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Giant Bomb Review

215 Comments

South Park: The Stick of Truth Review

5
  • PC

The Stick of Truth is one of the rare instances of a licensed game done exactly right.

You'd think that over the course of its 17-year history, at least one of the several video games based on South Park would have been good. You'd be wrong. Okay, sure, that tower defense game for Xbox Live Arcade wasn't bad, but the view beyond that is nothing short of grim. Since the days of the N64, developers have been trying to translate the hit TV series into a worthwhile video game, and for some reason it's just never quite clicked. So it's understandable if you're approaching Obsidian's South Park: The Stick of Truth with some trepidation. This game has seen its share of worrisome delays over the course of its development, and Obsidian has a problematic history when it comes to the functionality of some of its releases. And yet, somehow, some way, The Stick of Truth defies the odds and breaks the streak. Straight-up, The Stick of Truth is the South Park game just about any fan would want to play. It's an exceptionally funny, surprisingly deep well of fan service that also happens to be a very good game, striking a terrific balance between memorable moments of frequently grotesque humor, and genuinely enjoyable exploration and combat. If you still hold any reverence at all for this show, you'll love this game.

Welcome to South Park, New Kid.
Welcome to South Park, New Kid.

The Stick of Truth places you in the role of The New Kid, a nameless, voiceless protagonist who moves to the sleepy mountain town of South Park from parts unknown. All you do know about yourself is that your lack of dialogue pertains to some terrible, forgotten secret your parents keep whispering about. But before you can spend much time worrying about that, you're sent out into the town to make some friends. This introduces you to Butters, who in turn introduces you to the main characters from the show. They're engaged in another of their violent fantasy battles. One faction is led by KKK (Kingdom of Kupa Keep) Grand Wizard Eric Cartman and Princess Kenny, while the other, elvish faction is made up of Kyle and Stan. Their conflict? Control over the titular Stick of Truth, an item that, under the constantly changing rules of their game, grants its wielder control over the entire universe.

This premise essentially allows show writers Trey Parker and Matt Stone to play around with a lot of old RPG and high fantasy tropes within the context of these kids' increasingly violent imaginations. Weapons are all cobbled from everyday junk, yet still wield deadly, often magical powers during turn-based battles. Small cardboard forts and junky weapons quickly give way to full-scale wars that take place across multiple key locations from the show. Sewers become dungeons, the school becomes a warzone, and the entire nation of Canada morphs into a 16-bit RPG overworld, complete with its own random creature encounters and convoluted quests.

This game of high fantasy war between foul-mouthed fourth graders might be enough to sustain a game on its own, but that's really only a portion of the story. Alien abductions, government cover-ups, and a mysterious goo that turns everyone into Nazi zombies all show up not even a few hours into the plot. Surprisingly, this doesn't result in a game that feels scattered or unfocused. If anything, The Stick of Truth is remarkably consistent, and well-edited. Few moments ever drag on longer than they should, with jokes and battles often lasting just long enough to leave an impression before the game moves on to the next bit. If you take the time to explore and do its many side quests, the game probably runs between 12-13 hours. That might sound short for an RPG, but it packs a great deal of material into those hours, and almost all of it is very funny.

If it isn't, then there's a good chance that it's at least super gross and potentially offensive to somebody. You've probably already heard about some of the more intense bits of The Stick of Truth, such as the abortion clinic section and the anal probing sequence that have both been edited in certain regions. It's probably enough to say that, yeah, some of that stuff is more outlandish than it is actually funny, and will probably be a little much for some people's tastes. But I'd hazard to guess that few of those people would call themselves big fans of South Park's general sense of humor, and that's really who The Stick of Truth is aimed toward, anyway.

If that's you, then you're going to find a lot to like about The Stick of Truth. The game is packed with major and minor characters from the TV series, loads of hidden references, and just an insane number of collectible objects, most of which just exist to remind you of an episode of the show. The town features dozens of businesses, homes, and other hidden areas to explore, and seemingly every room has at least one hidden joke or reference to find. The map itself isn't huge, but it's easily navigable, is quick to load, and has a fast-travel system that takes any needless traversal out of the equation. I was surprised how much time I dropped just wandering around the town, looking for whatever secret things I could find. It didn't matter if all that exploring led to a side quest featuring sentient poo creature Mr. Hanky, or just one of 30 collectible "Chinpokomon" toys. It all felt worth finding.

