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Giant Bomb Review

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Call of Duty: Black Ops Review

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  • PS3

Black Ops takes the kitchen sink approach by throwing in a ton of modes and options, but the core action remains mostly intact.


 Frank Woods: total badass.
 Frank Woods: total badass.
Call of Duty: Black Ops makes a lot of ambitious changes to things around the outside edges of the action while leaving the core campaign and multiplayer components largely intact. It's got a lot of great moments, but portions of the story feel cliched and hokey. Also, this is now the fourth game out of Activision that has used the same style of combat to power its campaign and multiplayer. The formula, as awesome as it can still be, is starting to wear thin.

That's not to say that Black Ops doesn't have a lot of new tricks up its sleeve. The story found in the campaign feels like a solid departure from what's come before it. Set in the same universe as Treyarch's Call of Duty: World At War, Black Ops doesn't spend much time weaving different playable characters together into a single narrative. Instead, you play the majority of the game as Alex Mason, a special ops guy who's hooked up with the CIA to do dirty work anywhere it needs doing, and missions where you don't control Mason are there to fill in some gaps or tell Mason's tale from a different angle. The game is set over a large chunk of the Cold War, opening with a Cuban raid as you attempt to assassinate Castro. For taking on that mission, you quickly end up locked away in a Siberian prison, and the globetrotting begins. As much of the game is told via flashback, Mason's adventures are able to cover a wide period of time, taking you up to the war in Vietnam and beyond. Since we're dealing with the past, you'll encounter a few characters from real-life history, too, which feels really out of place, considering all of the over-the-top theatrics you're performing across the rest of the game.

To be clear, Black Ops is not a Vietnam game. But the middle of it most definitely is, complete with cliched examples of licensed music from the era. At one point, you're traveling down a river, blasting "Sympathy For The Devil" by the Rolling Stones. I just sort of rolled my eyes at this point. They aren't always directly related to the music, most of which is really great, but the campaign is full of moments that just don't fit. The action, meanwhile, is fairly standard. There are a lot of guys to shoot, and all that shooting gets broken up by a few larger set-pieces, including one where the game sort of turns into a real-time strategy game for a few minutes as you order a squad around from the cockpit of an SR-71. There were also a couple of baffling moments that just feel like they're underexplained by the game. In one case, you need to run up to barrels full of napalm and interact with them to take out some enemies. But the game isn't clear that running up to them is the way to proceed, so I found myself shooting the barrels, running around the barrels, running past the barrels, and so on until I stumbled upon the trigger needed to make the game move forward.

It wouldn't be 'Nam without a chopper or two. At one point you'll fly one for yourself. 
It wouldn't be 'Nam without a chopper or two. At one point you'll fly one for yourself. 
But it's the multiplayer side of Call of Duty that keeps people coming back year after year, right? The list of modes in the team-based multiplayer component hasn't really changed. Yes, Headquarters is still Headquarters. There are some gameplay changes to consider, though. You can dive to a prone position by hitting the stance change button while running. This is especially fun when used to dive through windows, and there's an in-game challenge that'll get you some bonus experience points for diving through five of them. But by and large, it's the same game, new maps. There are some great maps in the game, like Nuketown, a 1950s-style neighborhood with mannequins hanging around. Oh, and at the end of every match, a nuke goes off and destroys the level. Other maps give you a larger playfield, like Jungle, which has a small, wooden bridge at its center with enough ways to get to it that anyone crossing the bridge tends to get gunned down pretty quickly. There are 14 multiplayer maps to choose from. 
 
Most of the killstreaks, perks, and equipment you'd expect to find in a Call of Duty game appear in Black Ops, though there are some notable changes. On the killstreak side, nukes are out and dogs (boo!) are in. There's also a new remote control car killstreak bonus that lets you control a little buggy with the aim of driving it up to a foe and making him and the car blow up. It's kind of annoying and it only requires three kills, so those little things are liable to be everywhere. Deathstreaks are completely gone. Perks are definitely present, but the pro versions of the perks take more work to unlock. Still, I found gaining the ability to get my gun back up more quickly after coming out of a run to be insanely invaluable. Some of the pro bonuses are, as before, very nice. While all this stuff is present, how you'll get it is a bit different this year.

