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    The Binding of Isaac

    Game » consists of 4 releases. Released Sep 28, 2011

    A twisted twin-stick shooter from one of the designers of Super Meat Boy. Players take control of Isaac, a young boy who delves deep into the dungeons of his basement as he is hunted by his deranged mother.

    syndrifter's The Binding of Isaac (PC) review

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    The Binding of Isaac

    Somehow I've managed to log 80 hours of game play into this game. This rogue-like dungeon crawler gives you control of Isaac and company as they make their way through the basement to fight Mom. Each completed run takes about an hour, faster if you're skilled and lucky, which isn't a terrible time sink.

    Graphically this game runs off flash and the style is unique bordering on grotesque as there is a lot of blood, urine, fecal, and other similarly horrifying images. Despite the gore, there is a lighthearted and innocent quality to it all that keeps bringing me back.

    Mechanically, the game is simple enough and straight forward. Although there is no gamepad support you can get around that with third-party software.

    I look forward the the revamped version that's coming out in a couple weeks.

    Other reviews for The Binding of Isaac (PC)

      It's Ugly But You'll Want to See It All 0

      The Binding of Isaac has at least three hooks: its unique gameplay, its procedural generation which encourages repeated playthroughs, and its very distinctive aesthetic with a sinister sense of humour. Altogether it makes an astonishing package, which everybody should give a go for the laughably low price that is being asked. It's not perfect, but it has serious staying power, and provides a memorable experience, making this small downloadable best-in-class. You take control of Isaac, a small bo...

      5 out of 5 found this review helpful.

      Disgusting isn't enough 0

      The Binding of Isaac is the latest game from Edmund McMillen (the mind behind Super Meat Boy). It’s a strange Zelda/Roguelike hybrid with a distinctive, cartoonishly gruesome visual style. The setup, in concept, is disturbing and something right up my alley, and could have very well been a disturbing pyshcological trip through the mind of an abused child. Then I learned the game had been made start to finish in 4 months. And that it was 5 dollars. And I realized what the hell a roguelike actuall...

      4 out of 5 found this review helpful.

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