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Giant Bomb Review

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Uncharted 4: A Thief's End Review

5
  • PS4

Naughty Dog does more than go back to the well with Nathan Drake's greatest adventure yet.

After Naughty Dog released The Last of Us in 2013 to rave reviews and commercial success, fans of the studio were left wondering where the developer would go from there. The story of Joel and Ellie was seemingly complete, and another Uncharted entry seemed unlikely considering Naughty Dog’s history of putting out a trilogy per console generation before moving on to a new IP. When it was revealed that the studio’s new title would indeed be Uncharted 4, many fans (including myself) were disappointed that we wouldn’t yet be getting a new series on the PlayStation 4. We were ready for the next big thing from the studio, and Uncharted 3 already felt a bit too familiar to its predecessor. I’m glad to discover that these worries were misplaced, and Naughty Dog has created another classic with Uncharted 4: A Thief’s End. While it shares plenty of elements with the entries that came before it, the bar of quality has been raised substantially to create the best game in the series.

Troy Baker's work as Sam Drake is some of his best yet.
Troy Baker's work as Sam Drake is some of his best yet.

There were times in the opening hours that had me doubting if A Thief’s End was a necessary sequel. Nathan Drake’s story had tied up neatly at the end of Drake’s Deception, and this new entry goes out of its way to establish a new character that’s never been mentioned before in the series. As it turns out, Nathan has a brother. Sam Drake has been presumed dead for many years, but he suddenly reappears and complicates the more relaxed, civilian, and legal life that Nathan has settled into in the years since Uncharted 3. The stakes are higher than a simple treasure hunt this time around (because of storyline purposes that I won’t spoil in this review), and Nathan not-so-begrudgingly agrees to untuck half of his shirt once again for another globetrotting adventure.

It takes several chapters for the game to really get moving, as it’s dead set on selling you on the character of Sam Drake. My early skepticism faded before too long, as Sam’s personality, storyline, and Troy Baker’s voice acting creates a character that’s critical to the overall experience from both a narrative and gameplay perspective. He’s only in one game in this four-game series (five if you count Golden Abyss), and yet Sam is responsible for more memorable moments than any other Uncharted character outside of Nathan or Sully.

Sam accompanies you during many of the game’s chapters, and having him by your side results in plenty of banter between the brothers that feels more natural than hammy. During stealth sequences, he’ll sneak alongside you and spot guards or take them out himself. Like Ellie in The Last of Us, he navigates these stealth sequences without any possibility of his presence alerting enemies to your position. When you’re in melee combat with enemies, he’ll frequently pop up beside you to throw punches at your enemy or help you escape from their clutches. There were numerous occasions during the story that I thought I was seconds from death, only for him to pop up and save the day with a one-liner or some brotherly ribbing in tow.

Having an AI partner join in during gameplay sequences isn’t new to the series, but it feels more fleshed-out this time around thanks to context-specific takedowns and the rapport between the brothers. Like Uncharted 2, the running theme of Uncharted 4 is doing everything its predecessor did, only much better. Everything feels more inspired than Drake’s Deception, from the storyline to the setpiece moments to subtle gameplay touches and animations.

The new grappling hook gets plenty of time to shine.
The new grappling hook gets plenty of time to shine.

One of my favorite additions to the gameplay is the grappling hook, which I expected to be a simple tool for moving from platform to platform. It does that just fine at predetermined grapple points, but it also comes with a variety of other uses. If you’re swinging above an enemy and hit the melee button, Drake will come down on him with a tackle that causes his gun to fly from his hands. This would be satisfying enough, but I found myself smiling every time Drake finished this animation by reaching up and snatching the gun out of mid-air. Uncharted has always been great about letting you shoot from virtually any situation, so I shouldn’t have been surprised when I discovered that you can fire weapons while swinging from the hook. While this level of control may not be uncommon for the series, it’s hard to not feel like you’re in a big-budget action movie when you’re swinging through the air while raining sub-machine gun fire down on enemies.

While the overall level of quality is up across the board, there’s no doubt that this is still an Uncharted game through and through. Most areas are filled with perilous cliffsides that are covered in convenient handholds. A large number of platforms crumble or break the nanosecond you jump off of them. Solving several of the puzzles boils down to “push that box over there and climb on it.” There’s a lot of dangling by one hand as the camera swoops around to see Drake’s face as debris crashes below him. Nolan North must have recorded no fewer than 600 takes of Nathan doing some variation of “No no no NO NO.” It’s an Uncharted game. It’s just a really, really, really good Uncharted game.

