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    Sid Meier's Civilization V

    Game » consists of 6 releases. Released Sep 21, 2010

    Civilization V brings brand new gameplay elements to this beloved franchise, while maintaining the "just one more turn" mentality.

    Garrisons after Gods and Kings expansion?

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    sparky_buzzsaw

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    #1  Edited By sparky_buzzsaw

    Just curious if anyone who has installed and played the Gods and Kings DLC has had problems garrisoning units inside of cities. I'm playing as the Ethiopian culture and haven't been able to do it. The only option for the unit defensively is to fortify.

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    Patman99

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    #2  Edited By Patman99

    I think it automatically garrisons your troops. I always just click fortify. One way to check (which I will do) is to get the one policy that allows garrisoned troops to cost zero maintenance and just see if your costs go up after you take the troop off the city tile. As a side note, the espionage is pretty awesome.

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    sparky_buzzsaw

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    #3  Edited By sparky_buzzsaw

    @Patman99: I'll check that the next time I play through. Thanks for the tip.

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    Vigilance

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    #4  Edited By Vigilance

    If a unit is in a city it increases the city's strength.

    This means "alert" is usually your best bet, which is great, especially for ranged units.

    Before you had to go and wake up a bowman to get him to fire at an enemy, now you don't, and the city still gets the bonus.

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    elko84

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    #5  Edited By elko84

    You can check your unit list and see the status of the unit, it should say Garrison in City

    This edit will also create new pages on Giant Bomb for:

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