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A mascot is an iconic character heavily used in the advertising and marketing of a product, franchise, business, or company. Notable mascots include Mario, Sonic the Hedgehog, Ulala, Mickey Mouse, and the Big Daddies.
A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A Build Queue allows a production unit or structure to immediately build a new unit once the current unit is finished building.
Combat between ships dates back to antiquity, and in the 20th century expanded to include the use of aircraft.
The act of building something. Using resources to build units, buidlings, structures of any kind.
Players can design a base or dungeon for their characters to inhabit.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
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