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Quick Look: Superbrothers: Sword & Sworcery EP

This tale of pixels, superfluous Ws, and killer music makes the jump from iOS to the Personal Computer.

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

Apr. 24 2012

Cast: Brad, Patrick

Posted by: Drew

171 Comments

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jonmarlow

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Edited By jonmarlow

the sounds are pretty awesome in this game.

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rockhardrooster

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Edited By rockhardrooster

Well, crap.

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ProfessorBread

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Edited By ProfessorBread

banana

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morningstar

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Edited By morningstar

Neat. Good game.

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leebmx

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Edited By leebmx

@jonmarlow said:

xzxz

insightful :)

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fatalflame

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Edited By fatalflame

High Definition Pixel Art Go!!

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BigJiantRobut

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Edited By BigJiantRobut

Ugh, rainbows.

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Krakn3Dfx

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Edited By Krakn3Dfx

I'm no graphics whore, but I can't get into the look of this game AT ALL. I think that's what keeps me from spending more time with the iOS version than I have, which is like 10 minutes.

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ttocs

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Edited By ttocs

I love this game on my iPhone.

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McQuinn

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Edited By McQuinn

What does this mean?

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raviolisumo

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Edited By raviolisumo

@BigJiantRobut said:

Ugh, rainbows.

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Vitamultin

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Edited By Vitamultin

TWO QLs!!!!!

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mesoian

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Edited By mesoian

Oh god, the soundtrack in this is so good. Jim Gunthrie actually gave me permission to use the music for my podcast, super thankful for that.

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Chris2KLee

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Edited By Chris2KLee

Totally worth it just for the soundtrack. Games neat, but I've had the soundtrack on loop all week since picking it up.

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deactivated-5b047a335a3c2

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the triangle boss in this game reminds me of the forest temple boss in ocarina of time, the part where you have to hit the lightning with the sword and bounce it back. don't really remember the shield part patrick refers to.

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sammo21

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Edited By sammo21

This game is good but I think Patrick gets a little hyperbolic about it. Something about mobile games makes Patrick reach new levels of hyperbole.

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Rhombus_Of_Terror

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Vinny's face is back again...

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Little_Socrates

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Edited By Little_Socrates

IT'S THE VINNY CAVE!

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Rasgueado

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Edited By Rasgueado

There actually is more spoken dialogue in this game... You just need to take some time to stop and talk to him. =)

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deerokus

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Edited By deerokus

@Sammo21 said:

This game is good but I think Patrick gets a little hyperbolic about it. Something about mobile games makes Patrick reach new levels of hyperbole.

Yeah, it surprised me how much Patrick adores this game. Nice music but ehhhh. The snippets of text in particular are crap.

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coaxmetal

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Edited By coaxmetal

I like the music, I never finished this game on ios though, it wasn't actually particularly amazing or anything. Kinda funny and the art was neat, but as a game ... not much. Not sure what gets patrick so worked up. Maybe because its some kinda super indie thing.

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nan0fear

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Edited By nan0fear

*Warning Spoiler* This games event are based on real Time phases. Starting the game in the dark moon phase could result not getting 100% completion, you will have to start a new game (game is roughly 4hrs long). Not sure if it is a problem for all but for me it was a major bummer to have start over for some thing I was completely unaware of from the start.

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Silver-Streak

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Edited By Silver-Streak

Uh. Is it me, or does that face mountain look like a more bearded head of Vinny?

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dankxd

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Edited By dankxd

As someone who hasn't played this, didn't really feel like playing it after the quick look, felt like Patrick was overselling it.

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WulfBane

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Edited By WulfBane

I may just have to reset my cleared game on my iPad and play it again.

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ventilaator

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Edited By ventilaator

Holy shit Patrick, you couldn't have oversold this game more on the Bombcast.

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cornbredx

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Edited By cornbredx

I've been playing this since saturday I think, the sounds and music in this game are neat, but the dialogue at times is really cringe worthy.

See, what Patrick doesn't fully explain in this is you can examine a lot of stuff and so there is more text dialogue, but it often evokes a very "internet slang" feel. It really takes you out of it if your like me. I think the game is creative, but the dialogue is so awful. I realize it's trying to be cute (and the meta nature is kinda cool) but they could've gone a different route with it so its not so in your face.

Mechanically the game is sound, and I didn't know when I got it but ya it feels like a touch screen game. This doesn't hamper the game to much, I enjoy some of the design decisions- not so much the dialogue- and the music and sound is pretty fantastic.

Next time, though, if they want me to get one of their games again I'm gonna have to ask they leave out the childish lingo. It's not helping the story for me, or maybe I'm just getting old I don't know haha

I cant reiterate enough, though, the music is fantastic.

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Monk

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Edited By Monk

Nice breezy sorta of game.

I think they know the developer on the game, I'm not sure.

You notice that it was designed for touch, some double clicking required.

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alwaysbeclothing

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Edited By alwaysbeclothing

Pat is going to deliver those hot scoops about this pc port.

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mnzy

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Edited By mnzy
@CornBREDX said:

I've been playing this since saturday I think, the sounds and music in this game are neat, but the dialogue at times is really cringe worthy.

