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First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A stylistic choice of employing small polygon counts for meshes.
Formerly known as the "Quake II Engine", id Tech 2 is the second generation of game engines from id Software.
The engine for the original Quake, written by John Carmack and Michael Abrash.
The permanent existence of one's body after death.
Cyberpunk is an aesthetic choice that is employed in many different media, it focuses on technology and how that technology encroaches on our natural, daily lives.
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