A lot of the changes to how the multiplayer functions takes place outside of the game. The player progression has been broken into two pieces. Now, leveling up merely unlocks the ability to purchase additional weapons, perks, equipment, attachments, and, well, just about everything else. You'll have to spend your "COD points" to actually use any of that stuff. On one hand, this is nice because it lets you skip the items that don't fit with the way you play. For example, I have no desire to use gas grenades or sniper rifles. So I can focus my purchases on assault rifles and LMGs. The downside to this is that you don't feel the same thrill when you gain a level. By the time I was level 20 or so, I felt like I had unlocked just about everything to make my class function the way I like, leaving me with a lot less to look forward to. At least the pro versions of the perks are significantly tougher to unlock in many cases, giving you something significant to grind on. You can also gamble with your COD points using a contract system, which gives you a set amount of time--like 40 minutes of in-game time, in some cases--to complete specific tasks, like getting five headshots with a specific weapon or planting the bomb a certain number of times, and so on. You have to spend money to buy these contracts, and you only get paid if you complete the task before your time expires. The challenges appear to rotate on a regular basis, giving you new things to try over time, if you're so inclined. But that's not the only way you can lose all of your money.

 The crossbow is useful if you want to stay quiet, but you can strap explosives to your bolts if you want to go very, very loud.
 The crossbow is useful if you want to stay quiet, but you can strap explosives to your bolts if you want to go very, very loud.
The main new multiplayer thing in Black Ops is set of six-player free-for-all modes that fall under the heading of Wager Match. In these modes, you pony up some of your COD points as an ante, and the top three players in the round get a portion of the overall pot. These modes play around with how the weapons are used and acquired, so in Gun Game, you'll all start with basic pistols, but each kill upgrades you to a new gun, and the first player to cycle through all 20 guns (which includes the crossbow, one of the new weapons found in the game) wins. I think my favorite is One in the Chamber, which gives everyone a pistol with only one bullet. If you kill another player, you earn another bullet. So if you're out of ammo, you'll need to knife someone to rearm yourself or lose one of your three lives. It's a tense battle, because accuracy becomes so, so key. The wager-based modes feel like little mods and, in fact, Gun Game was actually a somewhat popular Counter-Strike mod. It's interesting to see the developers take a fresh stab at free-for-all play, considering that team-based modes effectively rule the shooter landscape in this day and age. It's a cool addition, but considering that most of the key items you'll unlock for multiplayer don't cost that much, it's not really something you'll need to turn to for additional funds too often.

Black Ops has a file-sharing and video editing setup similar to the tools found in Halo 3. Your matches are automatically saved, and if you like, you can go in and watch any other player's recent matches. You can also chop up smaller clips, fiddle with speed and camera angles, and save the files out to your file share, which has six slots for your saved films, screens, and custom game modes. While you can customize modes for private matches, the tools at your disposal feel fairly basic when you compare them to what Bungie's been doing with Halo for the past few years, but hey, it's a start.

The Nazi Zombies mode found in World At War returns in Black Ops, and you'll find two maps available for online play once you've completed the single-player campaign. Each map is setup with a little video, and each one has you play as a unique set of characters, giving each map its own "zombie team." Perhaps this is an unpopular stance, but I really didn't like the zombie mode in World At War, and it's not much better here. All it does here is make me miss the Spec Ops mode found in Modern Warfare 2, which I found to be a much more exciting cooperative mode. There's also a Combat Training mode that lets you go up against bots in deathmatch or team deathmatch, which would be a great option for players out there that don't have Internet connections... but for whatever reason, the mode is only available when you're connected to a network.

Hearing Cube gripe about how my tactical insertion was destroyed is probably one of my favorite parts of the entire game. 
Hearing Cube gripe about how my tactical insertion was destroyed is probably one of my favorite parts of the entire game. 
Moments of Black Ops look fantastic, and Treyarch's signature fire technology shines yet again, whether you're using a barrel-mounted flamethrower or just blowing things up. You'll find some sharp lighting in spots, and much of the character animation is solid. A few textures here and there look a little grungy, but it's easy to forgive some of its shortcomings when you consider the game's solid, smooth frame rate. You can opt to sacrifice a lot of that frame rate to play in a 3D mode, but I didn't find the tradeoff to be worth it at all. There are some moments that look really cool when you're playing on a proper 3D setup, but the Call of Duty series is all about that great frame rate. Without it, the entire experience suffers, even if you're getting some new depth from the 3D display.

