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Game » consists of 5 releases. Released Nov 01, 2009
These games were popular enough to be adapted for the theater.
A special attack seen in the Persona series where the entire party will strike all enemies on the field after they've been knocked down.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
Artificial life-forms ("robots") specifically designed to mimic the appearance of human beings. Although this is a male-specific term, with female-looking machines actually being "gynoids", the term "android" is generally used universally in video games.
The lowest of all the angelic orders, angels are tasked with delivering God's messages to humans in addition to being personal guardians. Angel has also become a generic term for any such kind of heavenly being.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Apathy Syndrome is a mysterious condition that has been affecting Gekkoukan High students and other residents of Tatsumi Port Island.
Audio logs are short voice recordings that a player comes across within a game that helps inform the player of the game's story and characters.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
Bookworms are the characters who always have their face buried between the pages of a book. It doesn't matter if it's a mystic spellbook or just a tattered paperback, they'd rather read about an epic adventure than have one.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Games that let you choose the path you take through the story-line.
Brawling clouds does usually appear in cartoon stylized fights. Usually used to play a conflict for laughs and simplify the presentation.
Broken English is English with improper spelling, grammar, or syntax, and is most commonly found within older video games as a result of poor English localization.
A philosophical and religious system based on the teachings of Siddhartha Gautama.
An insect with broad colorful wings.
Hand-drawn or computer-generated animation.
Feline animals commonly kept as pets. There are many different breeds and varieties.
A character in the game actually increase in size. This may be a temporary or permanent transformation.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
The dreaded Chimera was a terrifying beast that consisted of several animals combined into one. The distinct animal features were that of a lion, a goat and a serpent, though other variations exist.
A character who is destined to save or destroy the world. Often seen in RPGs.
Written words that are used to describe sounds, sometimes used in comic book—inspired games, like XIII.
One of the age-old narrative structures in literature, in which a young protagonist faces conflict that transforms him or her into a mature adult. This is an especially common device in RPGs.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
Popular audio/video middleware tools developed by CRI Middleware, INC. Used in over 1,700 games spanning the PS2, PS3, Gamecube, Wii, Xbox, Xbox 360, PC, Arcade, DS, PSP and more.
Characters that do not speak the localized language within the context of the game. An example being everyone in Persona speaking English while the story states that they are speaking Japanese.
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