Something went wrong. Try again later
Click To Unmute

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to Giant Bomb's
Terms of Use and Privacy Policy

Giant Bomb Review

225 Comments

Middle-earth: Shadow of Mordor Review

5
  • PS4

This perfectly competent open-world game gets a heck of a lot more interesting when it throws an endless host of savage, dynamic AI enemies into the mix.

Make sure you use the alternate costume. It's got a pretty sweet cape.
Make sure you use the alternate costume. It's got a pretty sweet cape.

Middle-earth: Shadow of Mordor is the most fun I've had with an open-world game in a very long time. It starts with strong if familiar gameplay fundamentals, the climbing and exploration of Assassin's Creed and the large-scale, counter-based melee combat of Arkham Asylum most prominent among them. Then it adds on a strikingly deep dynamic AI system that populates the game world with an ever-changing cast of tough, distinctive enemies for you to tangle with over and over. Whatever your feelings on J. R. R. Tolkien and the Middle-earth milieu, it's hard to imagine any fan of open-world action having anything less than a great time with this game.

Shadow of Mordor refers to that AI framework as the nemesis system, and it's not like anything I've seen in this genre before. It creates a command hierarchy of orc war chiefs, and several layers of captains underneath them, who dynamically move around the game world, undertaking their own missions to gain in power--unless you put them down first. Each captain has a long list of strengths and weaknesses that come into play when you fight them, forcing you to change up your tactics practically every time you face a new adversary. The enemies' movements feel truly random, since you never know when you'll run into one of them--or several--in the course of doing other missions or simply running around performing combat challenges and looking for collectibles. The game is given to providing you a lot of unexpected "holy crap" moments--it only took me an hour or so before I stumbled into my first run-in with four or five different captains at once, which forced me to turn tail and get the hell out of there.

As the game goes on, you get more and more ways to subvert the chain of command, or make it work for you, by dominating specific captains and sending them after other targets, or issuing death threats that dramatically increases the power of a specific captain but makes the potential rewards he drops on death that much better. Even when a specific captain isn't on a mission of his own, you can still target him and travel to the region of the map where he's hanging out in order to murder him on your own time. This becomes crucial later in the game when you're attempting to take down the strongest war chiefs, who have numerous bodyguards with them everywhere they go. Playing captains against other captains, capitalizing on the unique weaknesses of an otherwise resilient foe, turning a dominated bodyguard against his master at the right moment; Mordor begins to feel a little like a strategy game when you really dig into it. It's a hell of a lot of fun.

The variety, personality, and ubiquity of the captains are what really gives the game its legs.
The variety, personality, and ubiquity of the captains are what really gives the game its legs.

It's one thing that the nemesis system works as advertised on a technical level, but Monolith went the extra mile and gave the orc captains such a great dramatic flourish that it's hard not to get worked up the second they come on the scene. There's a staggering amount of variety in the names, character designs, and personalities of the captains you run into. As soon as one of them spots you, the game zooms in and gives them a chance to show off how repugnant they are. Most of them spit some kind of brutal challenge at you in their guttural Cockney accents. One of my captains, Bugabug the Singer, issued all of his challenges in verse. Another guy said nothing, instead just squealing and clicking his teeth at me. The more you beat them up, the gnarlier and more injured they'll be the next time they show up, and they'll make specific references to their injuries. They make specific references to all of your interactions with them, actually; there's a enormous amount of dialogue tailored to your previous encounters that really gives the game world life and makes the whole thing more believable. A lot of what these guys have to say is really dark and twisted, too. Just ugly, fun stuff.

Underneath the nemesis system, the combat in Shadow of Mordor is plenty fun to engage with. Climbing around ruins, sprinting across open plains, sneaking around and killing stealthily, fighting two dozen orcs in open combat; it's all a breeze to play. It's pure power fantasy in the most brutal terms. The game mechanics are also bursting with ways to distract or subvert enemies by attracting vicious animals (which you can ride) to savage them, dropping the equivalent of bees' nests on them, setting off huge explosions, poisoning their grog to make them go nuts, and more. Combine all these different combat options with the dynamic nemesis AI and the fact that scores of orcs will show up to the biggest battles, and the result is a specific kind of chaotic, emergent nonsense that's exactly what you want out of combat in an open-world game.

