The Persistent Corpses wiki last edited by fisk0 on 03/06/13 01:54PM
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In video games corpses have a tendency to disappear after a short amount of time (due typically to hardware limitations), however in certain games the corpse of a victim will remain in a fixed position without disappearing. Persistent cadavers are commonly used within the stealth
genre, typically involving hiding the corpse of a victim(s) to prevent suspicion of foul play. Persistent cadavers are also a common feature of the RPG
genre, generally for loots sake and the FPS
genre (specifically modern FPS's due to more powerful hardware).
This concept doesn't count gibs
as persistent cadavers.