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Game » consists of 4 releases. Released April 2008
Crowd control is the art of whittling down large groups of attacking enemies via the constant reassessment of the greatest threat to the player; achieved by constant player movement, and adjusting the aim to the closest threat, then quickly moving on to the next greatest threat, and so forth.
Sometimes you want a challenge, sometimes you wanna coast.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
The feudal period of Japanese history, which was dominated by powerful regional families holding large areas of land (daimyo) and military warlords (shogun), between 1185 and 1603 AD.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Two or more characters are featured on the game's box art.
An arcade system board by Namco based on PlayStation 2 hardware, used for a variety of arcade games throughout the 2000's.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
Also known as the Sengoku Era, the Warring States Era was an extended period of civil war between Japanese warlords.
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