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Giant Bomb Review

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Call of Duty: Black Ops Declassified Review

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  • VITA

You'd think that the people in charge of the Call of Duty franchise would be more protective of it than this.

At a glance, it looks and acts like Call of Duty. But it ain't.
At a glance, it looks and acts like Call of Duty. But it ain't.

Call of Duty: Black Ops Declassified attempts to bring some of the flavor of 2010's Call of Duty: Black Ops to the PlayStation Vita by giving you new missions that put you in the boots of that game's main duo, Frank Woods and Alex Mason. While this could have served as an interesting segue between the events of that game and the just-released Black Ops II, Declassified is a disjointed mess of meaningless missions played against a clock backed up with a multiplayer mode that occasionally approximates something that resembled proper Call of Duty combat. More often, though, the game feels too small to be entertaining, with maps so tiny that you'll literally spawn with an enemy in your crosshairs... or vice versa. This would be a questionable purchase at traditional downloadable pricing. But at $50? No way.

To fit on the Vita, some control adjustments have been made. The triggers handle your aiming and shooting, but many of the other maneuvers--grenade tossing and melee attacks, specifically--have been moved to the touch screen. The rear touch is used to steady your aim while sniping and the game utilizes an auto-sprint option to keep things moving at a Call of Duty-like pace. But at best, controlling the action feels like a bootleg knockoff of real Call of Duty. Basic movement feels awkward and the auto-sprint feels unreliable, making it tougher to get away from grenades. It almost feels like the developers realized this, because the fuses on grenades feel way longer. Call of Duty has always been about snapping to your target when playing against AI opposition, and that snapping feels positively vital on the Vita. Turning with the right stick, despite a sensitivity slider, never feels right. Multiplayer matches, as a result, look like a collection of broken robots mindlessly running around tight corridors, passing one another, then clumsily turning to fire. As if that all wasn't weird enough, all enemies--human or otherwise--feel like they take three or four more bullets to drop. It's a messy game to play, and that feel permeates every mode.

The primary solo mode is a series of profoundly short time trials that put you, as either Alex Mason or Frank Woods, into a quick mission. You're given a few seconds of start-up storyline and sent on your way. There are no checkpoints, so if you die, shoot hostages, or stumble into some other failure state, you'll have to start the entire mission over. Most missions are only a few minutes long, so the lack of checkpoints isn't the end of the world, but it sure is a weird thing to include as your main single-player mode. You'll get cutscenes between missions, but no overarching story.

The AI you'll face in these missions is embarrassing. Enemies, seemingly aware that the game's controls are kind of bad, occasionally just stand there for a bit, giving you time to take them out at your leisure. Sometimes enemies two rooms ahead of you will just start shooting in your direction where they stand, even though there are multiple walls between you and them. Incidentally, this actually works out in your favor in some cases, since the game is sort of bad about telling you where you're supposed to be going. So just follow the gunfire. In an ideal situation, these missions would be good enough to inspire you to play them over and over again and place higher on the game's online leaderboards. But that is most definitely not the case.

The enemy AI is wildly erratic and feels broken at times.
The enemy AI is wildly erratic and feels broken at times.

The game also has a handful of time trials, which pit you against wooden targets as you try to get through a set of obstacle courses as quickly as possible. Hey, remember how Call of Duty games used to have the training course thing that would let you see which difficulty mode you should play on? Ever wish that this old idea was turned into a small mode of its own? Yeah, me neither. Hostiles mode, which is a wave-based survival mode, spawns in dozens of enemies for you to gun down and, between waves, drops supply crates to let you restock. Enemies typically make a beeline for your location, but they're also likely to get hung up on level geometry and just sort of vibrate up against a wall.

The most interesting option is eight-player multiplayer, which is built on a limited set of the same fundamentals that power other Call of Duty games. You'll gain levels, create custom classes with perks, weapon attachments, and more. It has a handful of modes, too, including Kill Confirmed and Drop Zone, which has you fighting over control of a single point on the map. It can handle up to eight players, which manages to be enough for the little maps included in the game. Remember how Nuketown always seemed like it was a little small? How about Nukehouse, which is a sectioned-off half of the original Nuketown map? No? On one hand, there's something novel about a handheld version of Call of Duty. But not like this.