Praising the visuals in this series should be the least surprising thing in the world, but Naughty Dog’s work on A Thief’s End looks impossibly gorgeous. To say it’s the best-looking game on PlayStation 4 feels like doing it a disservice. It’s the best-looking video game I’ve ever seen on any console, from the expressive faces to the realistic animations to a wide variety of stunning environments. Interiors feature a crazy amount of minute details, and many of the outdoor vistas made me want to just stand in place and rotate the camera around. I’m not sure what kind of voodoo Naughty Dog has been practicing, but nothing on PlayStation 4 or Xbox One comes anywhere close to Uncharted 4’s visuals.

Action sequences are as gorgeous as they are exciting.
Action sequences are as gorgeous as they are exciting.

More surprising to me than the graphical upgrade is the bump to the quality of the narrative. I’ve always enjoyed the natural-sounding dialogue of the series, but the treasure-hunting plots never really stuck with me (no matter how many odd supernatural twists came from out of left field). For the first time, I found myself caring about the fate of these characters and their relationships with each other. Sam is a fantastic addition to the series, and Nathan and Elena’s relationship presents several memorable moments by the time the credits roll. Nathan feels like more than a walking quip machine this time around, and A Thief’s End does a great job of presenting his various struggles after he presumably retired at the end of Drake’s Deception. At times, the dialogue and relationships between characters resemble the heartfelt, character-driven tone of The Last of Us: Left Behind more than a summer blockbuster.

I appreciate the pacing at which the narrative is presented, and it’s especially apparent during one vehicle-based mission. In this fairly open section, Nathan is free to drive around the vast plains of Madagascar in the shadow of a volcano. Sully and Sam are in tow, and a lot of this time is filled with conversation between the three. Some is plot-centric, and some is spent reminiscing over old times. At a couple of points, the trio pause their chat as they stumble upon outposts filled with mercenaries. They hop out of the car, partake in several minutes of neck-snapping and gunfire, and then get back on their way and continue their conversation. Rarely does a gameplay sequence or a cutscene feel like it drags on for too long, save for a couple of chaotic areas near the end.

Characters from the past are unlockable in multiplayer.
Characters from the past are unlockable in multiplayer.

Multiplayer is present once again, and “present” basically sums up how I feel about it. It’s there, it features a few modes (team deathmatch, domination, and capture the flag), and it all controls perfectly fine. All of the solid gunplay and platforming controls are intact, but they lose a ton of their impact when removed from the cinematic presentation of the campaign. There’s fun to be had at times, like scoring a headshot on an enemy as he swings from platform to platform or charging your own grappling hook for a one-hit melee kill. If you’re looking for a multiplayer mode that will keep you coming back, however, I don’t think it’s this basic offering. Character customization options and weapon mods unlock as you play (or you can take a shortcut by purchasing Uncharted Points for real money), but they’re nothing that’ll make Uncharted 4 the multiplayer game of choice for most shooter fans. If you find yourself enjoying it, however, the upcoming map and co-op DLC packs will be available for free.

The jump in quality from Uncharted 3 to 4 is similar to the ways the second entry trounced the original. It’s still the same Nathan Drake partaking in the same ludicrous, death-defying action as before, but everything is done with so much more panache. I haven’t gone into detail about the specifics of the setpiece moments, as I’d hate to rob readers of the “Oh, WOW” feeling that I had so many times during my dozen-plus hours with the campaign. There was a steady stream of moments that I loved, from insane action sequences that literally dropped my jaw to somber storyline moments in between bombastic firefights. Uncharted 4 isn’t a perfect game...it runs a couple of chapters too long, some of the puzzles feel uninspired, and its multiplayer component is serviceable but largely forgettable. Those nitpicks are in no way significant enough for me to consider A Thief’s End as anything but the best entry in the Uncharted franchise, though. It’s not even just the best Uncharted game. This is one of the most fully-realized action campaigns of all time, and it sets a new bar of quality for what’s possible in the genre.

