A serious question here:
Do you guys play MMOs even when you feel that all you do is grind for XP?
I think that's why I haven't burned out on games like this. I only play them until the point of which I'm no longer having fun, and then I stop playing. I can return at some point to see if I'll like it again, if not, I'll stop again. I did that with AoC not long ago.
The problem is that anything can be considered terrible if you take on the task of forcing yourself through the game, either to reach that special dungeon or to reach max level. The main point is to have fun, right? Is that point lost somewhere?
Yes, MMOs have several 100s of hours of content, mainly because they're repetitive in nature, but at the outset, they're just another game and you do -not- need to play 100s of hours to get value for your money. Think about full-price singleplayer games and how long their campaigns last. 6-10 hours, some of them? People pay good money for a nice experience that lasts them a fraction of the time people spend in an MMO. If you spend too much time, you will eventually get bored. If you eat hamburgers every single day, you'll eventually get bored and sick of hamburgers. Yes, even if you thought you could eat unlimited numbers of hamburgers, you have your limit. The same goes for games I'm sure.
What do you guys think?
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