The Stick of Truth's battle system is surprisingly deep, yet easy to learn. I just wish the fart mechanics were a bit better. No, I never thought I'd ever have to write that sentence either.
The Stick of Truth's battle system is surprisingly deep, yet easy to learn. I just wish the fart mechanics were a bit better. No, I never thought I'd ever have to write that sentence either.

In addition to jokes and random junk, you'll also collect a ton of different gear, weaponry, and costuming as you play. So much, in fact, that you may never even get around to using it all. Again, The Stick of Truth tries to pack a whole lot into a relatively short game. This isn't the sort of game where you'll want to get too attached to any one item, because odds are something better is almost always hiding right around the corner. If anything, it's just impressive how many different things the game offers you for character customization. The initial character creator has a decent amount of variety on its own, and as you progress through the game, you'll find tons of different armor sets, weapons, wigs, glasses, and facial features to play around with. Incidentally, it's worth noting that The Stick of Truth only lets you create a male character. I'd guess that has to do with the fact that on the show, the boys usually only play together, and the girls are treated more or less as their own, entirely separate faction within the context of the game. Maybe that narrative justification makes the exclusion of a creatable girl character less of an issue for you, or maybe it doesn't. I just thought it was worth pointing out.

The most impressive thing about all the character customization stuff is how crazy deep it goes. Some changes are just cosmetic, but every piece of armor and weaponry comes with its own set of ability bonuses and level restrictions. Every piece of equipment can be patched with additional abilities, which you'll acquire throughout the world or earn during battle. Plus, you have upgradable traits that are inherent to your character class. The available classes include a fighter, a mage, a thief, and a Jew. The Jew is essentially a traditional cleric class, but with far more references to Judaism attached to every attack. To preemptively answer your question, no, there's nothing particularly offensive about the Jew class. It doesn't go for cheap racial stereotypes, and mostly keeps its related gags lighthearted and fun.

Each class comes with its own set of attacks and abilities, but regardless as to which you choose, battles tend to play out with similar strategies. Though the battle system is essentially a traditional turn-based one, it's been streamlined to make it immediately accessible regardless as to your experience level with this genre. Experienced RPG players can experiment with several different attack buffs (which include fire, ice, electricity, and "gross out"), party members (which include the main four boys, as well as Butters and Jimmy), class abilities, and earnable perks throughout the game. Granted, it's debatable as to whether you really need all those systems, since battles are rarely drawn-out affairs, and the game's difficulty level is best described as "extremely manageable." Even if you've never played a game like this before, the basic attack mechanics are dirt-simple to learn, and usually only require a decent sense of timing to be successful. Still, even if it's not necessary to have all this stuff in battle, that doesn't make playing around with it any less fun.

The only part of The Stick of Truth I had any trouble getting the hang of was the game's assorted fart magics. Yes, your character is something of a savant when it comes to manipulating the gasses that emanate from your ass. Each spell has its own particular use: the "dragon shout" fart is a good all-purpose fart blast, while the "Nagasaki" fart comes in handy for demolishing highlighted pieces of the scenery. You perform spells by holding down on the right stick of your controller and using the left stick to find the right "frequency" for the spell. It works, but it's a bit unwieldy at first, especially for a mechanic that essentially boils down to an elaborate fart joke. Ultimately, unless a puzzle specifically called for it, I mostly just avoided using the fart spells altogether. Depending on how you feel about the inherent hilariousness of farting, you may have more fun with them than I did.

The difficulty might skew toward newer players, but battles remain engaging regardless of the challenge level. It helps that there's a ton of variety when it comes to enemy encounters. Some generic bad guys appear in the main world, but nearly every mission battle comes with its own array of enemies, each with their own unique attacks and related gags. Some of the best jokes in the game come during battle sequences, especially when you start trying out the unique summons you can earn through various side quests. These are battle-ending attacks featuring key side characters from the show, which include Jesus and Mr. Slave, among others. Essentially, whatever The Stick of Truth might lack in straight-up difficulty, it more than makes up for with variety and humor.

It probably didn't need to take 17 years, but at least now we have an actually great South Park game.
It probably didn't need to take 17 years, but at least now we have an actually great South Park game.

