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Released for the arcades by Sega in 1985, this was an early third-person golf game that featured motion controls. A metal swing stick allows players to swing much like normal golfers do, letting players hit the ball as hard or as soft as they wish.
An arcade game that debuted Nintendo's Punch-Out franchise. It released in Japan in 1983, and in North America and Europe in 1984. It was a technical breakthrough, for its large detailed sprites, over-the-shoulder perspective, and gameplay innovations such as the player stamina meter, enemy stamina meter, recharging health and dodging mechanics.
The sequel to Namco's popular arcade racer, with an expanded selection of tracks and improved visuals.
Originally released as Zoom 909 in Japan, the Buck Rogers: Planet of Zoom arcade game is a forward-scrolling, pseudo-3D, third-person rail shooter, released by Sega in 1982.
The first 16-bit video game, Pole Position was responsible for popularizing third-person psuedo-3D graphics and racing games as a whole.
This early example of 3D gaming has players fire rockets from a submarine at incoming ships and UFOs. It was the first video game to use stereoscopic 3D, and the first commercial product to use active-shutter-based stereoscopic 3D.
Turbo is an early racer released by Sega in 1981, using a third-person rear-view racer format nearly a year before Pole Position. The ColecoVision port featured a racing wheel and gas pedal peripheral to simulate the arcade experience of the original.
Arcade first-person space shooter released by Sega in 1980. It featured early 3-D effects, such as sprite scaling and a motion cabinet where the screen mobilizes as the player aims a centred crosshair and lasers shoot into the screen. Five bases need to be defended and can be commanded to fire shots, and an energy shield is available for protection.
1979 first-person shoot 'em up, from the developer of Space Invaders, Taito.
Radar Scope was one of Nintendo's first arcade video games, a space shooter with a pseudo-3D third-person perspective. While a hit in Japan, it was unpopular overseas. The popular worldwide hit Donkey Kong was based on its hardware.
Released by Sega in 1979, Monaco GP was a vertical-scrolling racing game, notable for its early use of sprite-scaling, achieved without the use of a CPU.
An arcade racing game from Taito.
An early motorbike racing game developed by Sega and published by Sega-Gremlin in 1976, based on the character Fonz from the TV show Happy Days. Versions of the game are also known as Man TT and Moto-Cross. It uses a pseudo-3D, third-person perspective.
An early driving/racing game developed and published by Sega in early 1976. The game was notable for its introduction of a pseudo-3D, third-person perspective.
An early first-person shooter arcade video game released by Taito in 1975. An eight-way joystick is used to aim a crosshair and shoot at enemy aircraft that move in formations of two, in and out of the player's firing range. It was also the first video game with sprite-scaling and multi-directional scrolling, and the first free-roaming sandbox video game with a scrolling open world.
An RPG originally in the works for the Playstation Portable to be released in 2007, but has since been presumed on hold, or even canceled, since no more information has been revealed.
Why race normal cars when you can race police cars.
An expansion for the original Wing Commander set between Wing Commander 1 and 2. The crew of the Tiger's Claw is sent to destroy a Kilrathi superweapon.
Fears is a Doom style sci-fi FPS for the Amiga and CD32.
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