The audio is largely fantastic. Gun reports, especially ones in the distance, really stand out nicely, and much of the voice acting helps sell the campaign. It's helped out by some big names, like Ed Harris and Ice Cube. But it's also hampered by Sam Worthington, who voices Alex Mason in such an awful, inconsistent way that by the end I was wondering if Mason (said to be a native of Alaska in the game's backstory) was Australian. Maybe it's just the horrors of interrogation, right? As I said before, a lot of the game's music is also fantastic, setting up the intense sequences with pounding tracks that don't try to be period-appropriate. The smattering of licensed music found in the game just sort of gets in the way, and makes you feel like the game is trying too hard to be compared to Vietnam-era films.

I'm usually not too big on bonus material, but Black Ops does a great job with its intel items. You'll get a couple of microfilm-style pages for each mission, and collecting intel items in those levels removes the redactions that prevent you from reading the text. This helps sell the covert CIA vibe that the game is attempting to pull off really nicely. Also, there's a hidden terminal in the game that lets you read e-mail and hack the accounts of world leaders to read theirs, as well. The terminal feels more fully featured than it probably needs to be--it even has a command history. You can unlock a couple of bonus games here, too, including an overhead twin-stick shooters and a classic text adventure. Though comparing a game to Enter the Matrix is usually seen as a bad thing, it's similar to the computer terminal found in that game, and it's very cool, even if reading JFK's e-mail feels ridiculously anachronistic.

Do you want to play more Call of Duty? I'm guessing the answer is yes, and by all means, Black Ops is worth playing. But for all its ambitious steps to set itself apart from the previous games, it flounders in a few too many of those areas to be a total success. Even with those flaws, though, the heart of the series--its competitive multiplayer--lives on quite well, which should be enough to satisfy most fans of the franchise.    
Jeff Gerstmann on Google+

280 Comments

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Sambambo

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Edited By Sambambo
@CouncilSpectre said:
" For the Combat Training mode alone I give this 5/5.  I don't even mind forking over money for a Gold Subscription just to play this.  It is so much goddamn fun to play and rank up against the great AI Treyach have managed to program.    And best of all?   I never have to listen to you foul-mouthed little racist, gay-hating creeps on Xbox Live again ever again!!!  HA HA HA!    (No offense). "
You do realize that it takes about 3 seconds to mute people right?
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andymp

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Edited By andymp

Since the original MW, I played COD a little less thro' the WaW and then MW2 releases. This, however, seems like the one that might bring me back into the series. The perks seem a bit less cheesy than they did in MW2 and the overall gameplay online feels more open and therefore far less chaotic. I grew tired of the mayhem that every multiplayer game seemingly ended up becoming. For me, the perks are useful but not cheesy and the gameplay style has slowed down slightly, enough to make it a more enjoyable experience so far.

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F_14_D_TOMCAT

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Edited By F_14_D_TOMCAT

......There's also a Combat Training mode that lets you go up against bots in deathmatch or team deathmatch, which would be a great option for players out there that don't have Internet connections... but for whatever reason, the mode is only available when you're connected to a network...... 
 
WTF ? now thats really dumb. so whats the point of them puting bot matches if it cannot be played by guys w/o internet.
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Jerome85

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Edited By Jerome85

Once again COD proves that it's still the best series out there.  Don't necessarily agree with the 4 star review but I am content with my own opinion.

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joeybagad0nutz

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Edited By joeybagad0nutz

Zombies>Spec Ops 
 
Plus, I like the story in this game better then MW2. Victor Reznov is AWESOME!
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KuribosShoe

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Edited By KuribosShoe

some of you need to calm down.

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napalm

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Edited By napalm

I really, really didn't like Modern Warfare 2 from the very short time I played it. Call Of Duty 4 was pretty amazing when it first came out, but that was when it was still a new thing. As for Black Ops, I find my interest slightly piqued, which is a lot more than I've been for a Call Of Duty title in three or four years. There isn't any one thing that has me interested, but it might me the fact that this is Treyarch title instead of an Infinity Ward game. I probably won't be buying this any time soon, considering I spent a pretty penny on another game and I'm quite low on expendable money. 
 
Also, I'm not even going to look at any other comments, because I already know how stupid they will all be.

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JoshB

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Edited By JoshB

Jeff, I love your reviews. No hype or fanbase can ever deter you from delivering what you believe is the best review that can be given. I always check the other websites to see what they say, but I basically always base my thoughts of games I haven't played on your reviews. Seriously, since TP, I've never doubted your drive to say things straight up.

