Skullgirls on PS4 Will Support PS3 Fight Sticks
The studio has built a USB driver for stick compatibility, and wants to give it away to other developers, too.
What Happens When a Developer Catches You Pirating Its Game
In the case of Skullgirls, it's a humanizing conversation about game development that we could all probably take a lesson from.
Crowdfunding's Secret Enemy Is PayPal
How the ubiquitous online payment system has systematically crippled project after project, until creators go public and criticize the company in exchange for help.
Giant Bomb's Interview Dumptruck: Peter Bartholow 03/15/2013
The huge response to our recent feature on the developers of Skullgirls asking for $100,000 to implement a new character surprised even us. Learn more by listening to our interview with Lab Zero Games CEO Peter Bartholow.
Worth Reading 03/01/2013
A few thoughts on the fallout from our Skullgirls feature, alongside your usual week's worth of articles, games, quotes, games, and more.
The Little Fighting Game That Could
Lab Zero asked for $150,000 to make a new Skullgirls character, and fans said "hell yeah!" In the process, it exposed a growing disparity between what people think games cost and the truth.
Skullgirls Pushed Back into Early 2012
Team spending more time incorporating feedback into their original brawler.
Symphony of the Night Composer Signs On For Skullgirls
Renowned composer signs onto this promising new 2D fighter.
This edit will also create new pages on Giant Bomb for:Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.