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A page describing the concept of class change, otherwise referred to as changing classes or class promotion. Characters are able to change classes, either growing in strength from one class to the next or as a means of changing a characters range of abilities entirely.
Job systems allow for a user to dictate the role of a game character. Offering the capacity for deep customization and quick adaptability, job systems give players the ability to tailor their own experience.
An overworld system consisting of several locations connected by straight paths.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Sequels that have the player controlling a different character than the preceding game(s).
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
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