A quick Google search before I posted did show a chart for both decimal and binary ways of counting, wasn't aware that was a recently adopted standard. Strange. Using numbers like 256, 512, 1024, etc is so ingrained in me both in what I learned years ago and using them for texture size standards, oh well. Also, haven't heard of kibibyte and mebibyte even before. I guess I learned something new today, thanks! :D
Not sure if it has been mentioned yet, but you do see your face in certain cutscenes. As long as you are wearing the default helmet . The cosmetic helmets don't seem to have an open animation.
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