More art than game
This game is a pastiche of different ideas. There's the old-school pixel art style, the new-school lighting, the new-school chiptune rock opera soundtrack. There is a not particularly deep story that is nevertheless engaging although it doesn't take itself too seriously. There is an in-game Twitter clone that you monitor for hints, and you can post text from the game to the real Twitter if you wish. But it all ties together to give a coherent whole.
The gameplay is essentially a series of click-hunts, which given the originality of the rest of the game, is a little bit disappointing. Battles are won by clicking with the correct timing. No innovation here, but then again gameplay isn't really the point of the game. Perhaps calling it a game is not correct - it's really more of an interactive storybook that lasts a few hours, and seen in that light the click-hunts are forgivable. And the soundtrack (which you get in MP3 form when you buy the game on Steam) is itself worth the price of admission.
Particularly when you consider rival forms of entertainment available for the same money, this game is a worthy purchase. Two cups of fancy coffee? Part of a movie ticket? Depressingly few a la carte text messages? The choice is yours.