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Game » consists of 3 releases. Released Aug 27, 2002
Special ops branch of the US Navy and former or current employer of many game characters.
Occurs when a player kills an enemy using a sniper rifle without the aid of the scope. Generally in FPS games, sniper rifles are not equipped with crosshairs, thus making this feat impressive.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
The ability to lie down on the ground.
In order to chat with others the user must press a button before or while talking.
Realism is where a game attempts to accurately mimic real life through gameplay mechanics and visuals. For example, realistic shooters, such as Operation Flashpoint, Full Spectrum Warrior, or Brothers in Arms, typically focus upon squad tactics, i.e. suppressive fire and flanking.
If reloading your weapon with a less-than-empty magazine causes ammo to be wasted, you're playing a game with realistic magazine management.
The "kick back" from a gun. Causes the muzzle of your gun and crosshair to rise when fired. It promotes firing in smaller bursts, and forces the player to push the crosshair down to counter act the force of the recoil.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Eliminating a target with a long-range rifle.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
A squad is a group of military personnel who work together as a group. Popular in both single-player and multiplayer games, the other players within the squad can be either AI or other people.
You work with a small team of AI or human squad members (usually with a total squad size of 4) to complete objectives.
Why go it alone when you can roll with a team? Squad Tactics let you issue commands to a whole crew of A.I controlled squad mates, who can(among other things) plant bombs, fire at specific targets, take cover, and talk smack.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
Also known as corpse-humping, tea-bagging is a slang term in video games when after a player has slain another player or NPC, they move their character over the dead character's body and crouch up and down repeatedly, adding a humiliating, and often humorous, factor to the character's death.
The act of killing a fellow teammate in a game, to boost score or just for fun. This often results in being booted from games, and several games allow the server to do this automatically.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The naval arm of the United States armed forces.
A feature in select games in which the player can control the goings on in the game using select voice commands spoken into a microphone.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
First seen in Halo: Combat Evolved, this style of gameplay helps manage balance in shooters by forcing players to choose between weapons
The blood stains or visible bullet holes/knife slashes on a character models body.
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