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Devil May Cry

Brad's looking for a soul to steal, and this one is just too good to pass up.

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Giant Bomb Review

1095 Comments

DmC Devil May Cry Review

5
  • X360
  • PS3

The character action genre hasn't been this stylish or crazy in a good long while.

There's enough combat variety here to support multiple playthroughs.
There's enough combat variety here to support multiple playthroughs.

The reborn Devil May Cry from Ninja Theory exemplifies what it is to really get down in the dirt and reimagine a hallowed franchise from the ground up, bringing back only the broadest character traits and relationships but leaving behind everything else about the old that gets in the way of creating a singular, cohesive new. Names like Dante, Vergil, and Mundus return, but the world they inhabit and the roles they play out are only passingly similar to what you knew of them before. Everything in this new game exists in service of making it a great game in its own right, not in stoking your nostalgia for the games you played over the last decade. As a character action game, it hits all the notes--fast, robust action, marvelous visual style, and a tremendous sense of attitude--you could want in this type of game.

To be fair, on paper, everything about Devil May Cry sounds like the tritest video game pap: a bloody war between angels and devils, endless hordes of demonic enemies straight from your favorite '80s heavy metal album art, and all of it punctuated by Scandinavian "hellektro" outfit Combichrist's thudding soundtrack. And then there's Dante, remade in the image of a club-kid layabout who's so sneeringly self-satisfied he defies any attempt you might make to identify with him. I pretty much went into the game consciously expecting to hate all of this, or at least view it as the sort of eye-rolling embarrassment video games are usually so good at delivering.

Then, oddly, I started feeling a guilty pleasure at how much I was actually enjoying the spectacle. Then later I gave up the guilt and just flung myself wholeheartedly into the cyclone of nonsense. I think it became easy to like Devil May Cry because it seems somewhat aware of itself; the game is so damn committed to having fun with its absurdity, you can't help having fun along with it. Dante may be a smirking wiseass, but his lines are witty enough and delivered with so much panache, you quickly grow to like him anyway. And he makes a great foil for his brother Vergil, who's more of an uppity, refined ideologue fighting the good fight against the demons. Dante talks a constant stream of shit to Vergil and just about anyone else who gets in his way, and there's something uncomfortable and a little dissonant about a 50-foot ancient grub-demon screeching "FUCK YOOOOOUUUUU!!!" right back at him. The best sort of dumb fun is the kind that knows how dumb it is, and I consistently got the sense from Devil May Cry knew that the entire time I was playing it.

When acting is required, it's amazing how effective real actors can be.
When acting is required, it's amazing how effective real actors can be.

The game also knows when to rein it in, though. After the dramatic triumph of Ninja Theory's last game, Enslaved, it shouldn't surprise you that I'm back to devote another paragraph to the characters' performances in this game, which do so much to sell what, again, probably should have been a complete joke of a storyline. Where Enslaved had a lot of heart, Devil May Cry offers an equal amount of middle finger, but it still manages to lend an appreciable level of gravitas and some occasional poignance to its tale of saving the world from demons who have enslaved the human race with... soda. As before, the success at selling you on the plot simply comes down to all the subtle eye movements and shoulder shrugs and skilled line reads that add up to real, believable performances, the kind of thing you get when you go into a performance-capture facility and fill it with people who can, you know, act. That the characters here do so much to uplift Devil May Cry's ridiculous premise is a testament to both the capability of performance-capture technology and Ninja Theory's use of it.

