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    Super Mario Land

    Game » consists of 4 releases. Released Apr 21, 1989

    Princess Daisy of Sarasaland has been kidnapped by the evil alien Tatanga and it's up to Mario to rescue her in this handheld platformer (and launch title) for the original Game Boy.

    mrjonathanamoore's Super Mario Land (Game Boy) review

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    Super Mario Bros. On the Go

    Sometimes a simple thing can make a purchase worth it. The NES was basically sold under the assumption that you wanted Super Mario Bros and would purchase the system to play the game, Super Mario Land wasn't quite the same assumption, but the game very much made it worth buying the game boy. It wasn't the reason you bought it, I feel like Tetris was already there for you at launch, but I feel like the reason a lot of us bought our first game boy's was because you could play Super Mario Bros. on the go. Tetris was cool, but Mario was on top of the world and the idea of being able to play Super Mario Bros. wherever you were, was an idea so ingenious it would have been hard NOT to sell millions of game boy's.

    Mario Land plays out a lot like the original Super Mario Bros. graphically, it's blocky and it's almost tech-demo'ish compared to later games on the game boy, it definitely sets itself up as a Mario game but like every game in the series at this point, it makes itself stand out in certain ways. For one, Miyamoto did not work on this game and it shows. The worlds in this game are unlike anything in any other Mario game thus far, just as surreal, but a different strand of surreal. The soundtrack is incredible and as catchy as any Mario game that came before it. The controls are a little more clutsy than its NES counterparts, but still leaps and bounds ahead of its competition in virtually every field.

    Mario Land was a lot of peoples introductions to the game boy and it's understandable. With a fantastic world, great graphics and addictive soundtrack, it was easily the standout of the launch titles for the game boy. It's a game boy classic.

    Other reviews for Super Mario Land (Game Boy)

      Solid State Game Review: Super Mario Land (NGB) 0

      Game Title: Super Mario LandRelease Date: 1989Developer: Nintendo (Gunpei Yokoi)Platform: Nintendo Game BoyGenre/Type: 2D Platform Game Rating: [III/V] While Super Mario Land has some good ideas and has some originality, it barely meets the standard for a platform (or a Mario) game and doesn’t necessarily break new ground with it… With Nintendo pushing the concept of a portable game system with interchangeable software, the Game Boy has been aching that can define it as a viable platform. This i...

      1 out of 2 found this review helpful.

      Good. But nothing special. 0

      Super Mario Land was a launch title for the Game Boy back in 1989, and it's the first Mario game to not have the involvement of Shigeru Miyamoto. It shows. Though Land is still a fun game, it's marred by slightly spotty controls and a host of other niggling problems that prevent it from achieving the brilliance of its big NES brothers.Land's plot is obvious and minimal. Kidnapped princess, go save her, yadda yadda yadda. Still, it's interesting to note the few ways the game diverges from Super M...

      0 out of 0 found this review helpful.

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