See, what Patrick doesn't fully explain in this is you can examine a lot of stuff and so there is more text dialogue, but it often evokes a very "internet slang" feel. It really takes you out of it if your like me. I think the game is creative, but the dialogue is so awful. I realize it's trying to be cute (and the meta nature is kinda cool) but they could've gone a different route with it so its not so in your face.

Mechanically the game is sound, and I didn't know when I got it but ya it feels like a touch screen game. This doesn't hamper the game to much, I enjoy some of the design decisions- not so much the dialogue- and the music and sound is pretty fantastic.

Next time, though, if they want me to get one of their games again I'm gonna have to ask they leave out the childish lingo. It's not helping the story for me, or maybe I'm just getting old I don't know haha

I cant reiterate enough, though, the music is fantastic.

100% agree, the writing is really terrible. It doesn't fit the world, it's not funny and they wasted the great opportunity for more depth and atmosphere.  
 
It's was only about 4€ on Steam and it came with the soundtrack (which is pretty good), so I can't complain. But I think people hyped this game way too much.
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Roger_Klotz

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Edited By Roger_Klotz

Happy with my ipad version, but if you never played this game, then you should really check this game out.

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AngryRedPlumber

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Edited By AngryRedPlumber

Wow, buying this as soon as I get an iOS device.

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gbrading

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Edited By gbrading

Really like this game. Soundtrack is excellent and gameplay is reasonable, but it's really beautiful to boot. Dialogue isn't very good but I'm willing to run with it: It's kind of nudge-nudge wink, wink, but I'm ok with it.

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nickux

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Edited By nickux

Sometimes I feel like the only person who bought this the day it came out on iOS, played it for a few hours, and just did not have very much fun. The style is amazing, no doubt about it, but playing it just didn't click with me.

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mbkish

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Edited By mbkish

Save some time and just buy the soundtrack.

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abendlaender

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Edited By abendlaender

I bought it and played it for about 1,5 hours.

Not my kind of game, I dunno. It was just soooooo boring, sorry game.

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Bigdonkey1

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Edited By Bigdonkey1

i'de like to play this. but i want it on a system i can actually play it on. seeing as i object to buying a new machine every year i'm still using an iphone 3S and i hate playing games on it. i'de be interested on PC but my computer hates running games and i use it while playing games.

if it was on Vita though, i think that would be perfect. it would look great. the touch controls would remain (as well as a possible use of sticks for those of us that hate touching the screen) and i could run it without having to compromise my other activities like playing on a phone or computer does.

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WhiteBrightKnight

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@nan0fear: same thing happened to me, really sucked cause not only did I not realize it but once I did there was still no way to avoid "cheating". I think Patrick really oversold this game too, no way was this worthy to compete in best downloadable game or whatever last year. It was decent for the 5 bucks I spent but not a great value.

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Porkellain

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Edited By Porkellain

Every pixel, every line of text, every sound screams "HIPSTEEEEERRRRR!!!" at my ears.

Still, it's such an amazing experience.

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ADAMWD

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Edited By ADAMWD

Giant Vinny head

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jmood88

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Edited By jmood88

I award myself 100 space points for guessing that Patrick would be involved with this quicklook.

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Lathorus

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Edited By Lathorus

OMG it's Slenderman!

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deerokus

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Edited By deerokus

@nickux said:

Sometimes I feel like the only person who bought this the day it came out on iOS, played it for a few hours, and just did not have very much fun. The style is amazing, no doubt about it, but playing it just didn't click with me.

You're not, I think some of the games media (especially the poseur-ish types like Patrick and Kieron Gillen who love an indie game with high thematic ideas) love it, but as you can see from the comments on here, many normal gamers don't like it very much.

I've been baffled by Patrick's overselling of it ever since it inexplicably showed up in his GOTY suggestions.

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Psychohead

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Edited By Psychohead

@Porkellain: Heh heh! I've got a friend who's working his way through this, and yeah, his one-line summary of the game was "it's hipster Zelda."

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Anjon

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Edited By Anjon

Did Patrick really not know about all the spoken dialogue that comes from sitting down with Logfella under the square arch? I'd imagine since he was so hype about the game and all of its content that he would have shown off some of those conversations.

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BonOrbitz

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Edited By BonOrbitz

I bought the game on my iPod Touch when it first came out and I haven't touched it yet. There's no excuse for me not playing it!

Isn't Robert Astley in a band with the guy who did the music for this game?

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Porkellain

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Edited By Porkellain

@Psychohead: I wouldn't be surprised if the "HD version" of the Archetype had Ray-ban glasses on, lolol

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WilyBoy

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Edited By WilyBoy

This looks... incredibly boring.

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BrockNRolla

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Edited By BrockNRolla

Not every game has to fit the mold of a tradition game.

We don't always need guns and intense graphics and two sticks. This game goes for something very different in every way from control, to storytelling, to music, and that's something worth respecting. I can imagine people not connecting with the writing, but it certainly isn't by any means bad.

I loved this game. It deserves the praise it's been given.

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sweetz

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Edited By sweetz

Are Patrick's black fame glasses and suspenders on order? ;) I mean that as a friendly jest, I like Patrick, but yeah, not Sword & Sworcery.

I can't stand the dialog and general tone. "We had bridged the chasm & we felt super smart." Ugh. At what point does it say, "Let me show you how self-aware of being a video game I am; me & my creators are super awesome because of it"?