If you're going to remake KOF 2002, then give a name that indicates that, please.
It's the same game. It's KOF 2002.
There are a few differences, but if you played KOF 2002, you know what this is.
Before picking characters, you can choose between different kinds of gimmicks for your super meter. There are also new stages, new soundtracks, and some characters are now hidden. The final boss is a young Geese Howard, for some reason. His AI is excessively spammy, and his attacks are overpowered.
It's KOF 2002 with a different coat of paint. There's not much more to say. It's the same thing.
You can look up the soundtrack and gameplay videos to see what's new, and honestly, it's not a bad game. It just happens to be too much of the same thing.
The console version doesn't add much to it. There's singles modes, team modes, practice, a survival mode, and a gallery. Meh. The stages can be changed from the 3D console stages to the 2D arcade stages, which is nice if you're playing this on an emulator that doesn't cooperate with some of the 3D stages. Not that I'm doing that, of course, haha, I'm playing a 100% legal copy of this game.
You can also edit the colors of two palettes from each character, so that's a plus for me and a dozen of other people. That's all there is to say about Neowave, it's a clearly rushed project. There's no win quotes, and even the intro to this game feels thrown together on Microsoft Powerpoint. Take it or leave it.