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Game » consists of 0 releases. Released May 08, 2012
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Levels that progress forward by themselves at a fixed rate.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
Cheating is the act of creating an advantage by using methods beyond the normal means of the game.
Chiptunes are musical compositions that are synthesized by a computer or console sound chip.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Enemies that prefer to keep a distance to the ground, and swoop down occasionally to do some damage.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
In-Game Advertising is the placement of advertisements for real-world products within the game, sponsored by companies external to the developer.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
The concept of lives in video games evolved to let the player get a second chance after failing once. The most recognizable symbol is the heart.
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
Product placement is the act of using branded products in high visibility settings inside movies and games in exchange for special consideration, financial purchases or otherwise. In recent years, it has become more apparent.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
Vertical scrolling is when the screen scrolls along the y-axis. In a vertical scrolling game the player usually starts from the bottom of the screen and moves up. They are also almost always presented in a top-down perspective.
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