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Devil May Cry

Brad's looking for a soul to steal, and this one is just too good to pass up.

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Giant Bomb Review

1095 Comments

DmC Devil May Cry Review

5
  • X360
  • PS3

The character action genre hasn't been this stylish or crazy in a good long while.

There's enough combat variety here to support multiple playthroughs.
There's enough combat variety here to support multiple playthroughs.

The reborn Devil May Cry from Ninja Theory exemplifies what it is to really get down in the dirt and reimagine a hallowed franchise from the ground up, bringing back only the broadest character traits and relationships but leaving behind everything else about the old that gets in the way of creating a singular, cohesive new. Names like Dante, Vergil, and Mundus return, but the world they inhabit and the roles they play out are only passingly similar to what you knew of them before. Everything in this new game exists in service of making it a great game in its own right, not in stoking your nostalgia for the games you played over the last decade. As a character action game, it hits all the notes--fast, robust action, marvelous visual style, and a tremendous sense of attitude--you could want in this type of game.

To be fair, on paper, everything about Devil May Cry sounds like the tritest video game pap: a bloody war between angels and devils, endless hordes of demonic enemies straight from your favorite '80s heavy metal album art, and all of it punctuated by Scandinavian "hellektro" outfit Combichrist's thudding soundtrack. And then there's Dante, remade in the image of a club-kid layabout who's so sneeringly self-satisfied he defies any attempt you might make to identify with him. I pretty much went into the game consciously expecting to hate all of this, or at least view it as the sort of eye-rolling embarrassment video games are usually so good at delivering.

Then, oddly, I started feeling a guilty pleasure at how much I was actually enjoying the spectacle. Then later I gave up the guilt and just flung myself wholeheartedly into the cyclone of nonsense. I think it became easy to like Devil May Cry because it seems somewhat aware of itself; the game is so damn committed to having fun with its absurdity, you can't help having fun along with it. Dante may be a smirking wiseass, but his lines are witty enough and delivered with so much panache, you quickly grow to like him anyway. And he makes a great foil for his brother Vergil, who's more of an uppity, refined ideologue fighting the good fight against the demons. Dante talks a constant stream of shit to Vergil and just about anyone else who gets in his way, and there's something uncomfortable and a little dissonant about a 50-foot ancient grub-demon screeching "FUCK YOOOOOUUUUU!!!" right back at him. The best sort of dumb fun is the kind that knows how dumb it is, and I consistently got the sense from Devil May Cry knew that the entire time I was playing it.

When acting is required, it's amazing how effective real actors can be.
When acting is required, it's amazing how effective real actors can be.

The game also knows when to rein it in, though. After the dramatic triumph of Ninja Theory's last game, Enslaved, it shouldn't surprise you that I'm back to devote another paragraph to the characters' performances in this game, which do so much to sell what, again, probably should have been a complete joke of a storyline. Where Enslaved had a lot of heart, Devil May Cry offers an equal amount of middle finger, but it still manages to lend an appreciable level of gravitas and some occasional poignance to its tale of saving the world from demons who have enslaved the human race with... soda. As before, the success at selling you on the plot simply comes down to all the subtle eye movements and shoulder shrugs and skilled line reads that add up to real, believable performances, the kind of thing you get when you go into a performance-capture facility and fill it with people who can, you know, act. That the characters here do so much to uplift Devil May Cry's ridiculous premise is a testament to both the capability of performance-capture technology and Ninja Theory's use of it.

Lest we forget this is also a video game: Devil May Cry is in fact a greatly entertaining character action game, as fast-paced and diverse as I could have wanted. The game starts you off with Dante's familiar sword and dual pistols, but you quickly start to collect angel and demon weapons, which fill light and heavy attack categories respectively. Switching between melee weapons, and the three firearms you end up with, just takes a tap of the d-pad. You only have a single attack button which wields your sword by default, and you switch to the equipped angel or devil weapon instantly by holding the left or right trigger and hitting that same button. The game finds a lot of interesting ways to make you stay on your toes, with enemies that only fully coalesce when one type of weapon is equipped, or floors that will hurt you if you aren't holding the same-colored weapon. More importantly, if you're quick enough, it's possible to involve three, four, or five different weapons in a single combo, and the game is constantly running a tally on the side of the screen rating how stylishly you're fighting, all the way up to triple-S.

