00:00:00

Giant Bomb Presents

Giant Bomb Presents: The BioForge Interview

We tracked down BioForge director, programmer, and producer Ken Demarest to discuss the origins, development, and legacy of his 1995 game.

Giant Bomb Presents is giantbomb.com's home for interviews, previews, and more.

Aug. 26 2013

Posted by: Patrick

In This Episode:

BioForge

Origin Systems

PC

177 Comments

Avatar image for humanity
Humanity

21858

Forum Posts

5738

Wiki Points

0

Followers

Reviews: 40

User Lists: 16

Avatar image for wadawoodo
Wadawoodo

110

Forum Posts

5

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

How did he get onto Schindlers List!?!

Avatar image for albinojerk
AlbinoJerk

111

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@vinchenzo: The interview is conversational. They sat down for an hour. They both talk, you dumb shit.

Thanks for the insanely random interview, Patrick.

Avatar image for bitterpants
bitterpants

58

Forum Posts

429

Wiki Points

0

Followers

Reviews: 4

User Lists: 5

Great interview, Patrick. Would love to hear more interviews from game creators of classic games.

Avatar image for homeslice
Homeslice

1003

Forum Posts

103932

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Homeslice

@smcn said:

For non-subscribers that missed out on the BioForge stuff, the one and only @turboman has you covered:

Loading Video...
Loading Video...

For non-subscribers, actually seeing the entire thing (or even seeing it live and seeing the chat blow up at the best moments) is hundreds of times better than any compilation.

Not to mention so many other reasons to subscribe.

And I'm not sure how I feel about xpantherx posting subscriber content on YouTube. He used to just do Quick Looks, which were on YouTube, too. Now he's posting stuff behind the paywall, which isn't cool.

Avatar image for turboman
turboman

10064

Forum Posts

19

Wiki Points

0

Followers

Reviews: 23

User Lists: 11

@smcn said:

For non-subscribers that missed out on the BioForge stuff, the one and only @turboman has you covered:

For non-subscribers, actually seeing the entire thing (or even seeing it live and seeing the chat blow up at the best moments) is hundreds of times better than any compilation.

Not to mention so many other reasons to subscribe.

And I'm not sure how I feel about xpantherx posting subscriber content on YouTube. He used to just do Quick Looks, which were on YouTube, too. Now he's posting stuff behind the paywall, which isn't cool.

Like I've said before: I don't have a problem with taking anything down if anyone that works with Giant Bomb has a problem with it. The minimum interaction I've had with with them indicates that they seem to be cool with it, and the mods have even promoted my stuff through certain channels on the forums. If anything, I occasionally receive PMs from a handful of people telling me that they became a subscriber to the website through the stuff that I did, which is awesome to hear because I started those videos in the first place to promote the best content on the site.

Avatar image for mattoncybertron
mattoncybertron

433

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By mattoncybertron

A BIG GUN!

srsly though, thanks for this Pat and Mr. Demarest of course

Avatar image for jasoncourt
Jasoncourt

132

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Jasoncourt

Thanks for getting this interview, and a big thanks to Ken for doing it! He seems like a pretty cool guy, it was nice to hear him be frank and realistic about the successes and failures of the game and its place in history. The fact that he watched all of the play-through is cool enough on its own.

Avatar image for neurotic_ape
neurotic_ape

18

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By neurotic_ape

Loved this game so much as an adolescent. It's awesome that you were able to do an interview with this guy, it was a little like hearing an interview with one of your favorite book or movie's creator.

Avatar image for avantegardener
avantegardener

2491

Forum Posts

165

Wiki Points

0

Followers

Reviews: 0

User Lists: 11

Edited By avantegardener

He had an interesting rant about games as art, and how they could never be Schindler's List... I would argue he may have missed a few in the last decade. Very interesting interview, and great post mortem for the Bioforge mini endurance.

Avatar image for sethphotopoulos
SethPhotopoulos

5777

Forum Posts

3465

Wiki Points

0

Followers

Reviews: 2

User Lists: 8

@koolaid said:

Awesome! I was fighting on the forums about this a while ago. Now I can relieve all that magic! It's still incredible to me that, of all people, users on a video game website would deny these players the name athlete. If these people aren't on your side, then who?