Lest we forget this is also a video game: Devil May Cry is in fact a greatly entertaining character action game, as fast-paced and diverse as I could have wanted. The game starts you off with Dante's familiar sword and dual pistols, but you quickly start to collect angel and demon weapons, which fill light and heavy attack categories respectively. Switching between melee weapons, and the three firearms you end up with, just takes a tap of the d-pad. You only have a single attack button which wields your sword by default, and you switch to the equipped angel or devil weapon instantly by holding the left or right trigger and hitting that same button. The game finds a lot of interesting ways to make you stay on your toes, with enemies that only fully coalesce when one type of weapon is equipped, or floors that will hurt you if you aren't holding the same-colored weapon. More importantly, if you're quick enough, it's possible to involve three, four, or five different weapons in a single combo, and the game is constantly running a tally on the side of the screen rating how stylishly you're fighting, all the way up to triple-S.

The more style you rack up, the more new abilities and moves you can unlock (from a list of dozens), and since you lose a couple of letter grades every time you get hit, you're really incentivized to play as cleanly as possible. The combat isn't overwhelmingly hard on the default difficulty, though it isn't a cakewalk, but if you're really serious about this kind of game, play it on hard from the outset. There are another four difficulty levels waiting for you to unlock them after that. The game is built to be replayed repeatedly; you can jump back into any mission on any difficulty whenever, and there are plenty of places you just can't access without the right abilities the first time through. All of your completion totals get rated and slapped onto leaderboards if you want to keep up with how your friends are doing. In short, the between-mission trappings, the glue that holds the levels themselves together, feel thoroughly modern in this game.

The inventive visual and level design just keeps on coming.
The inventive visual and level design just keeps on coming.

Since all the action takes place in a demonic mirror world called Limbo, the designers get to go wild with the sorts of places you're fighting in, and the game is constantly turning your expectations (and the levels) upside down by placing you in skewed, exploded, or otherwise deconstructed versions of city streets, mansions, night clubs, and a few more unlikely environments I'll leave to you to discover. While this sort of level design has started to feel a little played out since games like American McGee's Alice made it popular ages ago, I was constantly surprised and delighted by the sheer, over-the-top inventiveness of the levels in this game. There's also a degree of grappling-hook-style traversal, and a few creative moments that emphasize the relationship between Limbo and the real world, that make the game feel like more than a constant stream of enemy encounters. And the game is absolutely awash in dazzling visual presentation. I won't go too deep into that, because it's better absorbed firsthand, but the broad and ever-changing color palette, the ways the level geometry explodes and deforms around you, the titles and overlays that pop up on the screen to enhance the action, all combine to make this game a great venue for its artists to display their talents.

I brought no personal baggage to Ninja Theory's take on Devil May Cry, having played and enjoyed the original game way back when but then steering clear of the series after its poorly received second entry. Whether you're a longtime fan (with an open mind) or a total newcomer just looking for a solid character action game, it's hard to imagine anyone feeling overly dissatisfied with this new game. It's almost wholly successful at what it tries to do, and seems like the start of a promising new direction for what was otherwise a nearly forgotten franchise.

Brad Shoemaker on Google+

1095 Comments

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Darji

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Edited By Darji

@wibby said:

Quick Look: Devil May Cry Live! 7:00pm GMT, This should shut them up!

this will be sooo awesome already made a lot of popcron for the haters and their whiningin the chat XD

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hi_im_rob

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Edited By hi_im_rob

TeamBrad 4 life

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Pie

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Edited By Pie

Sounds cool and I did really enjoy Enslaved but I think I'll wait and see how MGS Rising turns out.

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dr_mantas

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Edited By dr_mantas

@jonny126 said:

@dr_mantas said:

People seem to forget what the purpose of a review is.

It's general buying advice for an average gamer. On this site, particularly, it's probably for an average enthusiast gamer.

It's NOT an absolute measure of a game's "goodness", especially not compared to other games. It's NOT specifically written for long term fans of a franchise.

Now, if a reviewer, being well acquainted with the predecessors of a certain game, wants to make a note specifically for the fans, he can. He can compare to past games, if he's played them, but this is NOT compulsory. If you want grand deconstructions of the direction some franchise is going in, you're looking for game criticism. These terms are, of course, very loose, and you may disagree.