The more style you rack up, the more new abilities and moves you can unlock (from a list of dozens), and since you lose a couple of letter grades every time you get hit, you're really incentivized to play as cleanly as possible. The combat isn't overwhelmingly hard on the default difficulty, though it isn't a cakewalk, but if you're really serious about this kind of game, play it on hard from the outset. There are another four difficulty levels waiting for you to unlock them after that. The game is built to be replayed repeatedly; you can jump back into any mission on any difficulty whenever, and there are plenty of places you just can't access without the right abilities the first time through. All of your completion totals get rated and slapped onto leaderboards if you want to keep up with how your friends are doing. In short, the between-mission trappings, the glue that holds the levels themselves together, feel thoroughly modern in this game.

The inventive visual and level design just keeps on coming.
The inventive visual and level design just keeps on coming.

Since all the action takes place in a demonic mirror world called Limbo, the designers get to go wild with the sorts of places you're fighting in, and the game is constantly turning your expectations (and the levels) upside down by placing you in skewed, exploded, or otherwise deconstructed versions of city streets, mansions, night clubs, and a few more unlikely environments I'll leave to you to discover. While this sort of level design has started to feel a little played out since games like American McGee's Alice made it popular ages ago, I was constantly surprised and delighted by the sheer, over-the-top inventiveness of the levels in this game. There's also a degree of grappling-hook-style traversal, and a few creative moments that emphasize the relationship between Limbo and the real world, that make the game feel like more than a constant stream of enemy encounters. And the game is absolutely awash in dazzling visual presentation. I won't go too deep into that, because it's better absorbed firsthand, but the broad and ever-changing color palette, the ways the level geometry explodes and deforms around you, the titles and overlays that pop up on the screen to enhance the action, all combine to make this game a great venue for its artists to display their talents.

I brought no personal baggage to Ninja Theory's take on Devil May Cry, having played and enjoyed the original game way back when but then steering clear of the series after its poorly received second entry. Whether you're a longtime fan (with an open mind) or a total newcomer just looking for a solid character action game, it's hard to imagine anyone feeling overly dissatisfied with this new game. It's almost wholly successful at what it tries to do, and seems like the start of a promising new direction for what was otherwise a nearly forgotten franchise.

Brad Shoemaker on Google+

1095 Comments

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Ravelle

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Edited By Ravelle

@TrueEnglishGent said:

I loved Enslaved so have a lot of faith in Ninja Theory to do good, certainly now checking this out. Great to see them getting some love.

Same here, Enslaved sure had its technical problems; Trip not listening or clipping through the ground and the combat could have been better polished but it made up for it with its charm, look and characters.

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mrcraggle

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Edited By mrcraggle

Why is the internet so raged at this game? Is it really over the design change or what? The GB community is usually awesome. Remember #teamBrad? Seems all that good will has gone out the window with this review. Jeez.

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RockyRaccoon37

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Edited By RockyRaccoon37

@Brighty said:

I see it now, you intended to lambaste RE6 to make it seem like you weren't in Capcom's pocket. To lower our own guard and make us unsuspecting of asking any questions. Well hats off, because it looks like it worked for the most part.

Capcom knew RE6 would do well commercially whether it was a good name or not, and in the end sales are all that matter, so they didn't feel the need to reach out to the critics beforehand with some "incentives". They didn't, however, know how DmC would do critically and needed all of their eggs in one basket when it came time to grease the wheels, so they saved their "influence" for DmC and left RE6 out to dry by the critics. I'm sure you've moved quite a few units of the game giving DmC 5 stars, right into Capcom's ponzi scheme.

You think no one else is taking notice of this?

CHEMTRAILS!

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orange_pork

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Edited By orange_pork

@Blimble said:

Shooting a pregnant woman and then bragging about it later is okay? What they fuck, how can no one feel sick about something like that. How can anyone like Dante after he brags about a child being killed?

I want to thank Blimble for proving what I suspected to be true; That the people complaining about this review are people who have never played this game before.

It's interesting. I've never really felt compelled to argue in favor of or against a game I've only seen Youtube clips of. Or anything, for that matter. Actually, it looks like you didn't even finish watching whatever Youtube clips you were watching, since there is no scene where Dante brags about shooting a pregnant woman. You know, since Dante never shot a pregnant woman.

But you knew that already, right?

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Alpharudy

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Edited By Alpharudy

maybe Brad...liked...the...game. That's why he is saying he like the game, right?

