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    The Elder Scrolls V: Skyrim

    Game » consists of 30 releases. Released Nov 11, 2011

    The fifth installment in Bethesda's Elder Scrolls franchise is set in the eponymous province of Skyrim, where the ancient threat of dragons, led by the sinister Alduin, is rising again to threaten all mortal races. Only the player, as the prophesied hero the Dovahkiin, can save the world from destruction.

    What kind of perks would you like to see in Skyrim?

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    TheChaos

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    #1  Edited By TheChaos

    Personally I think a Multi-Arrow Shot perk for bows, working kind of like the Deadeye mode in Red Dead Revolver would be fantastic.

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    Aronman789

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    #2  Edited By Aronman789

    A sort of blood frenzy mode where everything, except you, slows down and the screen turns red.

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    LordXavierBritish

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    #3  Edited By LordXavierBritish

    I wanna fuck a dragon.

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    Aronman789

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    #4  Edited By Aronman789
    @LordXavierBritish said:
    " i wanna fuck a dragon. "
    I think you'll have to look around the Nexus for that, shouldn't be too long of a wait, I say the first 3 days.
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    animateria

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    #5  Edited By animateria
    @LordXavierBritish said:
    " i wanna fuck a dragon. "
      
    Immediately reminded me of this.
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    Jimbo

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    #6  Edited By Jimbo

    A company horse and flexible questing hours.

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    Twitchey

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    #7  Edited By Twitchey

    A version of the Bloody Mess perk from Fallout. It was my favorite.

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    ReyGitano

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    #8  Edited By ReyGitano

    Perks have no place in my Elder Scrolls outside of leveling up skills.

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    TheChaos

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    #9  Edited By TheChaos
    @SlashseveN303 said:
    " Perks have no place in my Elder Scrolls outside of leveling up skills. "
    Too bad Skyrim has perks.
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    ReyGitano

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    #10  Edited By ReyGitano
    @TheChaos said:
    " @SlashseveN303 said:
    " Perks have no place in my Elder Scrolls outside of leveling up skills. "
    Too bad Skyrim has perks. "
    There shall be mods to remove perks. No place.
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    WoodenPlatypus

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    #11  Edited By WoodenPlatypus
    @Aronman789 said:
    "A sort of blood frenzy mode where everything, except you, slows down and the screen turns red. "

    Kind of like on Beuwolf?
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    PieGuy

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    #12  Edited By PieGuy

    I hope the perks are just like the ability to zoom in with a bow and arrow or different sword fighting moves.
    If they have bloodymess, lucky stranger (or any perks that resemble fallout 3) I will be sorely disappointed. No doubt I'll play it until my console blows up.

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    Subjugation

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    #13  Edited By Subjugation

    Horse armor. Oh wait ...

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    SlightConfuse

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    #14  Edited By SlightConfuse

    Bloody mess

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    Getz

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    #15  Edited By Getz

    something like invisibility while standing still and taking no actions for Stealth, knockdowns and paralyzing for bows (like in Oblivion) or other crippling effects with weapons

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    Zabant

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    #16  Edited By Zabant

    I'm waiting on a joke perk that allows you to buy horse armor for free from vendors. 

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    FreakAche

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    #17  Edited By FreakAche

    A perk that somehow replaces the game's inevitable awful combat with dice rolls.

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    landon

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    #18  Edited By landon
    @SlashseveN303 said:
    " @TheChaos said:
    " @SlashseveN303 said:
    " Perks have no place in my Elder Scrolls outside of leveling up skills. "
    Too bad Skyrim has perks. "
    There shall be mods to remove perks. No place. "
    What is a perk anyway? It's a skill your character learns to do over a certain amount of time. Same as leveling up your skills. It's called progression of your character, he(or she) is learning new things. That's why in Fallout you couldn't just pick any perk you wanted, you needed a certain amount of skill to learn how to do it.

    Saying you don't want perks is saying you don't want Elder Scrolls to evolve as a game. You don't want them to try new things. You're saying you want the gameplay to be the exact same on every playthrough. You're saying you want a worse game.

    I'm not saying you should play the game how I will play it, I'm just saying give it a try and maybe you'll find it's more fun.
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    galiant

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    #19  Edited By galiant

    I'm glad they will have perks. I hope they have perks that even behave a bit more like traits in Fallout, where you get a bonus in one area but it impedes you in another. Leveling in Oblivion was boring. I'm just hoping they'll eventually come around to implementing the Elder Scrolls version of VATS, too! That'd let me focus on the things I find fun in these sort of games, which are story, character interaction and exploration. Combat has never been fun. 

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    ToxikPandaKoi

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    #20  Edited By ToxikPandaKoi

    i don't really know. but i really like the idea of weapon ability perks. i think it would be really cool if when you leveled up a specific skill you got perks along the way just for that skill, but i'm pretty sure that's not how it works?

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    beforet

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    #21  Edited By beforet

    One that halves the sun damage taken as a vampire.

    Assuming there will be vampires. Which there will be. Because.

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    TheChaos

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    #22  Edited By TheChaos
    @Beforet said:
    " One that halves the sun damage taken as a vampire.Assuming there will be vampires. Which there will be. Because. "
    Only the vampires of Cyrodiil can withstand daylight. Can't wait to see what unique trait the vampires of Skyrim have.
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    MrKlorox

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    #23  Edited By MrKlorox

    Perks? None! This isn't Fallout.

    Blessings/curses and passive abilities, on the other hand, are fine. Fallout 3 and Call of Duty have ruined the sanctity of my precious perks.

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    Rongaryen

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    #24  Edited By Rongaryen

    I don't know what the big deal is about people not wanting perks.  Oblivion had them, they were just tied to skill levels like the "zoom in with the bow" perk or the "Heavy armor you're wearing weighs nothing" perk instead of buying them on a level up screen.  They were perks; just not called that.

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    hatking

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    #25  Edited By hatking

    I'm so happy they've brought this to the Elder Scrolls.  The perks were by far the thing I looked forward to most as I played Fallout New Vegas.  I just hope they're creative with the perks; make them useful, but keeping them universe appropriate.
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    MrKlorox

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    #26  Edited By MrKlorox
    @Rongaryen said:
    " I don't know what the big deal is about people not wanting perks.  Oblivion had them, they were just tied to skill levels like the "zoom in with the bow" perk or the "Heavy armor you're wearing weighs nothing" perk instead of buying them on a level up screen.  They were perks; just not called that. "
    Exactly. Calling them perks is the problem. It implies choosing skills at specific times instead of developing them throughout play. Putting those on a level up screen takes all the immersion out of it.

    Using the word as the terminology is lame because it's never been that way in any of the other games in the series. It's super out of place.
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    bioblood22

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    #27  Edited By bioblood22

    Um a never die perk or a own a dragon perk....no but really an immortality perk. 

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    Doctorchimp

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    #28  Edited By Doctorchimp

    Dual Wielding 2-handed weapons would be sick. Or at least have it so you can have your right hand have a greatsword and a longsword in your left.
     
    I also hope if you hold down both attack buttons you can block while you dual wield.

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    deactivated-5a46aa62043d1

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    A perk that gives you a pack rat from Morrowind, or the Skyrim equivalent.  
     
    Or a perk that lets you use mammoths as mounts.  

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    lmenzol

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    #30  Edited By lmenzol
    @SlashseveN303: @SlashseveN303 said:
    Perks have no place in my Elder Scrolls outside of leveling up skills.
    this
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    mcwingstar

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    #31  Edited By mcwingstar

    One titled "Shield Tobogganary" for fast mountain decent.

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