Shadow of Mordor's rooting in the fiction that birthed The Lord of the Rings will probably be a take-it-or-leave-it sort of thing if you've only seen the Peter Jackson films. I found the storyline's repeated appeals to that audience really obvious and forced (Hey, Gollum's here for no particular reason! Oh, Saruman is controlling another monarch? You don't say.) But the game does display some reverence for the greater fiction, which manifests on the periphery in a lot of one-off incidental dialogue, descriptions of artifacts you can find, and cinematic depictions of some of Arda's formative events. You'll need to have made it at least as far as the novels' appendices and be familiar with the more prominent parts of The Silmarillion to pick up on or care about any of this. Some of these references are lovingly handled, but then some of the Second Age events that were contrived for this game take fairly ludicrous dramatic liberties that the most diehard purists will probably roll their eyes at. Professor Tolkien has probably done quite a few rotations in his grave at both those and the amount of over-the-top ultraviolence in the combat, but on the whole, you could come up with a far worse affront to the sacrosanct original work than what's in this game.

Some of the Lord of the Rings tie-ins are a bit ham-fisted, but it's nothing terribly offensive.
Some of the Lord of the Rings tie-ins are a bit ham-fisted, but it's nothing terribly offensive.

This is a really nice-looking game, with a tremendous amount of side content to keep you busy for at least 15 or 20 hours. The mechanics of the story missions are adequate but not incredibly exciting, though the designers rightfully saw fit to weave the nemesis system into the story objectives frequently enough. Most of the side activities come in the form of basic but satisfying combat challenges and slave-freeing endeavors, and they all contribute to an enormous upgrade system that expands your combat options. There's even a rudimentary loot system, as the captains drop randomized runes you can equip on your weapons to customize your combat powers a bit. Given that the nemesis system provides a nearly endless cycle of side content, it would be difficult to come away unsatisfied at the end of the game with the amount of gameplay in here.

Shadow of Mordor is going to give other developers in this genre a lot to think about. This would be a perfectly competent open-world game even without the dynamic AI, but that one system works so well that it makes you feel like you're having a tailored game experience that's unique to you and your actions. That's a powerful feeling, and I hope it's one similar games make the same effort to replicate in the future.

Brad Shoemaker on Google+

225 Comments

Avatar image for countpickles
CountPickles

639

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Patrick Klepek would be proud

Avatar image for mrbubbles
mrbubbles

1558

Forum Posts

152

Wiki Points

0

Followers

Reviews: 0

User Lists: 17

Edited By mrbubbles

This game seems to be getting great reviews everywhere. Seems like a sleeper hit.

Now if best buy could just email me a game code (I didn't get one in my physical copy) I could actually enjoy this game.

Avatar image for dberg
Dberg

1025

Forum Posts

14

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

This is the first open world game outside of Saints Row that I have enjoyed. It's just so cinematic and awesome.

Avatar image for spoonman671
Spoonman671

5874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I hate Assassin's Creed because the traversal controls like garbage. Is it safe for me to purchase this game?

Avatar image for zornack
Zornack

263

Forum Posts

162

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Zornack

Video games are back, woo!

Avatar image for batmanbatman
BatmanBatman

565

Forum Posts

3712

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Hey.

Avatar image for dr_insane
Dr_Insane

205

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Dr_Insane

Game of the year? This year has been pretty weak when I think about it, I can't think of many 2014 games that really stand out as obvious goty choices, Hearthstone, Divinity and a few others I guess but this looks way more interesting to me than Destiny, Titanfall etc. They took a risk with these innovative new systems and it looks like it paid off, the nemesis system looks amazing, nice to see that from a AAA title and I'm amazed a LoTR game is this good, been lots of stinkers.

I love games that create their own story lines unique to each player, which the nemesis system seems to achieve in spades. Can't wait to play it.

Avatar image for brad
Brad

6955

Forum Posts

9601

Wiki Points

174758

Followers

Reviews: 0

User Lists: 4

I hate Assassin's Creed because the traversal controls like garbage. Is it safe for me to purchase this game?

I think everything about this game plays better than Assassin's Creed, yeah.

Avatar image for maajin
Maajin

1184

Forum Posts

211

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Maajin

Is this the first big game this year to get five stars?

