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Game » consists of 9 releases. Released November 2004
Jeet Kune Do is a martial arts ideology created by Bruce Lee. This ideology can be seen in video games, often by those who combine different martial arts.
"The gentle way", a martial art focused on grapples and throws.
This is a concept in fighting or other action games of attacking an enemy in order to keep the enemy in the air, unable to fight back. This is also a tactic in tower defense games of keeping the enemy on the battlefield longer by manipulating towers.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Mammals that have pouches and like to hop.
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
Also known as wushu, Kung Fu is a family of martial arts developed in China.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
Magnetic cards store a person's saved game data on arcade cabinets.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
A fighting game concept in which a player using a particular character can fight against either the CPU or another player using the same character.
Muay Thai is a form of martial arts that is the national sport in Thailand. Modern kickboxing is a derivative of Muay Thai designed specifically as a counter to it.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
An arcade system board by Namco based on PlayStation 2 hardware, used for a variety of arcade games throughout the 2000's.
A powerful punch, frequently capable of knocking the recipient off into the distance. Named after Naru Naruseqawa (Love Hina), who frequently uses it on Keitaro. It is also known as the "Megaton Punch", as seen in Disgaea and Pokémon.
Various games purposefully don't include blood when realistically there should be fountains of gore to avoid getting an adult rating and sell to a wider audience.
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
A Japanese term adopted by fight game enthusiasts, referring to the situation where one player is down (laying on the ground), or getting up from a laying position, and the standing player attempts to keep their advantage. Although the concept is generally associated with 3D fight games, it can also be seen in 2D ones (i.e. throwing a fireball which the opponent will get-up into).
Games which allow players to interact with others over the internet.
Games that have had an Original Soundtrack album released.
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
Pandas are black and white bears that live mainly in China and zoos. It is an endangered species.
Everyone that is born has parents. These games feature adults with children of their own.
Parrying is a specialized block mechanic, often with a tight input window, which prevents the player from taking damage. While some games allow this through a timed directional input towards the opponent, other games tie this to deliberate block inputs as a "Perfect Guard".
Sexual behaviour that deviates from the norms of society.
A piledriver is a professional wrestling move in which the wrestler grabs his opponent, turns him upside-down, and drives the opponent's head into whatever happens to be below.
The act of mimicking a dead body in order to fool an adversary.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
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