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SeanFoster

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Edited By SeanFoster

Complaining about this review is the new "THE TEXT IS THERE ON THE SCREEN!"

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isaiah

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Edited By isaiah

Good work Brad we’ve successfully tracked the IP of all the “undesirables” now we can move onto our master plan of keyboard injections of Thorazine, Fluanxol and Stelazine. You’ve done great works for the “cause”

PS I will also pick up a copy of DMC to maintain “cover”

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cikame

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Edited By cikame

Devil May Cry was nearly forgotten?
By Capcom maybe, dmc4 sold really well.

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BrianP

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Edited By BrianP

@RockyRaccoon37 said:

@Brighty said:

I see it now, you intended to lambaste RE6 to make it seem like you weren't in Capcom's pocket. To lower our own guard and make us unsuspecting of asking any questions. Well hats off, because it looks like it worked for the most part.

Capcom knew RE6 would do well commercially whether it was a good name or not, and in the end sales are all that matter, so they didn't feel the need to reach out to the critics beforehand with some "incentives". They didn't, however, know how DmC would do critically and needed all of their eggs in one basket when it came time to grease the wheels, so they saved their "influence" for DmC and left RE6 out to dry by the critics. I'm sure you've moved quite a few units of the game giving DmC 5 stars, right into Capcom's ponzi scheme.

You think no one else is taking notice of this?

CHEMTRAILS!

COLLUSION!

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Shortbreadtom

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Edited By Shortbreadtom
@EnduranceFun: Worse Story

Worse story is not an objective fact.

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Yorkin

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Edited By Yorkin

I'm not a fan of Dante's new character design, but this game does look awesome. People mostly played DMC for the challenge and crazy combos anyway, and all that stuff seems perfectly intact and improved upon in this latest entry.

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galloughs

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Edited By galloughs

I haven't ever really liked a DmC game after playing a bit of the first and fourth, and after this review I can't wait to pick this up on steam! Thanks Brad, this game wasn't on my radar at all until now.

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briansanderson

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Edited By briansanderson

Wow did not see this one coming. May check this game out sometime now.

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CptBedlam

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Edited By CptBedlam

@mrcraggle said:

Why is the internet so raged at this game? Is it really over the design change or what? The GB community is usually awesome. Remember #teamBrad? Seems all that good will has gone out the window with this review. Jeez.

I've come to accept that the review comments sections and the GB community are not really the same thing. That's just what happens when sites become popular.

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FiestaUnicorn

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Edited By FiestaUnicorn

@BrianP said:

@RockyRaccoon37 said:

@Brighty said:

I see it now, you intended to lambaste RE6 to make it seem like you weren't in Capcom's pocket. To lower our own guard and make us unsuspecting of asking any questions. Well hats off, because it looks like it worked for the most part.

Capcom knew RE6 would do well commercially whether it was a good name or not, and in the end sales are all that matter, so they didn't feel the need to reach out to the critics beforehand with some "incentives". They didn't, however, know how DmC would do critically and needed all of their eggs in one basket when it came time to grease the wheels, so they saved their "influence" for DmC and left RE6 out to dry by the critics. I'm sure you've moved quite a few units of the game giving DmC 5 stars, right into Capcom's ponzi scheme.

You think no one else is taking notice of this?

CHEMTRAILS!

COLLUSION!

Brad is part of the illuminati. It's why he's leaving.

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smokyexe

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Edited By smokyexe

@Yorkin: Actually it's in no way intact and it's dumbed down but ok.

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FakeKisser

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Edited By FakeKisser

Very interesting... I guess I'll probably end up picking it up when it's on sale on Steam.

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altairre

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Edited By altairre

Did giantbomb ever had over 1000 comments on a review? If not, this might do the trick.

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masterrain

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Edited By masterrain

@GetEveryone said:

@smokyexe said:

Has Brad played DMC 3 and 4? Has he ever finished any of the Ninja Gaiden games or Bayonetta? Why is he reviewing this? It's not about the score or anything, i just want to know why he was picked for this review.

What difference would that possibly make?

In a similar line of thought, none of the staff have a fucking clue about fighting games, yet Jeff is perfectly able to review them based on how much he enjoyed any given entry.

Whether Brad has played those other games or not is totally irrelevant.