But game reviews are buying advice, and if in the reviewer's opinion this game is WORTH checking out for the average gamer, you have to accept it's his opinion and his advice.

Here is a reminder of what 5 stars means:

While we don't believe any game is perfect, we recommend this game without reservation.

Now you can have your opinion and your advice, and Giant Bomb even has a very easy way to write a review of your own. Or maybe you don't NEED reviews, because even 5 seconds of a trailer will let you know if you'll enjoy a game, because you ARE well versed in it. This review doesn't HAVE to be for you.

You CAN say that this game is shit, not hardcore enough, etc, but guess what? If people like it, and play it, then it was for someone, maybe not you. And maybe the developers get to sell more of it, and make games in the future. Don't be surprised if people call you out for being an asshole for not wanting that.

I just want to have this make it's way through the comments, because this is perhaps the most well-spoken/thought out point I've seen in these comments.

Aww, shucks.

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Supersoaker

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Edited By Supersoaker

@qawsed: As opposed to the old pretty dante...

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Lashe

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Edited By Lashe

This community needs to chiggity check itself before it wriggety wrecks itself.

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mrasshat

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Edited By mrasshat

Despite the really positive reviews across the board, the MANY haters of this game will continue to bitch and moan about how they think capcom has ruined the franchise only now they will also rant on about how corrupt games media is and how capcom bribed everybody ad nauseum.

These people need to grow up and shut the fuck up and maybe actually start playing games instead of spending all their time complaining about games for absurd and trivial reasons.

Me? I will enjoy the return of dante and devil may cry.

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rmanthorp

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Edited By rmanthorp  Moderator

@jonny126 said:

@dr_mantas said:

People seem to forget what the purpose of a review is.

It's general buying advice for an average gamer. On this site, particularly, it's probably for an average enthusiast gamer.

It's NOT an absolute measure of a game's "goodness", especially not compared to other games. It's NOT specifically written for long term fans of a franchise.

Now, if a reviewer, being well acquainted with the predecessors of a certain game, wants to make a note specifically for the fans, he can. He can compare to past games, if he's played them, but this is NOT compulsory. If you want grand deconstructions of the direction some franchise is going in, you're looking for game criticism. These terms are, of course, very loose, and you may disagree.

But game reviews are buying advice, and if in the reviewer's opinion this game is WORTH checking out for the average gamer, you have to accept it's his opinion and his advice.

Here is a reminder of what 5 stars means:

While we don't believe any game is perfect, we recommend this game without reservation.

Now you can have your opinion and your advice, and Giant Bomb even has a very easy way to write a review of your own. Or maybe you don't NEED reviews, because even 5 seconds of a trailer will let you know if you'll enjoy a game, because you ARE well versed in it. This review doesn't HAVE to be for you.

You CAN say that this game is shit, not hardcore enough, etc, but guess what? If people like it, and play it, then it was for someone, maybe not you. And maybe the developers get to sell more of it, and make games in the future. Don't be surprised if people call you out for being an asshole for not wanting that.

I just want to have this make it's way through the comments, because this is perhaps the most well-spoken/thought out point I've seen in these comments.

+1

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skyebaron

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Edited By skyebaron
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Supersoaker

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@MrAsshat: +5 Respect

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ChrisTaran

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Edited By ChrisTaran

Great review Brad, you've totally sold me on DmC!

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metal_mills

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Edited By metal_mills

credit to Typographenia.
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Supersoaker

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@Metal_Mills: LMFAO!!!!!

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mellotronrules

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Edited By mellotronrules

well, this certainly isn't the review i'dve expected to generate such controversy.

the more i know.

edit- dat brad gif- amazing.

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TheFantasticFillip

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-"I think it became easy to like Devil May Cry because it seems somewhat aware of itself; the game is so damn committed to having fun with its absurdity, you can't help having fun along with it. Dante may be a smirking wiseass, but his lines are witty enough and delivered with so much panache, you quickly grow to like him anyway."