If you still need more convincing that The Stick of Truth does the South Park license proud, maybe consider that it looks and sounds exactly like the show. And not just during cutscenes, either. Whether you're in battle or just wandering around the town, everything looks like it came straight from the TV series. The purposely crappy animation style of the show is perfectly captured in every sequence, and every significant character is fully voiced by Parker, Stone, and the other actors from the series. It feels like you're interacting with the world as you've seen it on TV, versus the kinds of tech-limited representations we've grown accustomed to enduring in most licensed games. And it runs great too, or at least does so on the PC. It's worth noting that I never got to try the console versions of The Stick of Truth, but the PC version ran nearly issue free during my time with it. One random crash bug and a single instance of the game's soundtrack cutting out during a battle were all I ever noticed. Beyond that, load times were quick, checkpoints were aplenty, and I managed to get through the campaign free of types of issues we (perhaps rightfully) tend to associate with Obsidian's games.

I don't know what else I can even say about The Stick of Truth without just spoiling the jokes for people, so let's just call it right here. The Stick of Truth is the best South Park game by a country mile, but even removed from the franchise's dismal history with video games, it's also just one of the funniest games I've ever played. It pays tribute to the series' long history of memorably offensive jokes while also delivering an original story hilarious enough to stand on its own. Even more importantly, its gameplay is in no way an encumbrance to your enjoyment. Obsidian has fashioned an honest-to-god RPG out of the South Park universe, one with enough depth and longevity to hold your interest even when the comedy takes a breather. If the fantastically foul world of Stan, Kyle, Cartman, and Kenny still holds any appeal to you, The Stick of Truth is a game well worth your time.

Alex Navarro on Google+

215 Comments

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development

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Edited By development

I really hope this sells enough to make a sequel-ish game. Maybe this could be the ticket out of making the TV-show Matt & Trey have been waiting for.

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danm_999

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Edited By danm_999

@av_gamer said:

I have to believe that your (meaning Alex) five star review is mostly based on you being a fan of the source material. In fact, I believe three out of the five stars is fan based.

If that were the case, would Alex start the review by proclaiming every other game attached to this source material has been hot garbage?

Plus, the review repeatedly stresses how it's a good game in its own right.

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PrototypeCube

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Edited By PrototypeCube

matt and trey think people who gave it 1/5 or 5/5 are both idiots, the correct review score is somewhere in the middle.

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Hangnail

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I haven't been this happy since Arkham Asylum came out! =']

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AMyggen

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Edited By AMyggen

matt and trey think people who gave it 1/5 or 5/5 are both idiots, the correct review score is somewhere in the middle.

You're speaking for them now, are you?

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T_wester

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matt and trey think people who gave it 1/5 or 5/5 are both idiots, the correct review score is somewhere in the middle.

{Citation needed}

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golddeathmonkey

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Edited By golddeathmonkey

@av_gamer: yes, the game doesn't hold up at all if you actively dislike the source material, as would any game based on anything. If you hate puppies puppy simulator 2014 isn't the game for you regardless of quality. Not hating the Parker & Stone style humour is a prerequisite, but the game is worth every one of those five stars if you are into it.

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_Dad

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I REALLY want this game, but I don't fill live dropping $60 right now.

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Tober

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Edited By Tober

A lovely read Alex. I've preordered the game for PC. I was going to get it for one of my consoles, but seeing as the censor thing happened I'm sticking to the PC version. I'll just plug in a controller.

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KawaiiInbou

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AMyggen

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Edited By AMyggen

@tapuki said:

@amyggen: are you completely clueless

I might be? If there's some joke I don't get, I aplogize.

Oh, is it a play on their political message always being "no extreme is right" or something?

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TheSouthernDandy

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Woke up, checked review, purchased. Real glad it turned out good, great review Alex.

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Phantomjak

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Alex, that is a very well written review. I may not agree with your opinions the majority of the time, but I can never knock your writing. I am not sure I will ever play this game, but I am glad that the series I loved 10 years ago finally got a game worthy of the show itself.

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BeachThunder

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Oh shit, I've gotta get this game - then send it to myself from a decade ago...

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MormonWarrior

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I'm definitely one of those that finds South Park outrageously offensive and sickening, so this is definitely not for me. Glad to hear it turned out well though! Wasn't sure what to think about all the strict embargo stuff.

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Hailinel

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Sounds great if you're a South Park fan.

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rcath

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Edited By rcath

WooHoo

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mike

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@chaser324: That would be a mistake. I haven't smiled and laughed so much during a video game in years. DO IT

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chaser324

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Edited By chaser324  Moderator

@mb: Yep. I already broke down and bought it. Played an hour or two, and I'm loving the hell out of it. I haven't really followed South Park for the past few years, but if you've ever been a fan, just exploring the town and checking out all of the junk loot is amazing.

