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    The Elder Scrolls IV: Shivering Isles

    Game » consists of 6 releases. Released Mar 27, 2007

    Enter the Shivering Isles, the lands ruled by the Daedric Prince of Madness, Sheogorath. Battle your way through the twisted landscape, become the champion of Sheogorath, and help save the isles from the destructive Greymarch.

    sgthalka's Elder Scrolls IV: Shivering Isles, The (PC) review

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    A great expansion brings back Morrowind's magic

    As good as Oblivion was, it really took Shivering Isles for Bethesda to show off how truly great that world could be. As soon as you enter the realm and meet Sheogorath’s right-hand man, Haskill, you know you’re in for something special. While it never changes any core game mechanics, Shivering Isles is a tribute to great quest, character and world design that many detractors (myself included) felt Oblivion lacked.

    The whacked-out Daedric realm is begging to be explored and rewards wandering possibly better than any other Bethesda game besides Fallout 3. Each location -- whether it’s a town, dungeon, ruin, camp -- has a bit more vivid unique personality than Oblivion’s somewhat cut-and-paste approach to populating the world. You can tell the designers had a blast writing the game, as the standard conventions of fantasy RPG quests are thrown out the window and you dabble in a main quest and side-missions as good as the base game’s much-loved Dark Brotherhood questline.

    Game mechanics are identical to Oblivion, which is a little disappointing. Oblivion never really had a compelling leveling mechanic, with no new powers or abilities to dangle under your nose as you progress. Combat plays the same at level one as it does at level 20. It would have been tough to introduce significant mechanic changes in Shivering Isles, but at least several spells give you a way to mess around in the world after you play through the main quest. 

    You can easily spend 20-30 hours exploring the Shivering Isles, which feels like a godsend in our current age of 10-minute DLC add-ons.    

    Other reviews for Elder Scrolls IV: Shivering Isles, The (PC)

      Shivering Isles 0

      A strange voice radiates from the shining portal, beckoning an adventurer to become "his" champion. You follow the voice through the gateway and find yourself in a small square room with a chair on either side of a stone table. In the furthest chair sits a mysterious bald man asking for you to "be civilized" and to take a seat. You do as he says and he introduces himself as Haskill, servant of the Daedric Lord Sheogorath, known as the Prince of Madness and ruler of a divided realm.The Elder Scro...

      0 out of 0 found this review helpful.

      The Elder Scrolls IV: Shivering Isles 0

      Last year I called Oblivion my favorite game of 2006, and that opinion sticks. Good points can be made about the generic fantasy setting, reduced depth compared to Morrowind, and some promises less than completely fulfilled, like the new AI which had some silly problems. But I still enjoyed the hell out of it for a long time, and continued to do so long after I wrote that. Pretty recently I added a whole bunch of content, including most of the add-ons, the enjoyable Knights of the Nine quest lin...

      0 out of 0 found this review helpful.

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