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Premium Podcasts

E3 2014: Day Zero Wrap-Up!

The press conferences are over and we're wrapping up with friends from 8-4, Harmonix, and more!

Premium podcasts for Premium Members.

Jun. 10 2014

Posted by: Jeff

In This Episode:

E3 2014

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33 Comments

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Domeuhlome

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Is there a video version?

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majorziggy

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Why is this premium?

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lasergreen

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Edited By lasergreen
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andyf

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Edited By andyf

@domeuhlome: http://www.giantbomb.com/videos/e3-2014-giant-bomb-live-day-00/2300-9019/

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df

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YES! I am having a hard time watching the video in China.

And yes, some of us do pay for great commentary!

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hazyship

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Edited By hazyship

Bringing back the NDX music, nice.

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Wrect

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THERE WE GO!

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Superkenon

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Why is this premium?

Not sure, but Jeff said a regular version was going to be up later -- he just didn't have time to edit it before the Nintendo event.

Maybe it'll have Ads?

...BrAds?

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Crackinwise

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Edited By Crackinwise

I've been waiting all morning! I feel like I've been consuming Giant Bomb material for the last 24 hours straight, from the drivecast to the conferences to the live show. Get it boys!

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AMyggen

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Dat intro music.

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deactivated-5ba16609964d9

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Only 48 minutes? That seems kinda short especially compared to last year.

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chiablo

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@bartok said:

Only 48 minutes? That seems kinda short especially compared to last year.

To be fair, there's more content (planned or otherwise) on the site this week than there has been in months.

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csl316

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I kinda regret not taking an E3 vacation to catch all this live, sipping drinks on my balcony til the middle of the night. But the lousy weather makes it seem like I made the right decision.

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Kev0wnage

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@bartok: Isn't this just the audio from the last video from day 1? There's more wrap up/recap if you go to each video.

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raviolisumo

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I didn't watch. Is it actually worth listening or do they just complain and make snarky comments the entire time?

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deactivated-5ba16609964d9

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@kev0wnage: That may be but I live in the Eastern Time Zone and work the graveyard shift so I rely on these podcast to get all my E3 info and drunken hi-jinks until I can catch-up on the weekend. Usually these podcast are crazy long.

fake edit - The Day 0 podcast are usually short aren't they? The wackiness doesn't start until Day 1 right?

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Kangbro

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Anyone else have a hard time Hearing anything? I turned the speaker in my car all the way up and I still could barely hear what was being said.

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Hilts

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Edited By Hilts

I'm mean cman. They had like 20 hour day and still managed a respectable day 0 podcast. Great work I'd say

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Undeadpool

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As much as I love the videos, I'm really grateful they upload the audio. Can't really watch video on my commute.

@hilts said:

I'm mean cman. They had like 20 hour day and still managed a respectable day 0 podcast. Great work I'd say

And let's not forget the Sony conference went LATE and they did analysis immediately after that even LATER.

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SeriousBug

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Edited By SeriousBug

@majorziggy said:

Why is this premium?

Not sure, but Jeff said a regular version was going to be up later -- he just didn't have time to edit it before the Nintendo event.

Maybe it'll have Ads?

...BrAds?

I see what you did there, and I love it.

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Rasrimra

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Edited By Rasrimra

This crap about Nintendo needing new IP's is starting to agitate me. You know what happens if 10 years pass without a Zelda game or a Mario game? We would be saying 'Remember that Mario Galaxy game? It would be so cool if they would make a game like that again.' Not going to happen though.

That happens to SO MANY awesome games out there! It happened to my Dungeon Keeper. It happened to Populous: The Beginning. Battlezone. Sacrifice. Raptor. Timesplitters. Ape Escape. Etc.

Nintendo is the only videogame company that is capable of keeping its IP's ALIVE. And the media keeps pondering why they do that. Well I am happy to know there will still be good platformers 10 years from now (and good action/adventure games and good kart racers and party brawlers). I wouldn't mind them expanding. But this desire to bury Nintendo (IP's) while the rest of the industry is drowning in sequels to sequels of the previous generation that aren't even always good, is so one-sided.

And it's not like their IP's are as static as their competitors. Or that they never create new IP's. Just stop it.

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Konig2540

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@rasrimra said:

This crap about Nintendo needing new IP's is starting to agitate me. You know what happens if 10 years pass without a Zelda game or a Mario game? We would be saying 'Remember that Mario Galaxy game? It would be so cool if they would make a game like that again.' Not going to happen though.

