Update: The iOS store has fixed the issue and the game is now out on all platforms! Hooray!
The servers are back up and now "Secrets of Solis" is available for PC and Android users. Unfortunately an "issue" with the app store update process caused the iOS update to be delayed. SBE are working on getting it fixed but right now they have no ETA.
But enough about all that. I suppose you're wondering what's new with this update. Well, aside from the 60 new cards come three new keywords, Consistent, Overload, and Solbind.
- Consistent - appears on Level 2 or higher cards, guarantees the card will be in the top 20 with every shuffle
- Overload - card is removed from deck upon playing
- Solbind - adds additional, specific cards to your deck that do not count towards 30-card limit
Other fun stuff includes the ability to view the deck and discard pile which some of the new cards take advantage of and new deck validation rules that will allow them to get more creative with future Weekend Warrior events. Draft has undergone a massive change as a majority of the Common, Uncommon, and Rare cards from Set 1 have been removed from the format. In total, 122 cards from Alpha can no longer be drafted.
Oh, and Alloyin got a new Forgeborn
Also they made a bunch of balance changes including a nerf to Zimus even though, like, no one plays Zimus any more.
All in all, it's a very interesting update. They've added quite a few cards/mechanics that will help mitigate variance (which seems to be the biggest complaint about the game) but they've also added a mechanic in Solbind that can dramatically increase variance. The meta is about to get rocked and I can't wait to see what comes out on top. I'm still determined to make AT Mobility work even if Uterra got an amazing hate card to use against mobility. And maybe Forge Guardian Omega is a viable archetype? (No, no it isn't.)
I'm super bummed that the iOS version is busted as I'm going to be gone for the weekend. Hopefully they get this fixed soon or else I'm going to have to beg my Beyoncé's little brother to let me use his PC.
EDIT: Seems like as a stealth update they've also added Legendary chest rewards for an unknown number of wins. Seems like there are at least 2 chests you can get for like... 10 wins and 10 online wins...? Also a community member who works closely with the dev team has hinted that there are more rewards to be found.
EDIT2: Also apparently this release is rife with bugs, so maybe that's what's holding up the iOS update...? I'm having too much fun with my new AT Mobility deck to care, though.
EDIT3: NM, this is what's holding up the iOS release
Just got off the phone with the Apple rep. Here's a summary of the pertinent details:
- Apple is having a system wide issue that is preventing approved apps from being published.
- Our app was approved yesterday, we went to publish @ 11pm EST and it failed to push
- Apple support has said the issue is a top priority and should be resolved Soon
We're sorry about this delay and share your frustration. We'll be keeping you abreast with anything we learn as the day goes on.
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