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Game » consists of 0 releases. Released 2000
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
Also called Diablo-esque or Dungeon Crawler ARPGs, this sub-genre was very popular in the 2000s and 2010s and spawned many successful franchises. Usually played from an isometric perspective focused on dungeon exploration, killing hordes of enemies, complex loot systems and creating different character builds.
These are MMOs that saw retail release but, for whatever reason, have since been shut down.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
Constantly performing an in-game action to progress a certain attribute.
More effective than any hospital. These games let you heal damage; ranging from a black eye to a gunshot wound, just by having a snack.
Sending or receiving fake email inside a game.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Games whose titles consist of a single word.
Player assignable points that unlock or enhance skills allowing for character customization.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
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