The Take No Prisoners wiki last edited by Vuud on 06/05/14 01:32PM View full history

Overview

The game was developed on the in-house Raven Software engine "Vampire" and was at the time one of the first games on the market to make full use of 3-D hardware acceleration and lighting effects. Take No Prisoners set the standard for the new type of top down view gameplay that used 2D sprites in a 3D environment. Another novelty that was not as common back in the day as it is now was the ability to drive vehicles found in the game world. Take No Prisoners had 30 levels and over 20 different weapons to be used as well as various multiplayer modes.

PC System Requirements

Windows 98/ME/2000/XP/Vista
600 mhz
245 MB RAM

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.