I don’t disagree with Brad’s review, I’m sure the DMC is fine. HOWEVER Jeff reviewing fighting games is a joke, they should get guest reviewers.

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melodiousj

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Edited By melodiousj

@Ravenlight said:

I HAVE NO STRONG OPINION ONE WAY OR THE OTHER ABOUT THIS GAME OR THE REVIEW OF SAID GAME BUT DAMMIT I'M GOING TO BE MAD ABOUT IT

FINALLY, SOMEONE I CAN RELATE TO!

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insouciant

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Edited By insouciant

No Wii U version? Aw.

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deactivated-59ec818a3faf4

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@Orange_Pork: So you admit to knowing barely anything about the game, haven't played it yet know the scene doesn't exist? Also I said he bragged about the pregnant woman being shot not shot her

watch from about 4:00 http://www.youtube.com/watch?v=jorO16XO8AA

But I am just an evil dumb little hater what do I know

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wibby

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Edited By wibby

Loud Noises!

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smarmyjerkface

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Edited By smarmyjerkface

Many of the comments here are a shining example of why we can't have nice things.

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Osaladin

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Edited By Osaladin

Wow, didn't expect this game to be so polished. Good on them!

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solidlife

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Edited By solidlife

@Spiritof: Best post ever.

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MildMolasses

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Edited By MildMolasses

@ReaganStein said:

@Brighty: Maybe your heart wouldn't be so broken if you stopped falling in love with websites. Reevaluate your priorities.

Brad wrote a review you didn't agree with, you'd think he killed your mother with chemtrails with the amount of butt hurt you are spewing. Do us all a favor and just leave.

Brad did kill my mother with Chemtrails. He'll get his one day. I'm going to hack his review copy of Heart of the Swarm and lock it at low-res textures and 29FPS

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Assirra

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Edited By Assirra

The last paragraph explains Brad's feeling a lot.

The game in general aint bad, but it just aint a good DmC game and since he hasn't played any of those he got no comparison whatsoever.

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wibby

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Edited By wibby
5 stars is the new 8.8
5 stars is the new 8.8
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Smokey_Earhole

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Edited By Smokey_Earhole

@altairre said:

Did giantbomb ever had over 1000 comments on a review? If not, this might do the trick.

Didn't that ICO/Shadow of the Colossus QL have around those insane numbers too? Incidentally...also a Bradley Shoemaker joint :)

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MildMolasses

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Edited By MildMolasses

@Castiel said:

Brad also gave 5 stars to Uncharted 3, and while it is a good game, he later changed his opinion on the game. I remember one of the podcasts following the U3 review where he started to criticise the game for some of its flaws, which he didn't mention in the review.

Brad is probably a good reviewer but sometimes I get the sense that he's a little too friendly with the stars.

I think for the most part we all get caught up in whatever we're playing at the moment and can overlook things that we might reflect on differently down the line. However, in an age when cynicism is the law of the land, its refreshing to find someone that can get so much joy out of their games. It's the same reason I like ql's that have Vinny on them; he just seems to really be having fun with them. I like that Brad gets really into, and excited about, his current games. It shows he still has some passion for playing, which is sorely lacking from a lot of people.

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Edited By louiedog

I saw someone post on twitter that people were angry with Brad's review and acting out. I figured he gave it a 3 and DMC fans were pissed. He gave it a 5. And people, most of whom I'm guessing haven't played it, have a problem with this. What is going on?

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retrovirus

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Edited By retrovirus

@MildMolasses said:

@ReaganStein said:

@Brighty: Maybe your heart wouldn't be so broken if you stopped falling in love with websites. Reevaluate your priorities.

Brad wrote a review you didn't agree with, you'd think he killed your mother with chemtrails with the amount of butt hurt you are spewing. Do us all a favor and just leave.

Brad did kill my mother with Chemtrails. He'll get his one day. I'm going to hack his review copy of Heart of the Swarm and lock it at low-res textures and 29FPS

Amazing.

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Master_Funk

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Edited By Master_Funk

This may be the Syndicate of 2013 .

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mrfluke

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Edited By mrfluke

holy shit over 900 comments.

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Mezmero

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Edited By Mezmero

Damn it Brad! It's way too early in the year for me to be buying games at full price! But seriously this was an informative review and I appreciate your writing style. I figured I would like this game since I really like the first game and DMC4 so to hear that the crazy action movie style is better than ever is certainly a selling point to me personally. If they can pull off even a little of the character work from Enslaved then I'm definitely on board. I'll wait for the quick look before running out to buy it. At the very least I'm amazed your review score roped GB a whopping 300 comments plus 600 @ replys and reposts. Keep up the great work Buttface.