That happens to SO MANY awesome games out there! It happened to my Dungeon Keeper. It happened to Populous: The Beginning. Battlezone. Sacrifice. Raptor. Timesplitters. Ape Escape. Etc.

Nintendo is the only videogame company that is capable of keeping its IP's ALIVE. And the media keeps pondering why they do that. Well I am happy to know there will still be good platformers 10 years from now (and good action/adventure games and good kart racers and party brawlers). I wouldn't mind them expanding. But this desire to bury Nintendo (IP's) while the rest of the industry is drowning in sequels to sequels of the previous generation that aren't even always good, is so one-sided.

And it's not like their IP's are as static as their competitors. Or that they never create new IP's. Just stop it.

While I agree that Nintendo is successful at keeping their IP's alive, it's the fatigue that is setting in causing people to want new things from them. Going into E3 you KNOW what Nintendo is going to announce, and that's boring. Before their digital thing we all knew they'd showcase some Mario, tease the new Zelda, discuss the dynasty warriors Zelda, show off Smash Bros, etc... They are all known quantities; you know going in if a Smash Brothers or Zelda is going to push the system to you, why do you need to watch their videos of it to be sold again? They aren't reaching out to consumers outside of their main multi-decade long franchises.

Their new games they are bringing out look amazing, and I'm probably going to end up investing in a WiiU by the holiday season because of it. Coverage of Nintendo is not as exciting as Sony or Microsoft though because everything they show is already anticipated. A new IP blockbuster type reveal would be awesome to see Nintendo pull off, and unfortunately that never seems to be happening.

No one is saying bury their current IPs, they just want to see more things on top of it. How many times do you want to see Activision pitch the same Call of Duty without adding any more new IPs to their list? I'm 100% burnt out of CoD and have no desire to see another of their press conferences because that is their main pitch. That's the problem.

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Vuud

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@konig2540: I think the guys touched on this briefly last night, but remember that these IPs are being introduced to young gamers every year. There are gamers who were still in diapers in 2000, it's not old to them like it is to us. And as annoying as younger people are, they are a big part of Nintendo's fanbase.

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TheMasterDS

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Edited By TheMasterDS

Re Nintendo's Pixar John Drake. Nintendo did once have a Pixar who turned up original IP after original IP which were creative and differed from what was becoming the traditional Nintendo style. However in 2002 they sold their Pixar to Microsoft.

After Rare they stopped making bets on new IPs or ambitious studios. During the Rare era, while Rare took care of making new IPs Nintendo focused on reinventing old ones. This was initially only because of the advent of 3D but it soon enough became Nintendo's modus operandi and is to this day.

If you look at the new IPs established between 1996 and 2002 on Nintendo platforms you will see that I am right. Well over half of them were created by Rare and remain with Rare.

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Lurkero

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@rasrimra said:
Nintendo is the only videogame company that is capable of keeping its IP's ALIVE. And the media keeps pondering why they do that. Well I am happy to know there will still be good platformers 10 years from now (and good action/adventure games and good kart racers and party brawlers). I wouldn't mind them expanding. But this desire to bury Nintendo (IP's) while the rest of the industry is drowning in sequels to sequels of the previous generation that aren't even always good, is so one-sided.

I think people complain about Nintendo too much and don't give them enough credit for being conservative and creative with their IP. However, while Nintendo does manage to maintain IP quality, the lack of (positively received) surprises from Nintendo has gone on for almost a decade. The only new thing that came over the lifespan of Wii was the Mii, and I don't think too many people care about that. Unless Nintendo is planning on letting 2nd parties and 3rd parties build IP then they should think of SOMETHING different.

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Zamir

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i thought the nintendownload express was back with that music

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@zamir said:

i thought the nintendownload express was back with that music

I reckon that's one of Jeff's best pieces. Glad he's still using it. God I hope the replace the dump truck "variety hour" knock off with something like this!

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Jugglerman

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Edited By Jugglerman

Thanks for doing these!

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inflagrantedelicto

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Good god... I'm amazed they had Spencer, Team Sony and Lang in the same building without an international incident breaking out. Good gets, boys.

Dave Lang playable character for Divekick = #1 Flash Game of all time!

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Arrested_Developer

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STEAK TIIIIIIIIIIPS