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ZZoMBiE13

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I hope Shadow of Mordor gets ripped off... a lot.

Like many video game fans, I picked up Middle-earth: Shadow of Mordor and I've been having a bunch of fun playing it this week. (I didn't start it the week it was released because of Forza Horizon 2)

After spending quite a bit of time playing ME:SoM, I really hope that other game makers rip it off (as the title suggests). There's a lot about the Nemesis system to praise and I'm sure you've all read much of it like I have over the past couple of weeks.

The real point of this though, is to share something I was talking about in passing with some friends. What I'd love to see happen is the makers of Star Wars games to look at ME:SoM and steal their little hearts out. The entire time I've been playing it, I can't help but wish it was a game based on a Force wielder.

As I imagine it, a Shadow of Star Wars type game would need to make only a few changes. Most of what works in Mordor would work well with only tiny tweaks to accommodate the license. Instead of a Wraith, you'd have to be in Force purgatory. Instead of Orcs, you'd need to be fighting Bounty Hunters. You could be specific even. Say you were fighting a colony of Mandalorians for instance. That way the Nemesis (NemeSith?) system could have the same kind of naming conventions as ME:SoM. In that you have a list of names and titles and the random generator throws a character together from the various tables or whatever they're doing behind the scenes to give the Orcs such interesting personalities in the game. They could have that unique Mandalorian armor basic style and as the action figures show it would be easy to come up with nearly infinite varieties.

They can even keep the dynamic where a fallen foe regularly comes back after defeat. Make the fights as brutal as you like, and after a defeat they can come back with robotic augmentations, scarred armor, blaster scoring, etc. And with the lesser enemies a lightsaber lends itself to the same kind of brutal combat we see in ME:SoM as well.

The one thing that would need to be changed or added would be some kind of morality system. Usually the binary Good/Evil morality systems are silly because humans are not binary creatures. We exist in the gray. But with the Jedi/Sith it works fine since that's kind of the whole point of the Light/Dark dichotomy. However they decide to implement the system, it should play out in the upgrade screens where you pick your skills. Characters should be similar to Cole from inFamous. With skill sets that favor aggressive saber moves and Lightning for Dark characters, and Stealth and more Force Push/Pull/Grab style maneuvers for the Light. Obviously Light side Jedi shouldn't be shooting Force Lighting and using Force Choke. Although a Kyle Katarn or Starkiller style character would be a must. Someone you could build a story around but also give the player the agency to travel either path but still keep the narrative flowing.

Anyway, this has just been an idea that's been kicking around my head while playing over the past week. I guess we all have our "dream games" we wish were real. So what are some of yours? And if they made a Shadow of Coruscant (or whatever) like I describe here, do you think it would be fun? In this dream scenario lets pretend that EA won't be developing it so we can avoid any fear that comes from them holding the Star Wars license for the purposes of this discussion. :)

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