As a Gouken player, I rely pretty heavily of mix-ups and resets. In theory, a change in pace is pretty unexpected, so if you catch them mid air after something you would usually let land (knocking them out of the air etc) and then follow it up, they would be unprepared.
In practice, though, (or even against my fucking flat-mates >_<) it never seems to. Either they just hold back, or hit reversal; granted I'll mix up the high and low attacksand throw out a grab sometimes, but if your opponent just mashes SRK regardless of whats happening (maybe thats a little harsh, I'm assuming sometimes I have mash too) then it seems a little pointless.
Blocking after resetting seems the safest option, but its dull; rather than following up with something lethal and fairly...well, cool... you're left crouching expecting an uppercut.
I think this sounds a bit like I'm bitching, I guess I am a little, but (to sum up) if I haven't done a reset the whole round, and then I pull one off only to get headbutted/srk'd its irritating.
Any advice homies (stick a Glasgow accent on that and you'll have me to a tee).
On a side note, any other Gouken players? I need a fresh perspective (moving character helped for a while, Ken has improved my zoning).
Cheers
Edit: I'm watching a live stream of Kay0ss V Illiterate, and the Sakura player has tried to reset a handful of times, without a single one actually landing.
Street Fighter IV
Game » consists of 9 releases. Released Jul 18, 2008
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