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    Sins of a Solar Empire

    Game » consists of 4 releases. Released Feb 04, 2008

    Take control of one of three playable races as they combat for domination of the galaxy in this RTS title from Ironclad Games.

    anxioustube's Sins of a Solar Empire (PC) review

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    The Exploding Sins of an Empire

       Sins of a Solar Empire is a really tight kick butt game, that if you are strategy fan you will love this game.  There are a total of three groups to play: the TEC, the Vasari, and The Advent.  Each race has an awesome array of weapons and a myriad of units.  Although this is good they all really are not that different.  They can become pretty boring if you don't use your imagination when playing this game.  The graphics, if your computer can handle it, are wicked awsome and can blow your mind away.  The planets are just as awsome, but playing maps over and over again can yet again become borring.  So this game is pretty  tight and I liked it but it got borring, if you love strategy games and like online multiplayer you should really go ahead and buy this game, but if your totaly oppisite then don't buy this game.  This was my first review on the Giant Bomb, my grammer isn't great so don't hate.

    Other reviews for Sins of a Solar Empire (PC)

      Holy Crap! 4X Sci-Fi Gameplay at it's best?! 0

      The latest foray into the space-based genre of RTS games takes its form in Sins of a Solar Empire, the first and rather highly anticipated title from Ironclad Games. On the surface, Sins appears to be no more than a Homeworld or Hegemonia clone, but a closer inspection of the title unveils a simplified yet altogether brilliantly constructed 4X game. For those not familiar with the term 4X stands for eXplore, eXpand, eXploit and eXterminate, describing games along the lines of the Civilization an...

      3 out of 3 found this review helpful.

      The seriousness will make you happy. 0

      Sins of a Solar Empire is real time (space) strategy game recently released by Stardock, who are most (deservedly) famous for being the makers of Galactic Civilizations 1&2, which almost single handedly revived the 4X space genre after the failure of MOO3. As such, it is tempting to think of Sins as an RTS GalCiv2, but, for good or for ill, nothing could be further from the truth. (this is partly because the game was *published by Stardock, not developed by them) The game promises deep strat...

      2 out of 2 found this review helpful.

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