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Game » consists of 1 releases. Released Feb 28, 2006
Games often use iron sights to define precision shooting with non-scoped weapons.
Violence doesn't solve everything - in these games you have the option to arrest perpetrators instead of killing them outright. Often a bonus is attached to taking suspects in alive.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
The ability in a first person shooter to shoot bullets through walls and objects at enemies. This usually results in less damage and accuracy once the bullet passes through the wall/object, and may only work on certain materials or thicknesses.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
Games involving characters that round up local hoodlums for the good of the community.
Digital distribution method for PC games. Direct2Drive is maintained and owned by Gamefly Digital Inc.
Removing a weapon or item from another person/creature so you can make use of it. Useful for stealth based games.
A crosshair which becomes larger when the player shoots or moves which decreases accuracy, discourages shooting on the move and promotes firing in small bursts.
An Expansion brings new missions, modes & new story elements to a full product title. Expansions typically require a full version game to function, but there are also stand-alone packs as well.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
In many games that feature team-based competition, "Friendly Fire" is the ability shoot or somehow directly impair ones own teammates.
A style of play in multiplayer gaming with the purpose of annoying, irritating and angering other players.
Most modern shooting games add the realistic touch of rendering shots to the cranium instantly fatal. Glorious for the shooter, kind of a bummer to the shootee.
Hostages exist to be saved, guarded, and occasionally executed.
The possibility for a character to sustain a permanent or temporary injury, thus lowering his abilities.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
Leaning is a concept that allows a character to angle their body. Often used to look around corners. Primarily found in First Person Shooters.
Limb Targeting is the ability to target specific limbs on the body with the object being either to disable the limb or kill the target faster. It may also be referred to as the "Limb System" or "Localized Damage".
The presence of different kinds of ammunition that pose advantages depending on situational needs. They vary on a per-game basis, but popular types include incendiary and armor-piercing.
Games which allow players to interact with others over the internet.
The permanent existence of one's body after death.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
Games where the main character, or most/all of the playable cast, are or were members of traditional law enforcement.
A physics system used to procedurally generate body movement similar to rag dolls.
If reloading your weapon with a less-than-empty magazine causes ammo to be wasted, you're playing a game with realistic magazine management.
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