Athlete is a term reserved for physical feats. Not mental no matter how difficult.

Avatar image for deactivated-59123fe38ab28
deactivated-59123fe38ab28

1154

Forum Posts

543

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

@avantegardener: Maybe I misheard him (I was on a pretty loud bus) but I thought he said that people aren't ready for that kind of game just now, not that such a game should or could never exist.

Avatar image for elpurplemonkey
elpurplemonkey

157

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

@milkman said:

We finally get the BioForge interview that everyone has been waiting for and the comments are still filled with bickering idiots arguing about nothing.

The internet is the worst.

Sadly, yup. I wonder why the people who dislike Patrick keep checking out and commenting on the content he puts up?

Alas, this is a great interview. The fact that he actually watched the whole endurance run is majestic.

Avatar image for kinapuff
kinapuff

277

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I like that Patrick can keep it somewhat casual rather than a cold, strict interview. There are times where that's necessary and Patrick have gone with a "questions only" approach numerous times, but this definitely didnt feel like an interview that required that.

Glad you got in touch with him, and I need to rewatch that endurance run again!

Avatar image for scampbell
Scampbell

517

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Scampbell

Good stuff. Definitely an interesting guy.

Thank you Patrick.

Avatar image for charaznable
CharAznable

846

Forum Posts

10

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I don't quite get the "interactive movie" thing, and how that's different from any other narrative-based game.

Avatar image for moonwalksa
moonwalksa

649

Forum Posts

216

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

@charaznable: It was the early 90s. Full 3d cutscenes and 3d gameplay in a game that is essentially an open world (however small and limited that world may have been) was still a fairly new concept.

People naturally compared that to playing a movie, even though today it's such a mundane concept that we just consider it one of many ways to tell a story in a game. Plus, the idea of "interactive movies" is a very simple way for older non-gamers to contextualize the appeal of games in general.

It isn't actually different from any other narritve-based game, but at the time, no one knew how exactly to define an interactive movie because they were basically trying to make it up as they went.

Avatar image for l3illyl3ob
l3illyl3ob

319

Forum Posts

3966

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

People also called Metal Gear Solid an interactive movie when that came out in '98 and the only thing movie-like about it is that it has a lot of scripted story moments. For a while, people in games had no idea what direction to take storytelling. In an interesting twist, Bioforge's take on what an "interactive movie" meant ultimately ended up being way closer to the evolution of narratives in video games than many other games that attempted to be interactive movies, such as the entire FMV genre.

Avatar image for ike7779
ike7779

373

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 7

Man, BioForge has justified my sub for at least one more year. Great interview. Ken seems like a pretty funny, down to earth guy.

Avatar image for jeesty
jeesty

2

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Hi all,

Ken D here - thanks for all the appreciation - it was really fun to give the interview.

For those that are asking, the company is "appsoma.com" and yes, we are hiring :-)

Rock on, BioForge fans!

- Ken

Avatar image for professionlol
Professionlol

130

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@jeesty:

sometimes i wish i had gotten into programming so I could get involved in amazing things like that. awesome hearing the insight. also your idea for the next massively multiplayer experience i think is spot-on. and this time it would be a technical focus which makes it possible. hope you find the time and ambition to do it eventually

Avatar image for omatictoast
omatictoast

251

Forum Posts

33

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

The Bioforge run through is absolutely one of my favorite pieces of content GiantBomb has created to date. And to follow it up with a fun interview with the creator is icing on the top. Thanks Patrick, you'll be missed.

Avatar image for crocbox
CrocBox

553

Forum Posts

10

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

How did I miss this?! :O

Avatar image for redfoxbennaton
redfoxbennaton

35

Forum Posts

256

Wiki Points

0

Followers

Reviews: 0

User Lists: 16

Bioforge needs a movie and Remake.

Now!

Avatar image for curryspiced
CurrySpiced

1470

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I should really go back and rewatch this.