Avatar image for oscar__explosion
Oscar__Explosion

3003

Forum Posts

5651

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

Man this game has gotten so much (unexpected) positive buzz. I don't have a Current Gen console or PC, so does anyone know how well (or not) it runs on Xbox 360 or PS3?

Avatar image for patvb
PatVB

365

Forum Posts

130

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

This is the first game I've been excited for in a long while. Haven't really heard anything negative about it yet.

Avatar image for cyberfunk
cyberfunk

180

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

With a new Batman game AND a new Assasins creed game coming out, I find it interesting that this game takes the best part of both AND ads a new game mechanic with the nemesis system.

Avatar image for bam_boozilled
Bam_Boozilled

300

Forum Posts

362

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Bam_Boozilled

People were putting down guesses as to how this review would turn out. The consensus seemed to be 4 or 3 stars. After I watched the quick look and played the game myself I started to think 5 stars was a solid possibility. Glad to see I was right.

And to think one week ago (even less) I didn't care at all for this game coming out. What an amazingly awesome surprise.

Avatar image for the_nubster
The_Nubster

5058

Forum Posts

21

Wiki Points

0

Followers

Reviews: 3

User Lists: 1

I was lukewarm on it for about an hour, but as soon as the nemesis system spins up, it's an insane amount of fun. I always found myself looking for fights in games like Assassin's Creed and Batman because I felt so unbeatable, even on hard mode, but this game makes you feel wary and even, at times, scared of the Captains and Warchiefs. The options that are presented to you in terms of combat and subverting enemies is really awesome. It's like a beautiful mix of Far Cry 3 and Batman in the LotR universe.

Avatar image for brad
Brad

6955

Forum Posts

9601

Wiki Points

174758

Followers

Reviews: 0

User Lists: 4

People were putting down guesses as to how this review would turn out. The consensus seemed to be 4 or 3 stars. After I watched the quick look and played the game myself I started to think 5 stars was a solid possibility.

And to think one week ago (even less) I didn't care at all for this game coming out. What an amazingly awesome surprise.

It felt like a solid 4 to me for the first half, but the nemesis stuff just gets better and better the more you play until it's not quite like anything else I've played in this genre. I might actually go for my first platinum trophy with this.

Avatar image for deactivated-64162a4f80e83
deactivated-64162a4f80e83

2637

Forum Posts

39

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@oscar__explosion said:

Man this game has gotten so much (unexpected) positive buzz. I don't have a Current Gen console or PC, so does anyone know how well (or not) it runs on Xbox 360 or PS3?

Last gen versions will not have the nemesis system, the thing Brad is gushing about the most, so I'd avoid those versions if possible. At least until the reviews come out, it sounds like it's just the core story and side missions on that version. As the summary says 'it's a competent open world action game' otherwise.

Avatar image for captain1ndustry
Captain1ndustry

36

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Captain1ndustry

I actually really wanted this to bomb so I could have a reason to hate on it, but after reading this I feel like an idiot/asshole and will be purchasing this and playing the shit out of it.

Edit: Well written review sir, forgot to mention that on my initial comment.

Avatar image for spoonman671
Spoonman671

5874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@brad said:

@spoonman671 said:

I hate Assassin's Creed because the traversal controls like garbage. Is it safe for me to purchase this game?

I think everything about this game plays better than Assassin's Creed, yeah.

Thanks! I'll give it a go once I'm through the Dark Souls II add-on.

Avatar image for sanity
Sanity

2255

Forum Posts

178

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Man this game has gotten so much (unexpected) positive buzz. I don't have a Current Gen console or PC, so does anyone know how well (or not) it runs on Xbox 360 or PS3?

From what brad said its not worth getting on 360 or PS3 because it doesn't include the nemesis system which is what all the buzz is about, if you cant play it on next gen id just wait till you can.

Avatar image for 1momosauky
1momosauky

284

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Brad " five star" Shoemaker. I am pretty sure the game deserves it though.

Avatar image for amyggen
AMyggen

7738

Forum Posts

7669

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Boosh!

Avatar image for comradecrash
comradecrash

603

Forum Posts

40

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

I am so surprised this turned out this good. I can't wait to play it!

Avatar image for solh0und
Solh0und

2189

Forum Posts

10

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Brad, what are your feelings towards the future content of this? Do you look forward to it or...?