251 Comments

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slint

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Tuesday can't come soon enough! Great review. :)

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Akeldama

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Alright, I'll play this

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alistercat

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I wish GB would redesign how they integrate screenshots in to reviews. Other sites do it much better. It never bothered me before this review but now it's something I want to see improved.

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TheBlue

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El 5 goddamn stars...

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Bobafeet

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Edited By Bobafeet

The hype-train is pulling into the station...

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rmanthorp

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rmanthorp  Moderator

'Uncharted 4 isn’t a perfect game...
5/5' - Dan why just lie like that?

^ THIS IS A JOKE ^

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mckay

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Aye, on this

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Efesell

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Word around the internet is that this game seems 'Okay'.

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suprst4r

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ANOTHER review without mentioning metal gear. disappointed.

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Lanceuppercut

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Edited By Lanceuppercut

Cannot wait! Great review Dan.

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deactivated-63b0572095437

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Great review, Dan.

I can't wait to get my hands on this. I've never played 3, so I'm knocking that out before Tuesday.

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Solh0und

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Shame this, Overwatch and TMNT are all out in the same month. Will definitely Redbox it though.

Hope it lives up to UC2 unlike 3

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SleinMcAwesome

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"Uncharted 4 isn’t a perfect game."

Yet you give it a perfect score?

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MachoFantastico

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I've never cared to much about the reviews as this was always an instant buy, it's why I bought a PS4 in the first place. There aren't to many games that are instant buys for me nowadays.

That said, happy to read that it's good. Looking forward to the multiplayer modes to, always loved multiplayer in Uncharted and its great to see the cast of characters from past games expanded. I played a bit of the beta and decided to just wait for the release cause I know I'll most likely love it. Nice read Dan.

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aradikus

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Edited By aradikus

I am so damned excited to play this game! Glad you had fun with it Dan!

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AMyggen

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Great review Dan, man I`m hyped.

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AMyggen

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"Uncharted 4 isn’t a perfect game."

Yet you give it a perfect score?

Not sure if serious.

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Efesell

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"Uncharted 4 isn’t a perfect game."

Yet you give it a perfect score?

No he gave it a 5/5 which indicates that it is still a Great game.

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MachoFantastico

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I wish GB would redesign how they integrate screenshots in to reviews. Other sites do it much better. It never bothered me before this review but now it's something I want to see improved.

I actually like the way screenshots are integrated into a review, looks reasonably clean. That said there are some issues with viewing screenshots, especially for user reviews and how they affect the paragraph format.

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turboman

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Edited By turboman

Very excited to play anything that Naughty Dog decides to make at this point. Interested to see if the multiplayer ends up pulling me back in like The Last of Us' did.

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triviaman09

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Look forward to buying this in two years when I have played 2 and 3 and worked through some of the backlog that I keep making worse by buying games in PSN sales :(

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Thoseposers

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@sleinmcawesome: Technically 5 stars doesn't mean it's a perfect game on Giant Bomb.

As someone that has played through the first three and dislikes just about everything about them, this review tells me to not even try with this one.

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mems1224

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Sounds like an improvement over the last games. Will definitely gamefly this if I ever get a PS4.

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cb1115

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The jump in quality from Uncharted 3 to 4 is similar to the ways the second entry trounced the original.

yessssssssssssssssssssss

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tomgun

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Great review, cheers Dan. Will definitely be picking this up. And I personally like the way the screenshots are integrated; nice subtle shadowing makes it look like a bezel-less TV from 2027.....mmmmm bezel-lessness.

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Shadow

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oooooooookay buying the shit out of this. Gotta platinum Dark Souls 3 before Tuesday because it looks like I won't be back for a WHILE

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DeadWeezel

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Dan the reviewer and Dan the heel, so different. Good reading.

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extintor

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cool - I'll play this one day

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squigiliwams

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The second my wife saw the playstation 4 was announced she asked 'IS THERE MORE UNCHARTED?'. The second i BOUGHT one, she asked if Uncharted was in the box. She sent ME the UC4 teaser video (and she never goes looking for videogame news).

I'm going to send her this review and her fucking head is going to explode from the anticipation.

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mrsmiley

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"and Nathan not-so-begrudgingly agrees to untuck half of his shirt once again for another globetrotting adventure."

Dan, I love your writing style.