The game is strangely quiet, even after a launch day patch that claims to adjust the sound levels. It feels like it's missing music or some more ambient battlefield noise. While we're talking about audio, it's worth noting that most of the original voice actors do not reprise their roles here. The graphics are often decent, but the stilted, awkward character movement just makes the action look strange.

The game is also plagued with a handful of technical issues. Multiplayer matches are often hard to connect to, and if you're connecting to what Sony refers to as a "Type 3" NAT, attempting to select the multiplayer menu at all simply pops up an "Insufficient NAT" message, preventing you from playing the multiplayer mode at all. Menus sometimes seem to freeze up for seconds at a time, preventing you from making a selection and moving forward. Joining multiplayer games often sends you back to the main menu instead of into a game. And the game can get caught in some sort of loop that causes it to pop up a wireless network error message over the single-player action without actually pausing the action. The game's already seen one patch, which put in an Ad Hoc multiplayer mode, but it's in need of more.

So it's a bad game on its own, but the technical issues really twist the knife already buried in Declassified's dark heart. Allow me to remind you that this game is $50. Do not buy this game for $50.

Jeff Gerstmann on Google+

227 Comments

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ZombiePie

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Edited By ZombiePie

@JFunkhouser said:

Need quicklook

Sony has still not made capture equipment for the PlayStation Vita accessible to the public or press.

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Dagbiker

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Edited By Dagbiker

Too bad. I really hope the Vita gets some good games soon, because I dont want it to die.

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jfunkhouser

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Edited By jfunkhouser

Need quicklook

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MetalBaofu

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Edited By MetalBaofu

@kerse said:

Is this the first 1 star from Jeff? First time I've seen the 1 star portrait.

I thought I remembered seeing his one star image before, so I went looking. He's had a few others. Rock Revolution and Tony Hawk: Ride got one stars from him, and I believe one or two other games did, as well.

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RobertOrri

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Edited By RobertOrri

Please guys, do a quick look. We NEED a quick look.

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Xer0Signal

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Edited By Xer0Signal

@ptys said:

Wow, I've never seen the one star cartoon of Jeff before, lol. As someone interested in a Vita, this really makes me think twice if their top tier like this and Assassins keep getting mediocre reviews, why bother.

Because there are a lot of other awesome games on the system that don't get reviewed because sites don't care enough.

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kerse

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Edited By kerse

Is this the first 1 star from Jeff? First time I've seen the 1 star portrait.

I'm still waiting for at least one other game to come out on the vita besides P4:G so I can justify buying one, just one more good game.

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deactivated-62001d97f34e0

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Fuck writing the review Jeff, all you needed was the score and the drawing.

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ptys

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Edited By ptys

Wow, I've never seen the one star cartoon of Jeff before, lol. As someone interested in a Vita, this really makes me think twice if their top tier like this and Assassins keep getting mediocre reviews, why bother.

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TheHBK

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Edited By TheHBK

But hey, on blackfriday you can get this with the Vita for only $199, you can't miss baby!

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iceman228433

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Edited By iceman228433

You knew this game was going to be garbage when they never talked about it and the developer changed there dam name lol.

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falling_fast

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Edited By falling_fast

did they just change the box image attached to this review?

I guess they don't want people to get this confused with blops2. pretty funny.

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spiceninja

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Edited By spiceninja

@mnzy said:

@Graham_Nix said:

Holy shit, look at the Metacritic user reviews: http://www.metacritic.com/game/playstation-vita/call-of-duty-black-ops-declassified

What the hell is that? Are they getting payed or just really stupid fanoys?

"The general populous have been crippled on behest of the truly numerous hit driven titles that have landed on PlayStation Vita but with the latest title, +++Call of Duty: Black Ops Declassified+++, THEY once again must burrow beneath their breezy wallets for more dough as +++Call of Duty: Black Ops Declassified+++ is MOST stunning, radiant like a colourful bucket. Developed by devout TREYARCH cousins, Nihilistic Software(tm). +++Call of Duty: Black Ops Declassified+++ takes the CALL OF DUTY to a wholesome level, gun banging has never been more offending...or ferocious. Controls work like a swinging charm as you quell superfluous targets and music is swelling, hellishly swell. This squashes competitor VIDEO GAMES ( ---3DS--- ) and rushes to a new era of online power play stretching beyond mankind’s own will. Thank you."

Holy. Fucking. Shit. What is that?