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McSmunions

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Edited By McSmunions
@CouncilSpectre said:
" For the Combat Training mode alone I give this 5/5.  I don't even mind forking over money for a Gold Subscription just to play this.  It is so much goddamn fun to play and rank up against the great AI Treyach have managed to program.    And best of all?   I never have to listen to you foul-mouthed little racist, gay-hating creeps on Xbox Live again ever again!!!  HA HA HA!    (No offense). "
 
no offense to who? the foul mouthed little racist, gay-hating creeps? fuck 'em.
 
but like someone else said, you can always mute them.
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CouncilSpectre

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Edited By CouncilSpectre
@SuperSambo:
Oh, sorry.  I should have mentioned that not only do I not want to hear those people. I also don't want to play against them.  (no offense).
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Modnar

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Edited By Modnar

Personally I couldn't care less about the single player aspect. The multiplayer however is where Treyarch have made all the right adjustments. Things like how you can actually disengage from a fire-fight by ducking behind cover makes the combat more halo-esque and less frustrating.

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Edited By RIDEBIRD

The audio is largely fantastic? 
 
Coming to this from a weekend of lots of BFBC2, it sounds straight up terrible. There's no oomph. Everything is kinda shit. BFBC2 set a new standard for the genre, hell for all games, and Black Ops isn't anywhere near that level. Don't get me wrong, it's okay and passable, but far from fantastic - which is what I'd class BFBC2. Regardless, you didn't make the comparison, I did, but people have way too low standards for sound today. 
 
I'm playing it on PC and the engine is showing it's age even more then in MW2. The story is pretty interesting however (totally didn't expect that), and there's been some crazy setpieces so far. For the next COD I do hope they go for a completely new graphics engine, as well as a totally new sound engine, and try to maintain the feel. Granted the FPS on consoles would probably be hampered if they don't manage to do any miracles, but I think just a fresh new ground to build on would help alot. 
 
Except for the sound part I agree with the review completely. A great game, but lacks any real improvements over MW2, and it's starting to get kinda tired.

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tobygw

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Edited By tobygw

Getting this within the hour, pretty stoked!

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Sambambo

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Edited By Sambambo
@CouncilSpectre said:
" @SuperSambo: Oh, sorry.  I should have mentioned that not only do I not want to hear those people. I also don't want to play against them.  (no offense). "
Why would I take offense at that? I'm not foul mouthed, racist or homophobic.
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CouncilSpectre

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Edited By CouncilSpectre
@SuperSambo:
Sorry about the "no offence".  I didn't mean to cause offence. If it offened you, I won't do it again.
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Potter9156

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Edited By Potter9156

So, where is the QL?

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Edited By sileonex
@Jimbo said:
Your mums are full of dicks.  *takes a bow* "
Point proven.
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@Darknaut said:
" The thing I really wish I could beat into peoples' skulls with a sledgehammer until they actually understand it is that a four star review means that the reviewer thought it was a great game. "
I think the problem is that I don't like the fact that a game that improved on the broken shit-fest that was MW2 got a 4/5. It seems like Jeff docked the game for getting rid of Spec Ops (never liked that mode anyways) and one specific part of the SP. He barely discussed his MP experience beyond "wager matches are kinda cool and the RCXD is annoying".
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CouncilSpectre

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Edited By CouncilSpectre
@President_Barackbar: 

It seems like Jeff docked the game for getting rid of Spec Ops (never liked that mode anyways     


 
I agree.  I didn't like Spec Ops at all.  I love Nazi Zombies though.   
 
Show of hands, who preffers Spec Ops over Nazi Zombies?
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ohvee

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Edited By ohvee
@President_Barackbar said:
" @Darknaut said:
" The thing I really wish I could beat into peoples' skulls with a sledgehammer until they actually understand it is that a four star review means that the reviewer thought it was a great game. "
I think the problem is that I don't like the fact that a game that improved on the broken shit-fest that was MW2 got a 4/5. It seems like Jeff docked the game for getting rid of Spec Ops (never liked that mode anyways) and one specific part of the SP. He barely discussed his MP experience beyond "wager matches are kinda cool and the RCXD is annoying". "
The shacknews review states at the end that early access was provided by activision over 3 days at a special event at some resort. 3 days is hardly enough time to satisfy your requirements for multiplayer experience. The rest of your complaints are just opinion and you should remember that.
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PillClinton

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Edited By PillClinton

hmm now i kinda regret ordering this from amazon...