- his lines are witty enough

-FUCK YOU

-DANTE THE DEMON KILLER

-I'M YOUR PROM DATE, YOU UGLY SACK OF SHIT

-I'VE GOT A BIGGER DICK

-witty enough

-witty

-Devil may Cry: Devil May Cry

-Self aware

God damnit Brad. God damnit. This is worse than the Mass Effect 3 debacle.

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Darji

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Edited By Darji

@Metal_Mills said:

haha awesome XD

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Mr_Skeleton

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Edited By Mr_Skeleton

I give this game 8.8

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aquacadet

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Edited By aquacadet

@louiedog said:

I saw someone post on twitter that people were angry with Brad's review and acting out. I figured he gave it a 3 and DMC fans were pissed. He gave it a 5. And people, most of whom I'm guessing haven't played it, have a problem with this. What is going on?

The internet is going on, what's so hard to understand?

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monkeyking1969

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Edited By monkeyking1969

I come away saying, "Not my thing...not my tone of game." But, I'm happy to hear that for the type of game it is that it is a good one. I like Ninja Theory, soft in the heart or in the head on my part, but I like how they approach making a game & telling a story. Some would say you don't judge games on if you 'like the publisher'...but I say OF COURSE we do it all the time. I will never play DMC, but I can appreciate that they did a good job on a style of game I would not like.

At the very least I hope this game sells and that Ninja Theory is cut in for the back-end of the unit sales. I'd like another Heavenly Sword or Enslaved, those game were not perfect but I think NT gets better every time they make a game. I hope this sells enough to bankroll their new project and the one after that.

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rumbalumba

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Edited By rumbalumba

now i'll watch GiantBomb score Ni No Kuni a 3/5.

huh.

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Supersoaker

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@TheFantasticFillip: SO YOU NAIL THE EXCEPTIONS TO THE RULE ON THE HEAD AND EXPECT THIS TO BE A POINT OR TO BE TAKEN SERIOUSLY?

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Supersoaker

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Edited By Supersoaker

@rumbalumba: Maybe, if its an OK game yeah it'll get a 3/5.

Depends on the game. What? You think just cause its Studio Ghibli it deserves a 5/5?

Get real. There is a reason why he's got that review up and you have a comment.

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AlexanderSheen

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Edited By AlexanderSheen

Oh man, the Quick Look is gonna be a live one. I'm expecting the chat activity to be really badass.

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ObiKwiet

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Edited By ObiKwiet

I fuckin hate this threads hair!

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Imsorrymsjackson

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Edited By Imsorrymsjackson

I love reading and laughing at some of these comments, so many people who just make themselves look idiotic thinking they have an actual, valid point. Good review Brad, picked this up today and it is great fun.

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Edited By MjHealy

Man, all this stuff is hilarious. I thought Giant Bomb was too cool for an "8.8" scandal but here we are. Personally, Brad's review has piqued my interest and I may pick this up when it goes cheaper, consider I'm not a DMC kind-of guy.

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Rabbykayn

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Edited By Rabbykayn

Needless to say I don't have time to read a 1000 post thread. Someone care to share what caused it to blow up? lol

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Swifdemon

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Edited By Swifdemon

A 5, Brad? Allow me a great sigh.

Well this comment section has likely said anything I could, already. This is not a 5 star game, I'll leave it at that.

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Iodine

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Edited By Iodine

@Rabbykayn said:

Needless to say I don't have time to read a 1000 post thread. Someone care to share what caused it to blow up? lol

A game with a deeply um..... loyal fanbase get's rebooted and isn't a carbon copy so Brad's opinion is wrong

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Iodine

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Edited By Iodine

@Darji said:

@Metal_Mills said:

haha awesome XD

/tears

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Hef

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Edited By Hef

@ObiKwiet: I know right? Can you believe it's wearing a shirt now? 2/5 Stars for this thread

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TheFantasticFillip

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@Supersoaker: Yep. Bad writing is bad writing. If you could provide me some examples of any kind of wit from Donte, to prove that it is indeed the rule instead of the exception, then I'd love to see it.