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Belegorm

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Edited By Belegorm

I find it kinda weird that it's such a glowing review, 5/5, and yet doesn't address any of the problems Uncharted has had up till this point which 4 still hasn't addressed. Like "oh this is an Indiana Jones that goes and guns down hundreds of people without a thought." I read the Jim Sterling review which did address it, and his review did also address the fact that, yes, that and all the other narrative complaints which we've had in prior Uncharted games are still present here.

That's not saying it can't be still a great game, but I do find it odd that such criticisms didn't impact Dan's enjoyment, or his criticism of the game itself.

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Franstone

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@amyggen said:
@sleinmcawesome said:

"Uncharted 4 isn’t a perfect game."

Yet you give it a perfect score?

Not sure if serious.

5 Stars doesn't mean it's perfect, nothing is.
It just means it's a great game and he thinks anyone interested in games should probably play it.

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TheMor

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@suprst4r: I'm more on the camp of... Thank god he didnt mention Metal Gear :)

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TheMor

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"Uncharted 4 isn’t a perfect game."

Yet you give it a perfect score?

lmao I'm pretty sure they talk about this very concept on the Bombcast

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kittykatman1

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Great review, Dan. If I wasn't totally sold on the game already (which i pretty much was) I definitely am now. Tuesday can't come soon enough.

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NewfieBullet

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Edited By NewfieBullet

Yeah Uncharted 4! Can't wait to play it.

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glots

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Edited By glots

Tuesday can't come soon enough.

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Thoseposers

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Edited By Thoseposers

@belegorm: That's why i'm curious to hear them talk about it on the Bombcast. I know some of the other guys don't like specific elements of the game play and this review doesn't address any of that other than by saying "yeah it's more uncharted".

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Bezerker85

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Wow, a 100 score review!

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hassun

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As someone who grew completely bored of Uncharted 2 at around the moving train sequence I wonder if this game still has far too many uninteresting and drawn out gunplay sequences with enemies that take way too many bullets to kill.

If they managed to tone that stuff down I think I might be willing to give the series another go.

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BrainScratch

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I wish GB would redesign how they integrate screenshots in to reviews. Other sites do it much better. It never bothered me before this review but now it's something I want to see improved.

I agree. My suggestion is to use the same extension I have: Hover Zoom. You hover the images with your mouse and they'll show way bigger without the need to click on them and open them on a new tab.

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paulmako

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I have gone from 'oh that's out soon' to 'oh shit this sounds amazing' over the last 24 hours and this continues that trend.

Cool review Dan!

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aktivity

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@belegorm: Not everyone feels a disconnect due to the high body-count though. Because of the lighthearted/comedic nature of the game, it doesn't bother me. The same way it didn't bother me in Indiana Jones, Expendables or almost every action movie of this type.

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pompouspizza

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salad10203

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Never really been interested in this series, but would give it a try if it ever came to PC.

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Bernard_Bernoulli

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"Uncharted 4 isn’t a perfect game."

Yet you give it a perfect score?

You're like one of those teachers who don't give 100s because there's "no such thing as a perfect paper." Just make 101 perfect, then. What's the point of a scale if you're not going to use part of it?

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ripelivejam

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Edited By ripelivejam

100%/100

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excast

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@belegorm said:

I find it kinda weird that it's such a glowing review, 5/5, and yet doesn't address any of the problems Uncharted has had up till this point which 4 still hasn't addressed. Like "oh this is an Indiana Jones that goes and guns down hundreds of people without a thought." I read the Jim Sterling review which did address it, and his review did also address the fact that, yes, that and all the other narrative complaints which we've had in prior Uncharted games are still present here.

That's not saying it can't be still a great game, but I do find it odd that such criticisms didn't impact Dan's enjoyment, or his criticism of the game itself.

That is sort of the nature of most games that involve shooting. How many people die in the course of an average Call of Duty game? How many deaths was Indiana Jones involved in across the 4 movies in that franchise? I guess it could be seen as a little lazy to not address the toll such repeated massacres would take on someone, but it's kind of a common thing in most action games/movies.

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scott ster

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Exclusive games making me sad. It's always a shame to see such love and craft put into a game only to be unavailable to huge numbers of gamers. I'll put it on my list next to Bloodborn for when gen 1 PS4s become dirt cheap. Hopefully there is mass adoption of that NEO nonsense, and a mass flood of used PS4s to the market.