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Edited By DeadWeezel

I just tried to place a PS3 order from Amazon.co.uk and guess what, they cant ship it to Germany. 
 
Activision, I hope you fucking burn and go under, hard.  Fucking fascists. 
 
 
 
...excuse me.  (Imports are totally legal here, before anyone suggests it)

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hatchimmmmm

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Edited By hatchimmmmm

i have all the cod games, world at war, warfare, warfare 2 and black ops, all are diferente and i like cod games becouse of that. 

LOVE IT HAVE IT, BEST SHOOTER IN THE MARQUET well.........i like killzone2 and farcry2 waiting for killzone3 and farcry3. for me the best shooters
 
 I'AM A SHOOTER LOVER

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deactivated-5c7ea8553cb72

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@CouncilSpectre said:

" @President_Barackbar: 

It seems like Jeff docked the game for getting rid of Spec Ops (never liked that mode anyways     

 I agree.  I didn't like Spec Ops at all.  I love Nazi Zombies though.    Show of hands, who preffers Spec Ops over Nazi Zombies? "
*raises hand*
*realizes question, puts down hand immediately*
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pplus0440

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Edited By pplus0440

You fools should have known that you since you can't shoot down uavs this will not receive 5 stars! FOOLS I SAY! 
JEffery-? your un-scientific apporach to reviews is frigthening. However I enjoy the site none the less.
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captain_clayman

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Edited By captain_clayman

this will be the last good call of duty that i will buy. 
all my friends are getting it, and it looks better than MW2. 
 
i'll get it pretty soon

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President_Barackbar

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@Ohvee said:
" @President_Barackbar said:
" @Darknaut said:
" The thing I really wish I could beat into peoples' skulls with a sledgehammer until they actually understand it is that a four star review means that the reviewer thought it was a great game. "
I think the problem is that I don't like the fact that a game that improved on the broken shit-fest that was MW2 got a 4/5. It seems like Jeff docked the game for getting rid of Spec Ops (never liked that mode anyways) and one specific part of the SP. He barely discussed his MP experience beyond "wager matches are kinda cool and the RCXD is annoying". "
 3 days is hardly enough time to satisfy your requirements for multiplayer experience.
I don't care what the circumstances are, if that means that Jeff had to post his review later this week, then so be it .
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RavenX302

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Edited By RavenX302

I can't believe Jeff can seriously suggest the story is any more hooky or cliched as MW2. Give me a break.

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DBagalot

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Edited By DBagalot

Seems like the giantbomb community has a bit of ill-will against this game. Any who, I've played it and I love this game.

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RE_Player1

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Edited By RE_Player1

So this is the game all my friends camped out at midnight to play... I'll stick with Borderlands. 

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ColinWright

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Edited By ColinWright

Called it.

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pablorbg

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Edited By pablorbg

The multiplayer feels um i don't know fun and wrong at the same time for me i guess that's because i never played world at war i one played the modern warfare ones. am i the only one that feels this ?

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kagekage

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Edited By kagekage

Wooohooo had a 1000 quest points riding on this and I got it!

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Edited By Pop

I'm glad Jeff said something about the gun game thing, it being a Counter-Strike mod.

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Sooperspy

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Edited By Sooperspy

Damnit!!!! I bet 2500 points on this game for 5 stars.

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Edited By Seppli

First Day Impressios...

 
  • Campaign : Great. Love the setting and characters. Especially Woods. He puts Solid Snake to shame.
  • Zombies : Fun, but  too slow to get off the ground and then it's getting too hard too quickly. Guess I'd balance it differently. More zombies with less health. Each zombie less dangerous. Right now, if any Zombie gets to hit you, you're almost certainly done in for.
  • Multiplayer : Insane metagame, but least favorite gameplay experience out of Halo : Reach and Medal of Honor (this season's biggest MP FPS releases). Mostly due to the nonsensical maze leveldesign, which defy common sense stubbornly. This is true for Halo : Reach too, but the high 'TTK' (Time To Kill) offsets this quite well. Medal of Honor's greatest flaw is also it's greatest strength. Its maps are so small or narrow (depending on mode), that the maze-like nature of this type of shooter doesn't impede on common sense and natural situational awareness.
 