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GioVANNI

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Edited By GioVANNI

@mnzy said:

@Graham_Nix said:

Holy shit, look at the Metacritic user reviews: http://www.metacritic.com/game/playstation-vita/call-of-duty-black-ops-declassified

What the hell is that? Are they getting payed or just really stupid fanoys?

Almost certainly has to be Vita militants who need to justify their 250 purchase by being crazy.

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spiceninja

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Edited By spiceninja

@upwarDBound said:

The Vita is practically dead in Japan and this game will likely do it no favors in other regions. I don't see a bright future for this system.

Playstation Plus for Vita was just revealed yesterday and it's incredible. 6 free games, 4 of which are full retail games. I'd say getting a Vita and PS+ would be a sound investment. But if Sony continues to offer up the system seller games like Uncharted and Gravity Rush for free then I can see major problems down the road. I just don't see how they're making money offering up stuff like that for just $50 a year.

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mandrewgora

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Edited By mandrewgora

I will not buy that game for $50.

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triviaman09

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Edited By triviaman09

They should do a quick look of this. I know Vita QL's are hard because of the video issue, but I'd like to see this thing running.

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mnzy

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Edited By mnzy

@Graham_Nix said:

Holy shit, look at the Metacritic user reviews: http://www.metacritic.com/game/playstation-vita/call-of-duty-black-ops-declassified

What the hell is that? Are they getting payed or just really stupid fanoys?

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Snail

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Edited By Snail

I missed the TNT-in-mouth Jeff drawing.

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Edited By hansobach

@delt31: agree the MP is good the reviewer from big sites always try to hit on vita but we know better !

Most user enjoy this game

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devilzrule27

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Edited By devilzrule27

@Cold_Wolven said:

I just don't think the right analog being as small as it is isn't suitable for precision aiming so shooters on the system will never feel 'right' unless that Killzone Mercenaries game does a better job.

Burning skies feels great as an FPS just that the game itself is terrible. so it is possible.

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Graham_Nix

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Edited By Graham_Nix

Holy shit, look at the Metacritic user reviews: http://www.metacritic.com/game/playstation-vita/call-of-duty-black-ops-declassified

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delt31

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Edited By delt31

I generally agree with Jeff but he is really off on this one. Yes the SP is a waste but the multi is actually very fun and addicting. There is no way in HELL this game deserves a one star. It has the best Multi experience ever on a handheld period. Is it perfect? Def not. But damn is it fun online. Don't believe me? Check amazon, neogaf, etc and you will see a lot of positive responses.

I feel bad for those who will read this review and dismiss this game. If you're interested in COD MP on the go - get this game. Period.

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Winternet

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Edited By Winternet

@AmericanNinja said:

Nobody finds it weird that the "games media" hates this game(just like burning skies) but yet gamers are having a fun time with it.

Because people can have fun with really bad stuff.

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hansobach

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Edited By hansobach

@AmericanNinja: yeah we shouldnt really care about vita reviews most of them are only hating anyway, just buy which game we think are good and enjoy them

so far CoD Vita is very fun :)

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Cybexx

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Edited By Cybexx

I wasn't expecting this to be good considering how little they have shown of it but man. At least Persona 4 Golden should be good but the Vita is going to have scrounge up an exceptionally good 2013 to stay relevant.

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Grissefar

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Edited By Grissefar

@Zarile3 said:

@Grissefar: Why does everyone always fault Sony? They didn't publish or develop the game, Nihilistic developed it, Activision published it.

Because this game exists only because Sony gave Activision a bunch of cash, to make a Vita game with the CoD name on it.

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mrcraggle

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Edited By mrcraggle

Just looking at the trailer from E3 I thought was pretty apparent of the quality of this game.

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Nawls

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Edited By Nawls

@AmericanNinja: McDonald's sells a lot of God damn hamburgers.

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upwarDBound

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Edited By upwarDBound

The Vita is practically dead in Japan and this game will likely do it no favors in other regions. I don't see a bright future for this system.

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Cold_Wolven

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Edited By Cold_Wolven

I just don't think the right analog being as small as it is isn't suitable for precision aiming so shooters on the system will never feel 'right' unless that Killzone Mercenaries game does a better job.

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deactivated-5f71e1dc474f5

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I have a vita and I am sad.

