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A radiation suit is often used to shield a player's health from the deadly effects of various hazards.
A type of weapon that fires a conductive projectile to incredible speeds, using kinetic energy rather than explosive force.
Railgun slugs are often made with radioactive materials.
A type of armor featured in various First Person Shooters.
An explosive ordinance propelled by a chemical reaction that causes a controlled explosion resulting in thrust. Rockets are usually "dumb" weapons, meaning that they are not guided. Rockets are the most powerful projectile in many games.
A weapon that launches rockets.
The saw blade can be used as a weapon by the player or the enemy. Saw blades may also appear as traps or obstacles.
The ultimate weapon attachment that uses telescope optics to enlarge distant targets thus increasing your accuracy.
Self Contained Underwater Breathing Apparatus
Games that feature a heads that have been removed from their body. Occasionally, these heads are able to continue living, even after being separated from their body.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
The topmost bone in the human body, it contains the brain and the eyes, and is generally considered a good thing to keep intact.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
Maximum health to the MAX!
Spikes are dangerous and often deadly obstacles that can line the floor, walls, or ceiling of any given room or passageway. They are an extremely common form of environmental hazard, particularly in side-scrolling games.
A healing chem. When injected, the chem provides immediate healing of minor wounds.
A large pole with a light at the top of it that illuminates streets and paths
The Double Barrel shotgun that appeared in the Doom Series and also returned in the Quake series.
Usually a Button, lever, or computerized scanner used to open, close, power on, turn on, or unlock something. Found common in most games that involve puzzle solving as well as shooters.
A length of exceptionally sharp metal with a handle, used for centuries as the go-to killing device for the human race. It's dead simple: you stick the pointy end in the thing you want to die. Or you could always slash them with the equally sharp sides. That works too.
Whoever built, discovered or reverse-engineered them, teleporters get you where you want to go immediately. Hopefully without materializing you halfway into a wall.
An electricity firing gun in the original Quake.
As a modern commodity, toilets have been portrayed very well in video games over the years.
Set it on fire. Wander around in the dark.
A train is a series of connected vehicles that move along a single or double railed track.
A gun turret is weapon mount designed to protect the user or mechanisms of a weapon system. The weapon itself is not a turret, but rather the protective housing of the user or mechanisms of the weapon system.
Even though water in games tends to bring about death, we all still hold it near and dear to us. After all, the human body is comprised mostly of it.
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