A revamped edition of Tatsunoko vs. Capcom: Cross Generation of Heroes with new characters, modes, and features. Designed with an international release in mind, all but one character from the original roster remains, as well as several fan-favorite new challengers.
After playing through the arcade mode enough times to unlock Frank and Zero i cranked up the difficulty level by one star to 5 out of 8 and dammit it is hard, don't expect it to be an easy transition.
I really have to try and master Baroque for this. I can beat the first couple of fights but eventually I get destroyed. I really want to see how the AI will shred me apart when i put it on max difficulty but i'm afraid...
the more stars the more difficult the game is suppose to be!!!! I think they planned it that way?!?! On the brighter note does this wii game have online play? If it doesn't it can't be worth $50.
" the more stars the more difficult the game is suppose to be!!!! I think they planned it that way?!?! On the brighter note does this wii game have online play? If it doesn't it can't be worth $50. "
But its much harder than SFIVs hardest difficulty.
" the more stars the more difficult the game is suppose to be!!!! I think they planned it that way?!?! On the brighter note does this wii game have online play? If it doesn't it can't be worth $50. "
But its much harder than SFIVs hardest difficulty. "
" the more stars the more difficult the game is suppose to be!!!! I think they planned it that way?!?! On the brighter note does this wii game have online play? If it doesn't it can't be worth $50. "
But its much harder than SFIVs hardest difficulty. "
" the more stars the more difficult the game is suppose to be!!!! I think they planned it that way?!?! On the brighter note does this wii game have online play? If it doesn't it can't be worth $50. "
But its much harder than SFIVs hardest difficulty. "
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