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Edited By louiedog
@aquacadet said:

@louiedog said:

I saw someone post on twitter that people were angry with Brad's review and acting out. I figured he gave it a 3 and DMC fans were pissed. He gave it a 5. And people, most of whom I'm guessing haven't played it, have a problem with this. What is going on?

The internet is going on, what's so hard to understand?

I get that. I just can't believe that it was for the exact opposite reason than I expected. 
 
I think it would be great if in comment sections that went like this that the people who make ridiculous statements would be confronted with them in a year or so. Maybe they'd gain some perspective. 
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OneManX

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Edited By OneManX

Mind If I cut in on this popcorn eating .gif party... sorry I brought the white guy.

@mrfluke said:

@Beforet said:

@mrfluke said:

holy shit over 900 comments.

Hey! It's only in the mid 800s as of this post. Let's not get ahead of ourselves.

On a related note, is this the most commented on review? I don't think even Catherine got this much controversy, and that was a bad review.

front page says it crossed over 900 :o so excuse me while i add another popcorn eating gif to this chain :P

but ya, catherine got over 600 comments. so i think this is easily the most commented review on giantbomb. but i think judging from the comments, thats due to a selective group of people just fighting with other people insisting this game is shit.

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Supersoaker

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Edited By Supersoaker

@TheFantasticFillip: What's the point? Someone like you isn't going to change their minds ever.

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Sil3n7

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Hi Mom! I'm on TV!

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gbrading

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Edited By gbrading

Ah, know I understand truly what 8.8 for Twilight Princess meant way back when.

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Bobby_The_Great

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I'm just commenting to feel included.

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@Iodine:

Surprisingly, most people expected the reboot that was supposed to revitalize the series would have better gameplay; then they announced it would run on UE. I wonder what reviewers will say about MGR and Bayonetta 2 if this game is supposed to be nearly perfect already.

Also, the game is actually a lot like the ones before it "personality"-wise because they withdrew after negative backlash. I would have much preferred the original trailer style of things, because at least that was a real reboot and not a half-assed slap in the face to anyone who genuinely liked the original series.

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SimplyCheese

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Edited By SimplyCheese

One thousand comments?! Woooo! Also: I would definitely check this game out now. Just to see what is this outrage about.

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FiestaUnicorn

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Edited By FiestaUnicorn

THIS IS THE LAST TIME I TRUST BRAD TO REVIEW A GAME I HAVEN'T PLAYED!!!! IF HE'S NOT GOING TO JUSTIFY MY OPINION THAT I FORMED WITHOUT PLAYING THE GAME THEN FUCK HIM!!!! FFFFFUUUUUUUUCCCCCCCKKKKK HHHIIIIIIMMMMMMM!!!!!!!11!!!!!!11!1!!!!!!!!!

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pr1mus

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Edited By pr1mus

@Iodine said:

@Darji said:

@Metal_Mills said:

haha awesome XD

/tears

Now this whole outrage was worth it in the end. This is beautiful!

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TheFantasticFillip

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I'd like to voice a reasonable argument for DMC fans out there.

Regardless of the quality of the product, the handling of the whole shift in direction couldn't have been handled worse. NT and Capcom have not just ignored DMC fans, but have outright insulted and belittled both them, and the old games that these fans love.

When LeBron James left Cleveland comes to mind as a comparable example. Does LeBron have the right to play where ever he wants? Sure he does. Does him leaving Cleveland behind to pave the way for a better career for himself make him a horrible person? No. Is he still a good basketball player? Yes.

But the way his leaving was handled was the primary problem. He not only left a town that loved him, but did so by some mass media stunt on national television. Predictably enough, Clevelanders didn't exactly want the Heat to win the national championship.

