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Game » consists of 9 releases. Released Nov 22, 2013
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Games nowadays take a long time to make and often they aren't the only things developing during the process. It has become common to list the babies that have been born during the development of any game.
When the character the player is controlling dies as part of the game's plotline.
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
Radial Menus are menus that appear in a circular pattern to display the options the player has.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
Ability to see a character's body in mirrors, water, or other surfaces.
A maneuver involving both horizontal movement and rotation about a horizontal axis. Many characters roll in a unique fashion, and certain vehicles are even capable of rolling
The Roman Empire was an empire that was founded in 31 BC and lasted until 476 AD. At their peak, they ruled most of the Mediterranean region, including most of Europe and parts of the Middle East and North Africa
Scaleform is a software development kit used to integrate Flash based user interfaces with game engines.
A Scripted Death is a moment when the player is taken out of control resulting in the characters death
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
Enemies that hide behind shields.
The phenomenon of time, or at least a character's perception of it, moving more slowly. Bullet time is an enhanced version of slow-mo.
Microsoft new concept of turning every TV into a smart TV via hardware you already own.
A cloud of fine particles.
Any person that is in an Army.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Games officially verified by Valve to be fully playable on Steam Deck.
The option to display dialog and other information with text on screen.
Immersing the player using sound directed from 5 speakers and a sub-woofer, surround sound is the way of choice to hear game audio.
A graphical effect that shows a massive amount of world or is used to give a sense of grand scale.
A flaw that occurs when a games graphics engine fails to preload textures as the player is in view of them.
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
Tips are usually used throughout the game as a way of showing players features.
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