If anyone needs any further convincing, I ask you to consider this:

No Caption Provided

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KillEm_Dafoe

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Edited By KillEm_Dafoe

Hell yeah. Getting this in the mail later today. I knew this would somehow turn out really awesome.

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mike

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@chaser324: Did you find the item that will make your character look like one of our fellow moderator's avatars? Trying not to spoil anything here, but OH MAN

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glots

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Too bad this didn't come out on new consoles, wouldn't have minded taking a shot at my first console RPG on PS4.

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Lomilias

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This saves me from buying a PS4 within the next couple of months

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FauxWren

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It's always nice when Alex gets to review something good. I'll probably pick this up a bit down the road when I've got the cash and it's on sale, since this month is consumed by Titanfall and Dark Souls 2 already.

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LandonRobinson

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Brings me joy to hear people liking the end product. Game went so long without being shown decently at shows and press junkets.

Can't wait to pick it up.

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Carlos1408

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As a huge fan of South Park I might have to get this at some point. After I get Dark Souls II of course.

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chaser324  Moderator
@mb said:

@chaser324: Did you find the item that will make your character look like one of our fellow moderator's avatars? Trying not to spoil anything here, but OH MAN

Yeah, I did find that item - the one from a very special episode of the Maury Povich show. It's not quite in the right position to match his avatar, but it's pretty close.

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LackingSaint

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I guess i'll maybe get this game now! It's kind of saddening that this is the first 5-star Obsidian game for GB, but hey, good on them for making a game that's both well-written and mechanically sound.

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wmoyer83

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Can not wait for the Stan Marsh anal probing

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MichaelBach

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Played it for an hour or so right as it was unlocked on steam, it's pretty amazing, can't wait to get into it again. Great review @alex !

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49th

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Awesome. I look forward to when I'll have time to play this.

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Edited By veektarius

I have no idea whether I would like this game as a person who never liked South Park very much, but I'm going to guess not.

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A short, funny RPG like this is the perfect palate cleanser to get the taste of Bravely Defaults' second half out of my mouth.

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PLWolf

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Downloaded onPSN last night and played for an hour. Loving it so far, walking into the Rhinoplasty office was gold.

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Ozzie

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I'm so pumped to play this game

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Nakirendral

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Awesome! I will not read the review, but certainly appreciate the positive first paragraph , review score and great comments of my fellow bomb-lovers. I have purchased the game and will definitely be playing it after my midterm and as an alternative to DotA2 - thanks guys!

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alwaysbebombing

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I'm really glad this turned out to be as good as it was.

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TehPickle

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This isn't something that really interests me personally, but I'm really glad that it turned out to not be complete and utter shite.

I hope it does well!

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ThePilgrums

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Nah, I'm good. I stopped watching south park 9 or 10 years ago because it just wasn't funny to me anymore. This looks like more of the same crap I got tired of. No good review can make me like south park again.

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Cybexx

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Edited By Cybexx

Sounds like exactly what I wanted. I'll grab this when I get back from vacation next week.

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played about 4 hours last night after Steam unlock, and I'm enjoying it thoroughly.

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I really like the comments in here that are "Well I've hated South Park for, like, years man, and whatever F this game."

Thanks for sharing guys, really.

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linkster7

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Edited By linkster7

Ah I'm looking forward to this now.

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Haven't bought a video game since GTA V, but I'll definitely be buying this. Looks incredible.

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djou

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@alex:Did you play this on the PC? Did you run into any of the usual Obsidian bugginess or jank? Seems pretty polished, but were there any game crashes when you were reviewing?

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Edited By Ravelle

@mlarrabee said:

Never before have the cartoon staff members been more needed...

5 out of 5?!

No Caption Provided

I miss those review drawings. :(

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Jimbo

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I love Obsidian but I can take or leave South Park. Is there enough to the game for it to be worth playing in its own right, or is it just 'Hey remember that thing that happened in the show once??' for 12 hours?

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Zevvion

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Edited By Zevvion

Yep, this sounds as good as I was hoping it would be. Releases friday over here sadly, but all for the better. I'm pretty bad at prioritizing work over fun.

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generic_username

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Edited By generic_username

Holy shit, I was not expecting this.

I figured at best, it'd be a boring game that's not outright bad.

Man, I was expecting a two or three. Not a five. Glad they actually pulled it off.