Avatar image for arbitrarywater
ArbitraryWater

16105

Forum Posts

5585

Wiki Points

0

Followers

Reviews: 8

User Lists: 66

A full 5 stars? If you had asked me about this a month ago I would've predicted 3, so it's good to know this game has worked out. Now all I need is a new console or a better PC and I'm golden!

Avatar image for aquacadet
aquacadet

310

Forum Posts

2830

Wiki Points

0

Followers

Reviews: 5

User Lists: 5

Edited By aquacadet

One of the 10 best games of the year!

Avatar image for yummylee
Yummylee

24646

Forum Posts

193025

Wiki Points

0

Followers

Reviews: 88

User Lists: 24

Edited By Yummylee

The Nemesis system sounds like an evolution of the 52 Deck stuff from Mercenaries: Playground of Destruction. A shame that series had to go and shit all over itself (while also watering down its High Value Target stuff) so quickly with Mercenaries 2, as for all we know this could have been a review for Mercenaries 3 or what have you!

A well written review anywhoo. How much focus does the story centre on the Troy Baker vs Nolan North voice off?

Avatar image for biddy
Biddy

288

Forum Posts

86

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Yeah video games!

Avatar image for rmanthorp
rmanthorp

4654

Forum Posts

3603

Wiki Points

0

Followers

Reviews: 1

User Lists: 14

Edited By rmanthorp  Moderator

YOOOOOO - I'm so ready!

Avatar image for sergotron
Sergotron

598

Forum Posts

24

Wiki Points

0

Followers

Reviews: 4

User Lists: 20

Wow this game wasn't really on my radar at all. Looks like it's time to put down Destiny for the next big thing.

Avatar image for mister_v
Mister_V

2506

Forum Posts

53

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Mister_V

Nice review Brad, I was expecting a 4 but the second half of the game really seems to have won you over.

One note with the alternate costume. Yes it looks way better than the default. However the game still uses the default costume in all the cutscenes, I know it's kind of unreasonable to expect them to render all the cutscenes twice (I don't think they are in-engine) but it kind of breaks the immersion for me.

Minor gripe aside I have had a ton of fun with the game so far.

Avatar image for gaspower
GaspoweR

4904

Forum Posts

272

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Edited By GaspoweR

Well, I've got this to look forward to...after I'm done with all the stuff I need to take care of.

Avatar image for falserelic
falserelic

5767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By falserelic

Guess I'll buy this now.

Avatar image for cloudymusic
cloudymusic

2203

Forum Posts

4877

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By cloudymusic

I really, really, want to play this, but I've been buying a lot of games lately. And it's not even October! D:

Avatar image for vessel28
Vessel28

213

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

How is the difficulty of the game? It sounds like this nemesis stuff doesn't matter much if you get too good at the game. Are some encounters so difficult, the best option is to run throughout the game? I hear there are no difficulty settings which is a shame because this seems like the type of game that would benefit from harder settings to playthrough after completion.

Avatar image for sephirm87
sephirm87

243

Forum Posts

60

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By sephirm87

I think the biggest problem with Tolkien's universe in games is that LOTR et al do not fit neatly into many fantasy tropes that video games need to have solid mechanics. Tolkien set out to write a mythology, not a fantasy. As a result, magic does not really exist in the same way it does in other fantasy. Tolkien's magic exists purely in the background, and by divine powers beyond the scope of many of the main characters. The character undergoing the Heroes Journey is almost always just a regular guy with nothing particularly interesting about him. Also, most of the interesting parts of LOTR is the world building mythology, and that is mostly to be had in people sitting around talking to each other.

Games that stray from this fictional reality lose any connection to the source material and become generic cliches, or they tend to stick to the source material slavishly, creating a mechanically dull game. Even trying to create a hybrid of these two paths just creates a situation where the game is sometimes dull and sometimes generic fantasy.

It is heartening to hear that this game has seemed to find something that worked. I look forward to enjoying a LOTR game.

Avatar image for redravn
RedRavN

418

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By RedRavN

Monolith is making good games again? Awesome. I'll pick this game up eventually. My biggest gripe about this game is that you are primarily just fighting orcs. I kind of wish their was a bit more scope to the game so that you could explore more regions of middle earth and fight wraiths and spiders and trolls and such. A bit more of an epic scope and grander playable area with these mechanics could make for the ultimate tolkien game experience. Maybe that is coming for the sequel.