I'm seeing me re-playing the campaign on a higher difficulty setting and playing some more Zombies mode. Guess I'll stick it out with the multiplayer until I become better at it and see its inner workings more clearly. As it is right now, all CoD:BO's multiplayer has achieved is, that I realize I'd rather play more Battlefield (or even Medal of Honor). I feel way more 'at home' there. VIP Map Pack 7 is on the horizon and finally, the maps aren't rehashes of existing maps for additional modes - it's gonna be 4 completely new maps for all 4 modes. Between Map Pack 7 and the Vietnam Expansion, I'm glad that I'm getting past my CoD-curious phase and back to my proper Battlefield.
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CouncilSpectre

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Edited By CouncilSpectre
@Godlyawesomeguy:
2 against one. You loose.  
 
"Ich bin ein berliner!  " - Zombie fighting JFK.
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yukoasho

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Edited By yukoasho
@DBagalot said:
" Seems like the giantbomb community has a bit of ill-will against this game. Any who, I've played it and I love this game. "
Don't worry, they're just butthurt IW fanboys upset that Treyarch made a better game.
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yukoasho

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Edited By yukoasho
@RavenX302 said:
" I can't believe Jeff can seriously suggest the story is any more hooky or cliched as MW2. Give me a break. "
I was about to say, at least Treyarch made the story worth paying attention to.
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SparkEngineer

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Edited By SparkEngineer

So why did MW2 get a 5 again? I mean, it was exactly the same as MW with one more mode, a absolutely ablysmal single player campaign and little to no multiplayer changes. 
 
The changes in this game are drastic to the cod formula, it truely is the same level of evolution seen in Cod4. I don't know why the games industry isn't seeing it. 

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DeathxLotus

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Edited By DeathxLotus

this game has some seriously messed up frame rate issues in the multiplayer to the point where it is almost unplayable. 

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deactivated-5c7ea8553cb72

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@CouncilSpectre said:
" @Godlyawesomeguy: 2 against one. You loose.   "Ich bin ein berliner!  " - Zombie fighting JFK. "
Oh shit, I thought it said who prefers nazi zombies over spec ops.
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misfittoy

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Edited By misfittoy

Having spent a couple of hours with this I can confirm that so far the campaign is done really well.  Which is great because the first thing I tried was the Zombie mode and I found myself disappointed.  A few reasons - first is that they apparently had remakes of the first 4 maps from WaW but its only in the Hardened edition.  My retailer (and Treyarch) at the time of my pre-order failed to tell me this.  I know I am not alone.  Two of the three other people I played co-op with also didn't know and were upset.  So 3/4s of the players that are big zombie fans are out in the dark (until hopefully some DLC comes).  But more importantly (from someone who loved the Zombie mode from the first game) I found this to have some quirks.  First, the melee sucks - it has horrible animations that make you feel like you're not really connecting.  Secondly. the grenades take WAY TOO LONG to go off.  Seriously it is the slowest greanade to go off in the history of video games.  I may be exaggerating, but if feels like 10 seconds.  Who though this was good?  So you don't know where to throw it.  Finally, the heads don't explode with that great cabbage sound effect like in the first game!  The Zombie mode is nerfed in so many ways.  Oh, and the clencher is it takes more bullets to down a zombie, so will die earlier.  Way to screw it up on almost every front Treyarch!  But to reiterate, the campaign is actually pretty good.  So at least I don't feel totally cheated.
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ShinjiEx

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Edited By ShinjiEx

Awesome a video review!

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ShinjiEx

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Edited By ShinjiEx

Err dude! you know nothing about COD why were you chosen to do the video review 
 
You fail!
 
Spec-Ops was lame! Zombies is the Shit!
 
Oh an Combat Training a welcome refreshment that you did not mention that is the bees knees!

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deactivated-5a98cbe47ca3b

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I have never played CoD online and I can honestly say I'm interested in trying this one out. An interview I heard on Larry Hyrb's show implied that there was a pretty comprehensive training mode for new players so... Yeah... I may give this one a shot.

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deactivated-6050ef4074a17

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@Branthog said:
" Let me summarize this game for you all: 
 

CALL OF DUTY: WOULD YOU KINDLY?

"
Perfect.
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m0nty

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Edited By m0nty
@SileoNex said:
" @Jimbo said:
Your mums are full of dicks.  *takes a bow* "
Point proven. "
  
It was nice to meet the real life Aaron from online gamer though.  I bet he thinks that guy is insanely cool. Satire is lost on the feeble minded COD veteran pwnz0r.
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Astiaks

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Edited By Astiaks

looks interesting, but since i am not into the miultiplayer that much i guess i'll just give it a rental!