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Duppy Demetrius is the story creator and one of the writers on '24: The Game'. Besides being the story's back bone he is also a writer for the actual television show that the game is based off of, '24'.
Edwin Scroogie is a sound engineer and under the employ of Nimrod Productions Ltd. Edwin's work can be heard in a variety of primarily European developed games.
Elisha Cuthbert is an actress and supplies the voice work for Kim Bauer in '24: The Game'. Kim is the same character Elisha plays on the popular television show '24'.
Garry Taylor is a sound designer who's work can be seen in several different video game projects. Garry has worked primarily for European developers, almost exclusively for SCEE.
Gary Richards is an artist who has credits within several different video game projects. Gary's work can be seen in primarily European developed games, mostly for SCEE.
Glenn Morshower voices the popular character Aaron Pierce in 24: The Game.
James Badge Dale contributed his voice to the charachter Chase Edmunds in 24: The Videogame
James Sheperd is under the employ of SCEE in various video game development positions. He has been behind the development of such games as 'Ghost Hunter', 'MediEvil II', and '24: The Game'
James Stevenson is an artist who has worked on several high profile games. His work can bee seen in many different games for publishers like Acclaim, Sony, 2K, and EA.
James Stimpson is a graphics designer who has a pair of video game credits to his name. James' work can be seen in primarily European developed games for the PlayStation platforms.
Jason Riley is a graphics artist with several video game credits to his name and over ten years experience in the video game industry. Jason's work can be seen mostly in European developed games, primarily for SCEE.
Jean-Baptiste Bolcato is a video game producer under the employ of the Sony Cambridge studio. His work can be seen in such games as 'Primal' and '24: The Game'.
Joe Hiett-Smith is an employee of Nimrod Productions Ltd. and is tasked with the duty of "runner". Joe's work can be heard in only one game, '24: The Game' for PS2.
Joel Surnow is the co-creator, writer, and executive producer of the '24' franchise and is part of the Real Time Productions department for '24: The Game'.
Jonathan Williams is music conductor who's work can be heard in a long line of varied video game projects. He is also a college professor of orchestration at both Oxford and GSMD, he has consulted on movie soundtracks, and is a published author.
Joseph Hedges works on the television show '24' and also served as a consultant on '24: The Game'. Joseph consulted on the art direction for the game.
Katie Sorrell is a graphics designer who has only a few video game credits to her name. Katie's work can be seen in at least two European developed games for SCEE, for the PlayStation platforms.
Kenneth Young (also credited as 'Kenny') is a sound designer who's work can be seen in several different video game projects. Kenneth has worked on primarily European developed games, exclusively for SCEE.
Kiefer Sutherland is a Canadian actor who has supplied voice work in various video game projects. He is best known as the star of the cancelled television series '24'.
Kieran Teasdale is a designer. Kieran's work can be seen in the Sony Studio Cambridge developed '24: The Game' for the PS2 and also in the Eurocom delevloped Goldeneye 007 for the Wii
Lee Banyard is an audio designer who's work can be heard on several different video game projects. Lee has worked with several different studios, with his most recent work being for several SCEE developed games.
Lorna Gallacher is a video assistant with only one known video game credit to her name. Lorna's work can be seen in the Sony Studio Cambridge developed '24: The Game'.
Lucy Graves is a Receptionist for SCE Studio Cambridge and part that studio's Support Team.
Marc Canham is a music producer and songwriter who is also the co-founder of his own music production company, Nimrod. Marc's work can be heard in several different video game products, primarily for European developers.
Mark Marcum works on the television show '24' and is also credited with being a consultant on '24: The Game'. Mark was consulted for the game's art direction department.
Martin Deacon is a graphics designer who's work can be seen in only a few video game projects. Martin has developed games primarily for European developers, and only for games on the PlayStation platforms.
Currently on the TV show 24, Mary Lynn contributed her voice as charachter Chloe O'Brian in 24: The Videogame
Matt Stoneham is a technical artist who has worked on six published video games so far.
Matthew James is a graphics artist with only a few video game projects to his name. Matthew's work can be seen in some European developed games primarily for, and published by, SCEE.
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