But the "nemesis" system is way more interesting than any other open world AI system I have heard of. It will be interesting to see how dated that new assassins creed game seems in comparison to shadows of mordor. Also, I think this is the first game to not only try and imitate but equal and exceed batman's melee combat.

Avatar image for droop
droop

1929

Forum Posts

710

Wiki Points

0

Followers

Reviews: 0

User Lists: 7

Gonna give this a shot tomorrow. Sounds very promising. Now Monolith just need to get the No One Lives Forever license back..

Avatar image for schlorgan
schlorgan

423

Forum Posts

45

Wiki Points

0

Followers

Reviews: 1

User Lists: 7

@spoonman671: It controls basically the same as the Rocksteady Batman games. If you're okay with those you'll do fine with this.

Avatar image for luck702
Luck702

960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Well, this will probably end up GOTY. gg.

Avatar image for cornbredx
cornbredx

7484

Forum Posts

2699

Wiki Points

0

Followers

Reviews: 0

User Lists: 15

I don't know if you want to consider this @brad, but if it's true that the 360 and PS3 versions don't have the nemesis system you may want to mention that if not have a separate review for them.

I suspect that would change your score of the game and someone not as "in the know" as you and I may find it helpful to be informed of that if they came upon this review by chance or looking for it.

Just a thought, though. I was just thinking how it's something I would want to know being as it seems to be the focal point of your score and we're still kind of early in the new generation so most may still be playing older gen consoles.

Great review, though. Just had some thoughts on that and wanted to share it. Feel free to ignore me, of course. =)

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

0

Followers

Reviews: 40

User Lists: 16

Edited By Humanity
@brad said:

@bam_boozilled said:

People were putting down guesses as to how this review would turn out. The consensus seemed to be 4 or 3 stars. After I watched the quick look and played the game myself I started to think 5 stars was a solid possibility.

And to think one week ago (even less) I didn't care at all for this game coming out. What an amazingly awesome surprise.

It felt like a solid 4 to me for the first half, but the nemesis stuff just gets better and better the more you play until it's not quite like anything else I've played in this genre. I might actually go for my first platinum trophy with this.

Doesn't it get repetitive? It seems like the entire game is just this nemesis system gameplay loop and as cool as it is to clash swords with some guy that remembers your last encounter the first few times, doesn't it get tedious after the 20th time or so?

Avatar image for musubi
musubi

17524

Forum Posts

5650

Wiki Points

0

Followers

Reviews: 8

User Lists: 17

I'd still take Assassins Creed over this.

Avatar image for ripelivejam
ripelivejam

13572

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

cue the backlash.

Avatar image for euandewar
EuanDewar

5159

Forum Posts

136

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Y'all just got Arkham Asylum'd.

Avatar image for strife777
Strife777

2103

Forum Posts

347

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Fuckin' video games you guys!!!

Avatar image for d0x
d0x

183

Forum Posts

1916

Wiki Points

0

Followers

Reviews: 10

User Lists: 8

The game is good, been playing all day but it has way too many flaws to be a 5 star game.

Avatar image for dayoneadvantage
DayOneAdvantage

117

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

It looks like GotY is coming down to Divinity Original Sin or Shadows of Mordor. With all the most hyped games failing, there isn't many candidates left. I seriously doubt AC Unity is great. MAYBE Inquisition. That's pretty much it.

Avatar image for topleftcenter
TopLeftCenter

79

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

If I heard right there was a bit in the quick look where someone mentioned that the nemesis system wasn't in the 360 or PS3 versions. Did I understand that correctly? This game looks interesting but I don't have a gaming PC or either of the new consoles and if I got it for 360 and it didn't have the main thing I was interested in I'd be very upset. I think that would be a great thing to clarify in this review.

Avatar image for kanerobot
KaneRobot

2802

Forum Posts

2656

Wiki Points

0

Followers

Reviews: 5

User Lists: 9

Edited By KaneRobot

First big hype game that actually lives up to it this year? Titanfall was fine but a bit thin, same for Destiny, and Watch Dogs came and went.