A scrolling shooter where you inhale enemies to use as ammo

Posted by I_smell (3924 posts) -

Now I don't wanna be THAT GUY here... but DUDE!

UBISOFT!
I made that game last year you jerks, I was gonna come back to this idea :(
 
EDIT-- This game I made a while ago runs on the same mechanic that this Rayman game uses for it's shooter levels, just to explain a bit. bummer :(
#1 Posted by I_smell (3924 posts) -

Now I don't wanna be THAT GUY here... but DUDE!

UBISOFT!
I made that game last year you jerks, I was gonna come back to this idea :(
 
EDIT-- This game I made a while ago runs on the same mechanic that this Rayman game uses for it's shooter levels, just to explain a bit. bummer :(
#2 Posted by Azteck (7449 posts) -

Sue themmmm

#3 Edited by iDarktread (1206 posts) -

Come on, Ubisoft. 
 
(YOU-BEE-SOFT)

#4 Posted by obcdexter (621 posts) -

Yoshi's Island, well ... Yoshi in general, comes to mind.

#5 Posted by WoodenPlatypus (1365 posts) -

I agree, sue. 
#6 Posted by Trace (3568 posts) -

Not to be a jerk, but inhaling enemies to fire back out as ammo also sounds a lot like Kirby's Dream Land, back before Kirby gained the ability to copy moves. Is that the same gameplay element here?

Moderator
#7 Posted by ImmortalSaiyan (4690 posts) -
@obcdexter
Or Kirby.
#8 Edited by I_smell (3924 posts) -

Their final boss is the same as my final boss D,:
 


which is funny because my final boss sucked!
#9 Posted by iDarktread (1206 posts) -
@I_smell: That makes me sick.
#10 Posted by StaticFalconar (4849 posts) -

Kirby

#11 Edited by I_smell (3924 posts) -

I actually got the idea from Ratchet n Clank 1 tbh.
 
Not taking this as seriously as some people in this thread... but still feel crummy that I don't own that idea any more.

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