Mister Mosquito
Blight Club
Game Mess Mornings 05/22/24
GrubbSnax
841: Fair Use Brad Garrett
Giant Bombcast
GB@Nite LIVE! Tickets & Details
The Not-E3 2024 Time Zone Chart
The Community Spotlight 2024.05.18
The Community Spotlight 2024.05.11
The Community Spotlight 2024.05.04
Platform »
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
No HUD games are ones that either lack a Heads Up Display, or find a way to integrate it into the game environment. Many games do this to add a sense of immersion or artistic quality to their games, or to reduce screen clutter.
The ability to complete sections of a game out of the intended order (or to skip them entirely) through skill and knowledge of the game.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
Scorpions are an eight-legged arachnids with two large pincers and a venomous stinger on the tail, used to kill or subdue prey and defend against aggressors. Though their sting can be very painful to humans, few scorpion species can kill a healthy adult.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
A game with fake interactivity will present the player with a choice, but will prevent further progress, such as by repeating the choice, until the player selects a specific answer.
In games they're often described as being masters of the dark arts. Basically, wizards gone bad.
The maximum capacity for leveling up something in-game (usually a character).
Nintendo Entertainment System (and Famicom) games that allow the player to save their progress.
A route shorter than the usual one.
When a character in a video game is invincible to everything except a certain weapon, item, or spell.
Games that feature more than one style of Game Over screen. Alternate Game Over screens are often used when the player loses in specific ways.
These are endings that aren't just good, but they give you everything you could want. The world is saved, the hero gets the girl, friendships are made that will last forever, everyone is safe, the villain is gone for good, and all loose ends are wrapped up forever.... unless a sequel is made.
Games that are marketed with sports,energy, soda, and other types of drinks
A boss character in a game which shows up again later as a regular enemy.
This is an event that occurs when a player is presented with a set of dialogue options with one of the results being an automatic death or game over.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
Games which have served as the basis of a comic book or vice versa.
One of the age-old narrative structures in literature, in which a young protagonist faces conflict that transforms him or her into a mature adult. This is an especially common device in RPGs.
A recurring enemy in the Dragon Quest series; it is part bird and part serpent.
Developers can't seem to resist filling video game graveyards with interactive tombstones full of witty sayings and inside jokes, particularly in fantasy RPGs.
A person who plays football (soccer). Eleven of these make up a team.
Bicycle kick, chalaca, chilena, overhead kick, or scissors kick is a move in soccer, which is made by throwing the body up into the air, making a shearing movement with the legs to get one leg high overhead to reach the ball (in original head height), which gets kicked backward.
Sometime companies include the name of a company in a title. Usually it's their own, but they have been known to shill for others.
Soccer (short term for "association football") is a ballgame and team sport where two teams compete over scoring the most goals. It is one of the most popular sports on Earth.
Nuclear war is a conflict in which nuclear weapons are used.
Found in many First Person Shooters or Role Playing Games, the player has the ability to swap their current weapon for another found on the ground or in their inventory.
Either through a concealing helmet, keeping the whole game in first person, or using clever camera work, the player character is kept faceless throughout an entire game.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment