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E3 2010: SOCOM 4 Interview

E3 is just about over, but we've still got some Special Operations COMmand action for you.

The eternal battle between Giant Bomb and the Electronic Three rages on.

Jun. 22 2010

Posted by: Vinny

In This Episode:

SOCOM 4: U.S. Navy SEALs

34 Comments

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DukesT3

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Edited By DukesT3

yessss

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iamjohn

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Edited By iamjohn

Dammit. >:|

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bigcess

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Edited By bigcess

So close.

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Tweedster

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Edited By Tweedster

darn

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chililili

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Edited By chililili

Well I actually have to say something ABOUT the video. I enjoyed the original SOCOM on the ps3 more than I expected and am looking forward to 4, hopefully it will WORK DAY 1

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Quacktastic

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Edited By Quacktastic

I think all this KZ3/Socom4 online stuff is probably going to be what does or doesn't sell the Move to "core" gamers.  If all the best guys are using Moves people will want one, if they are using DS3 then people might write it off.

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Burns098356GX

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Edited By Burns098356GX

SOCOM 2 on the PS2 was one of my first multiplayer games, I loved it. But the releases since then have been sort of sub par. Hopefully they make good on this one.

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Surkov

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Edited By Surkov

That Zipper guy seemed so enthusiastic...
 

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lemon360

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Edited By lemon360

nice

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deactivated-62acf8675bf9a

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blah blah  
hurry up and release multiplayer info

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RobotHamster

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Edited By RobotHamster

See, this is one of the reasons why I would get move over kinect hands down, games.  Move will actually support hardcore games that I would play, kinect doesn't, kinect has me flailing my hands around like a retard.   
I personally do not like motion controls in general but I'll choose move over kinect any day.

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JoelTGM

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Edited By JoelTGM
@Surkov said:
" That Zipper guy seemed so enthusiastic...   "
Nothing wrong with acting like a normal human being during an interview.  As long as the person can speak clearly I don't care.
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randiolo

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Edited By randiolo
@Surkov said:
" That Zipper guy seemed so enthusiastic...   "
well you try spending 12 hours a day for 4 days and keep your enthusiasm. 
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Globox82

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Edited By Globox82
@Surkov said:
" That Zipper guy seemed so enthusiastic...   "
yeahhhh.....or maybe hes just tired (omg what a shocker!)?
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Globox82

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Edited By Globox82

Never played Socom game, but i want to play it cuz of single player, dont care about MP, i know weird.

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turboman

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Edited By turboman

Socom Online stole my years as a teenager...

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glitznglam_style

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Edited By glitznglam_style

Damn, this guy walks the PR line through this entire interview.  
 
The games looks good, but I hate the robotic and predictable talk out of this fellow.
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AlwaysAngry

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Edited By AlwaysAngry

Oh no! Look at that gameplay in the background! They're turning SOCOM into Ghost Recon! 
 
 
I think I'm about to cry :'(

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Milkman

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Edited By Milkman

What's the point of even showing SOCOM if you're not going to show the multiplayer?

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moush

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Edited By moush
@randiolo: He should be able to if that's his job.
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TwoOneFive

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Edited By TwoOneFive
the multiplayer is going to outstanding and you can bet your ass its going to run smooth as fuck since they made MAG
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Tennmuerti

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Edited By Tennmuerti

Super evasive about the Move.
I believe he was pretty much told by PR he could not say one type of controller was superior to the other period. Saying Move would not fare so well in multiplayer would not sit well with Sony at all and saying Move would be better would have people bitching left and right about having to buy it to stay competitive. So obviously he took the middle ground and just said he didn't have a preference.

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hencook

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Edited By hencook
@Tennmuerti:
Yeah, I'm really wondering what they're going to do about it.

If you've seen Resident Evil 5 for Move, they showed that off last E3 I think, and the Move cursor is displayed at ALL times.  Without the move, you have to aim first and adjust your laser sight after you hold L1 to aim, but with the move, you're pressing the two simultaneously.

It looks like Move has the advantage in that game, at least.
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zaglis

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Edited By zaglis

''GOING BACK OLD SCHOOL''
Oh my.

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Rhaknar

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Edited By Rhaknar

i never played a socom game because im usually not into multiplayer, but this is a third person game correct? So a third person multiplayer game, thats kinda cool, I actually prefer third person to first person these days. If the single player is at least the usual 8 hours most shooters are these days, I might give this a look

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b33

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Edited By b33
@zaglis said:
" ''GOING BACK OLD SCHOOL'' Oh my. "
oh no he didn't
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commodore64

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Edited By commodore64

I can already tell they've ruined SOCOM. I remember a stealth based game focusing on realism, not a COD wannabe where you can eat bullets and heal like Wolverine whenever you take cover.

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MeatSim

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Edited By MeatSim

I don't have water where is my water?

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Jimbo

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Edited By Jimbo

"I like both control schemes equally."
"There are no balance issues with Move.  There were no hurdles.  It's fun."
*Evades question about squad commands with Move - answers different question entirely*
*Doesn't answer question about multiplayer modes - multiplayer will be good.*
 
Seriously, fuck this cozy media / industry dynamic.  The guy has basically just sat there and read the back of the box - and even managed to make that seem like hard work.

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CrazedJoker

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Edited By CrazedJoker
@commodore64: I think you're full of shit. I've owned all of the SOCOM games. Great games, but everything must evolve, and saying that a third person tactical shooter is trying to be like a first person shooter? What the hell are you talking about?
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ZmillA

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Edited By ZmillA

bad interview
 
and this game looks like the most casual Socom game ever, watch some footage of the early ones and watch this, this looks dumbed dumb as f***

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squirtle_squad

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Edited By squirtle_squad

is Spectre, Jester, Wardog, and Vandall  in this? but more importantly are they voiced by the same actors?

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rewcastle

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Edited By rewcastle

what the bone?! Maaaaaan, poor Jeff. I'm feelin shit you had to sit through that interview man. Rough times.