The game's plot involves Gage Blackwood, Agent 5 of the TSA (Temporal Security Agency) traveling through time and space to various legendary cities across the globe, following a rogue agent. As the game progresses, Gage finds out that perhaps there is something that the rogue TSA agent is trying to show him, and a grave conspiracy unfolds.
The Journeyman Project 3 is a point-and-click adventure in the same mold as the previous two games in the series. Arthur, your in-suit AI from the The Journeyman Project 2: Buried in Time, returns to provide comic relief, color commentary, and historical background.
Gage's suit now includes a "chameleon" function, which allows him to record and mimic the appearance of people he meets on his time traveling excursions. This gives the player the ability to interact and speak with NPCs without creating a game-ending temporal distortion, a first for the series.
The first release by Red Orb Entertainment at the end of January 1998 was on four Windows/Mac hybrid CD-ROMs. In May 1998, a Mac DVD-ROM version was bundled with Apple PowerBooks, using the same resolution files as the CD-ROMs, but on a single DVD disc. In September 1998, an "enhanced" WIndows DVD-ROM was released with video remastered at twice the resolution of the original CD-ROM version.
In Fall 2009, the Presto Studios released an tenth anniversary edition of the game for Mac OS X which featured the remastered video and audio from the enhanced WIndows version. However, it contains PowerPC code and does not run on Intel Macs running Mac OS X 10.7 or later.
In 2012, GOG.com released a digital download version of the game with the higher resolution enhanced video of the DVD-ROM and an updated app that is compatible with Windows XP, Vista, and 7.
While the game made a lot of headway for the series garnering the best reviews of the trilogy, a fourth game in the series never made it past the conceptual phase. Tentatively titled "Resurrection", most of the conceptual artwork, plot and settings had already been laid out. Unfortunately for fans of the game series, the great first person adventure engine that Presto Studios had developed over the years, was next used for Myst III: Exile. The reason for this being that Broderbund, the parent company of Presto's publisher for the series, was acquired by Mattel shortly after Legacy of Time was released. They wished to use their newly acquired publishing rights to Cyan Worlds' Myst series, due to the much larger audience and greater profit potential.
Tommy Yune, creative director of the series, stated that all materials relating to the conceptual stages were not destroyed when Presto Studios shut down in 2002 shortly after the release of Whacked!, an Xbox game.
Red Orb Entertainment released a soundtrack album in 1998, composed and produced by Jamey Scott.
|No.||Track Title||Length (55:14)|
|2.||Prelude to Discovery||1:48|
|5.||The Death of Sinclair||1:17|
|6.||Temporal Rip / The Chameleon Suit||2:56|
|8.||El Dorado Destroyed||2:06|
|10.||A Reunion Of Rivals||3:04|
|13.||The First Artifact||2:40|
|17.||The Final Artifact||1:20|
|21.||Arthur's Theme (bonus track)||1:07|
An expanded soundtrack album with additional music was released in 2015.
|No.||Track Title||Length (60:49)|
|2.||Prelude to Discovery||1:49|
|4.||The Year 2329 (new track)||1:40|
|6.||The Death of Sinclair||1:17|
|7.||Temporal Rip / The Chameleon Suit||2:57|
|8.||Daughton's Lab (new track)||0:49|
|9.||Jump to Atlantis (new track)||0:10|
|11.||Jump to El Dorado (new track)||0:10|
|12.||El Dorado Destroyed||2:08|
|13.||Jump to Shangri-La (new track)||0:10|
|15.||A Reunion of Rivals||3:04|
|17.||Return to Atlantis (new track)||0:10|
|19.||The First Artifact||2:40|
|20.||Return to Shangri-La (new track)||0:12|
|23.||Return to El Dorado (new track)||0:11|
|25.||Vision of Destruction (new track)||0:47|
|26.||The Final Artifact||1:21|
|27.||Unlocking the Legacy (new track)||1:16|
|31.||Arthur's Theme (bonus track)||1:07|