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AmericanNinja

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Edited By AmericanNinja

Nobody finds it weird that the "games media" hates this game(just like burning skies) but yet gamers are having a fun time with it.

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Dan_CiTi

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Edited By Dan_CiTi
@Jeff said:

@PerfidiousSinn said:

"but many of the other maneuvers--grenade tossing and melee attacks, specifically--have been moved to the touch screen."

Why do Vita developers keep doing this? The console is set up perfectly for first person shooters as it is. Putting in unnecessary touch/motion controls adds nothing. Stop it.

Because the Vita doesn't have two sets of triggers or sticks that click in. All those functions have to go somewhere.

Ragnarok Odyssey apparently uses them really well in a way that compliments the game(item slot you can tap at the edge of the screen), not feeling like "well we had to do this because it is there." I don't even think it uses the back-touch. 
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civid

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Edited By civid

Wauw, at least now we know why it was never showed at E3. Awesome you reviewed this, I'm hoping for a QL though, would love to see this garbage in action :)

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fentonalpha

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Edited By fentonalpha

I'm sorry Jeff but did you review this game the way it's supposed to be? Jumping around erratically on a rooftop pretending to shoot your friends with a Vita while you play? No? Bad review.

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Knights

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Edited By Knights

So let me get this straight this was supposted to be the Vita seller and it turns out to be a giantbomb of a game? Why is this Nihilistic company still making games? Burning skies was a crappy game too for the Vita. I bet they got whatever resources they wanted to make this... So sad....

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anaardvark

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Edited By anaardvark

Ouch, I had this pre-ordered a while ago, until I saw the first trailer that came out. Instant pre-order cancel. Glad I made the right decision!

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BasketSnake

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Edited By BasketSnake

"Wildly erratic AI" sounds funny.

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darukaru

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Edited By darukaru

EA must be happy that War of Medals: Honorfighter is no longer the worst shooter released in 2012.

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IceColdGamer

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Edited By IceColdGamer

Another scratch on the Vita's record. Shame.

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radioactivez0r

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Edited By radioactivez0r

Well, there's always the Lego Batman 2 Vita bundle.

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Etnos

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Edited By Etnos

@ucankurbaga said:

Worse then Modern Combat 3 for smart phones.

If you talking about the one made by Gameloft.. that one is actually quite good and its only 6 bucks...

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Nettacki

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Edited By Nettacki
@Little_Socrates: Madden NFL 13 is also one of the primary bundles if one likes sports games.
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JJOR64

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Edited By JJOR64

Ouch.

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Nettacki

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Edited By Nettacki
@zombie2011: What about Madden NFL 13? That one is also a game being bundled with a Vita.
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algertman

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Edited By algertman

@robcat09 said:

@Gordo789 said:

oh man, and all those vita bundles going on sale this black friday. Going to be a lot of disappointed new vita owners.

I think the Vita is still a great device, despite this one game being underwhelming. Remember, the bundle actually gets you the game 'for free', so I think there will be plenty of people out there happy to make that purchase and have a decent amount of fun with this free pack-in game.

I dunno man. Next year will be a waste land for Vita games.

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Gordo789

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Edited By Gordo789

@robcat09 said:

@Gordo789 said:

oh man, and all those vita bundles going on sale this black friday. Going to be a lot of disappointed new vita owners.

I think the Vita is still a great device, despite this one game being underwhelming. Remember, the bundle actually gets you the game 'for free', so I think there will be plenty of people out there happy to make that purchase and have a decent amount of fun with this free pack-in game.

fair enough! I've been curious about the vita but the hardware doesn't appeal to me and I don't see the quality of the games library improving by very much. I can't think of anything I want on there besides P4G and maybe Gravity Rush and a few downloadables. In a year or so if it isn't completely dead and there is more of a confluence of great games to pick up I might bite if the price is right. I remember feeling pretty down on the 3ds when I saw it at PAX east 2011 (that was march or april i think), and I just picked up a 3ds XL and am loving it so far. Maybe in a year it'll be better.

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algertman

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Edited By algertman

@iAmJohn said:

@AmatureIdiot said:

A new challenger for worst game of the year appears.

I'd be really surprised if something beats out Steel Battalion.

CoD is actually playable.

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fisk0

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Edited By fisk0  Moderator

For some reason, Jeff's 1 star image reminds me of the end of Jean-Luc Godard's Pierrot Le Fou.