This game means the death of a series that people really loved. If this game flops, then it's likely the end of Devil May Cry of any kind for the foreseeable future. If it succeeds? Then fans are left with only this. This is not the DMC they love, or even the one they want to play.

I think it's reasonable people are upset about this game. And it's more than just how his hair looks, or the mediocre writing. Rarely have I seen fans, consumers of a product Capcom made for 12 years, completely abandoned in such an insulting way.

I don't think that behavior should be rewarded.

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aquacadet

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Edited By aquacadet

@TheFantasticFillip said:

I'd like to voice a reasonable argument for DMC fans out there.

Your problem is assuming they are able to be reasonable about this topic.

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Swifdemon

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@TheFantasticFillip:

Thanks for not screaming "haters gonna hate".

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Ducksworth

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Edited By Ducksworth

Does this increase my post count?

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MeierTheRed

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I'm just gonna speak from the heart here, there is already too much raw sewage and bile in here anyways, so a bit more wont matter. How about some of you get a fucking hold of your selves huh? i mean seriously, you are up in arms over a "video game review", you get that right... that it's a review, of a video game?

Do i enjoy DMC, no. Never have, do i care about the score in this review. No. Does it bother me that Brad really dug this game, and that he thought it deserved a 5, again no. Thats fine by me. The game hasn't molested me it hasn't killed my parents or my wife or kid.

But i guess it must have anally penetrated a lot of you guys, since your going this ape shit over a fucking score. Its an opinion deal with it, its not going to alter your week, or have any impact on the world. It's a fucking score on a video game.

The next time someone opens a topic about Giant Bomb community being such a great place, and that its filled with rational thinking mature gamers. Just remember this comment section on this review.

The score on the game isn't disgusting, some of you people are. Come on going as far as canceling a subscription to the site, because of a 5 star review. You make me fucking sad.

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MildMolasses

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@Ducksworth said:

Does this increase my post count?

No. Only message board posts

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VargasPrime

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@TheFantasticFillip said:

I'd like to voice a reasonable argument for DMC fans out there.

Regardless of the quality of the product, the handling of the whole shift in direction couldn't have been handled worse. NT and Capcom have not just ignored DMC fans, but have outright insulted and belittled both them, and the old games that these fans love.

When LeBron James left Cleveland comes to mind as a comparable example. Does LeBron have the right to play where ever he wants? Sure he does. Does him leaving Cleveland behind to pave the way for a better career for himself make him a horrible person? No. Is he still a good basketball player? Yes.

But the way his leaving was handled was the primary problem. He not only left a town that loved him, but did so by some mass media stunt on national television. Predictably enough, Clevelanders didn't exactly want the Heat to win the national championship.

This game means the death of a series that people really loved. If this game flops, then it's likely the end of Devil May Cry of any kind for the foreseeable future. If it succeeds? Then fans are left with only this. This is not the DMC they love, or even the one they want to play.

I think it's reasonable people are upset about this game. And it's more than just how his hair looks, or the mediocre writing. Rarely have I seen fans, consumers of a product Capcom made for 12 years, completely abandoned in such an insulting way.

I don't think that behavior should be rewarded.

Jesus

Did people bitch this much when Nero replaced Dante for half the game in DMC4? I've only ever been an ancillary fan of the series, so I enjoy the games, but haven't been overly devoted to them.

The "mediocre writing" crack sticks out in particular because all the DMC games have been, at best, schlocky over-the-top action movies in video game form. So I'm not really sure why all of a sudden the quality of the script comes into play for the hardcore fans.

Aside from that, the rabid DMC devotees were hurling their daggers before the first gameplay videos were out, and well before there was a playable demo available. So maybe, just maybe, Capcom as an entity chose not to engage those "fans" who were so quick to write off the series just because they wanted to perform something of a reboot and give the franchise a little fresh air?