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Qblivion

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Edited By Qblivion

Man, the live QL is going to be great.

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beforet

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Edited By beforet

@mrfluke said:

holy shit over 900 comments.

Hey! It's only in the mid 800s as of this post. Let's not get ahead of ourselves.

On a related note, is this the most commented on review? I don't think even Catherine got this much controversy, and that was a bad review.

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Cazamalos

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Edited By Cazamalos

Only DMC I've ever played was DMC 4 and I really don't like that game, hearing this is somewhar different from past DMC games plus the fact I had a lot of fun playing Enslaved, I guess I'm going to pick this and give that franchise another chance

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s10129107

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Edited By s10129107

The game releases today. I assume everybody who feels Brad's score is unjustified wasable to play some sort of pre-release version.

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sonicrift

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Edited By sonicrift

Sounds like a dev I haven't paid much attention to has breathed new life into a series I wrote off a long time ago. I should check this out maybe.

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wibby

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Edited By wibby

Quick Look: Devil May Cry Live! 7:00pm GMT, This should shut them up!

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JustinAquarius

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Edited By JustinAquarius

brad is god

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Zevvion

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Edited By Zevvion

Christ, you're all a bunch of idiots. It's totally clear none of you have played the game. I have. I can see the comments making no sense whatsoever.

'It's too easy to get SSS'.

Right. Let me tell you I got S ranks in DMC3 and 4 on the first go through. DMC games were never hard games. They are only very challenging on DMD and H&H which I'm guessing none of you so called 'fans' have ever even finished. How can you even say this is too easy, while you need to unlock those modes and I doubt any of you have played it? Also, I have finished this game almost twice now, currently on Son of Sparda and so far it's more challenging than previous games. How about that?

'His appearance is lame and looks like Tameem'.

You have no idea what you're talking about. Play the damn game. There is a perfect explanation for his appearance and black hair.

'Shallow combat system'.

It's deeper than the first three games, possibly the fourth. Why? Because there are more moves and you can combine all of them if you are good enough to do so. Also, there are more enemies that resist certain attacks at certain points in their flow or stance. You need to think about what followup you're going to use instead of spamming those two combo's you've memorized over and over again on every enemy.

'Brad always gives 5 stars'.

Getting rediculious now. Just admit it. It's so clear you haven't played the game because you are too narrow minded to get over the idea that another developer made this game and Dante looks different and you want it to fail to somehow feel good about it. Guess what? It's an amazing game and you can't handle the fact you were too immature to give it a fair chance that you try to discredit Brad's review. It's just fucking pathetic. Go look on metacritic. Avarage score for this is 86 at this point. Totally along the lines of other great DMC games. It is a real DMC game and it pisses me off to see it being shit on by people who have no idea what they are talking about.

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mrfluke

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Edited By mrfluke

@Beforet said:

@mrfluke said:

holy shit over 900 comments.

Hey! It's only in the mid 800s as of this post. Let's not get ahead of ourselves.

On a related note, is this the most commented on review? I don't think even Catherine got this much controversy, and that was a bad review.

front page says it crossed over 900 :o so excuse me while i add another popcorn eating gif to this chain :P

but ya, catherine got over 600 comments. so i think this is easily the most commented review on giantbomb. but i think judging from the comments, thats due to a selective group of people just fighting with other people insisting this game is shit.

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Shoey920

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Edited By Shoey920

Wow, I didn't see this coming.

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qawsed

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Edited By qawsed

This pretty Dante makes me question my heterosexuality. 0 stars.

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FrictionGB

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Edited By FrictionGB

Honestly, after the last DMC and the issues CAPCOM have with the quality of their games, It's good to know the DMC reboot turned out good. Going to pick this up tomorrow.

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Terranova

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I got this at the Weekend and totally love it Ninja theory haven't let me down and did a great job with the reboot, I'm a devil may cry fan Ive played and own all of them, devil may cry 3 special edition being my favourite of the previous series, DMC is a great game a reboot done well unlike other reboots ( yes Syndicate i'm looking at you.. sorry Jeff i know you like it) and i look forward to see where Ninja theory can take the Rebooted series from here.