Reviewed on
Dec. 8, 2009
Pandemic brings some pulpy flavor to this open-world WWII game, but its stylish charm doesn't quite overcome the rough edges or the sense that its best tricks are borrowed from other, better games.
Read Ryan Davis's full reviewThe Saboteur is a stealth action, free-roaming sandbox game that takes place in Nazi-occupied Paris during World War II. Drive the Nazis out of Paris through whatever means necessary as Irish mechanic-turned-race-car-driver-turned-soldier-of-fortune Sean Devlin.
The Saboteur is a third person sandbox game set in the lively streets and rooftops of 1940s Paris, at the height of the Nazi occupation. You play as Sean Devlin: drinker, driver, and womanizer. After seeking revenge for being cheated from a win, Sean finds himself looking for revenge for much more than just a race result. He encounters a rival racer, Kurt Dierker, who happens to also be a proud Nazi. Dierker kills Sean's best friend, leaving revenge a hot topic on Sean's mind.
The sandbox aspect of The Saboteur can be approached in a variety of ways. You can climb up buildings and use stealth to complete objectives, and travel more quietly through the occupied city, or you can go guns blazing into the fight. Regardless of choice, The Saboteur aims to allow players to fight exactly how they want to. Much of the gameplay is based around Sean's attempts to find, and eliminate, Dierker. This means helping the French Resistance, in the hope of finding answers, and also to push the threat of fascism out of the city of Paris.
Fighting against something as powerful as Nazism and the mechanized blitzkrieg is possible in only one way: sabotage. As Devlin, you must sabotage valuable assets to the German war machine to strike a blow in the face of adversity. Sabotaging enemy items is a key part of The Saboteur, and examples of this include planting bombs on railway bridges, bombing fuel depots, and ambushing soldiers, amongst other subversive acts. In a drive to make sabotage a key element of the game, Pandemic added a unique feature called the 'Will to Fight' system. In areas where the Nazis have full control, the game is in black and white. The only relief to this monotone world is the occasional flash of red that signifies something of value to the enemy. For example: the fuel tank on a hostile enemy vehicle would be red. However, as you continue to strike blows against the threat of fascism, the color of that area of the city slowly returns. The idea behind this is that the Nazis sucked all the vibrancy and life from areas under their oppression. When the color in an area returns, it shows the French citizens are more willing to fight. While areas that are colorful are liberated from the fascist regime, this does not remove all enemy presence. It will, however, make the citizens more willing to rise against the invaders. It also includes benefits in the form of French Resistance rebels that are prepared to slow the Nazis to help Sean escape them. Harassment in the liberated locations are much less frequent, and citizens will occasionally get into fist-fights against the German soldiers.
Considering that Sean is an avid car lover, there are many different vehicles in the game that can be stolen and added to Sean's personal collection. Vehicles in the game are not licensed, but they are authentic to the era. In addition to vehicles, there are some different weapons that can be purchased from the Black Market dealers around the city. These dealers can sell you ammo for your weapons, and - if you can afford it - imported weapons, as well. Weapons in the game are reasonably accurate, and include the staples of any WWII game, such as the MP40 and the Kar 98k. The importable weapons include the Thompson and Sten. Weapons and other such goods are purchased through a currency known as 'contraband'. Contraband is earned by causing damage to the Nazi war machine. For example, bombing a sniper tower or putting that freight train in the ocean will earn contraband.
Initially the Nazis you'll encounter are standard fighting soldiers. However, as you anger the aryan invaders, they will send more and more dangerous pursuers after you. These include Zeppelin airships, bombers, the Gestapo, and the fictional Terror Squad. The Zeppelins hover in the air, pelting Sean with extreme firepower. They can be destroyed with anti-aircraft weapons that are frequently mounted on rooftops. Destroying a Zeppelin results in a huge reward of contraband, and a spectacular scene, where it hovers in the air a bit after igniting. Bombers are just that - planes which swoop low over you, and drop bombs. These planes move quickly, but can be taken down as well. The Gestapo have unique vehicles which have a mounted machine gun running along the side. Their cars are also heavier, with more armor, and higher performance. The Terror Squad are fictional super-soldiers who use unique weapons. These weapons also take liberty with history and include an SMG that is more akin to an LMG and an automatic shotgun.
As you play through the game, you will find different ‘ Perks’ to upgrade Sean’s abilities. There are three levels to each perk: Bronze, Silver, and Gold. Unlocking the Bronze perk involves nothing more than a simple task, and the tasks grow harder for better perks. The game frequently challenges players to complete different objectives in order to unlock rewards. For example, by destroying four train bridges, Sean can plant explosives without any suspicion. Some of these perk requests make players complete extremely challenging goals; for example: killing 10 Nazis with explosives in less than 10 seconds or gathering up every civilian, race, and Nazi vehicle in the game.
The Saboteur features stealth options, in addition to the standard run and gun choice. If you kill an enemy soldier in hand to hand combat, you can steal their uniform and assume the identity of a Nazi soldier. Doing this means you can enter restricted areas. However, if you get too close to another Nazi, you can be identified as an impostor. The most difficult of these soldiers to avoid are the Gestapo agents, as they can blow covers extremely quickly.
The game begins with Sean and the rest of his racing team loading their racing car onto a truck, and then traveling across the border from France into the German village of Saarbrucken, to partake in the 1940 Saarbrucken Grand Prix. Once the group arrive, they store the truck away and head to a local hotel. At this hotel, the group meet the favorites to win the race: Team Doppelsieg. Doppelsieg are a German team, and are almost forced to win to prove the 'superiority' of the 'aryan' race. Their driver is Kurt Dierker. Initially Dierker makes a sexual remark at Veronique, who manages Sean's group finances. Sean turns around and punches the rival before a fight with the Doppelsieg workers breaks out.
The fight escalates until the group are outdoors, brawling outside the hotel. This fight is broken when Skylar St. Claire stops to watch. Sean and Jules jump into her car, and proceed to speed off with her in the middle. Skylar seems relaxed about the fact they are driving off in her car, considering the fact that they would have been killed otherwise. After losing their Nazi pursuers, Sean and Jules return to the hotel, where they are informed that Veronique has left the area to return to France, where she will wait on the team to return.
The next day dawns, and it is time to put Dierker in his place. To start with, the race goes in Doppelsieg's favor, and they take an early lead. Sean catches up on them, and passes Dierker on the final corner. As he does so, Dierker cheats by pulling out a Luger pistol and shooting out the tire on Sean's car. The car spins out on the final straight, and Sean winds up coming last overall in the race. Understandably, he is furious, and intends to deal with Dierker. The team leader, Vittore restrains Sean and tells him it is not worthwhile to get mixed up in something that is so large. Sean reluctantly backs down, but Jules convinces him to seek revenge on Dierker. The two follow the Doppelsieg driver into the facility on the outskirts of the village of Saarbrucken. Between the two men, they manage to push the racing car off the cliff into the ocean. However, they are captured and interrogated by Kurt himself.
During this interrogation, Dierker announces to the men that he is able to serve his Reich in more valuable ways than merely driving quickly. He reveals that he is a Nazi, and a member of the SS as well. Initially he believes that Sean is a spy sent by the British. Sean denies this profusely, and then Kurt threatens him. Either he admits to being a spy, or Jules dies. Jules and Sean both deny that either of the men are spies, and Kurt retaliates by firing his entire magazine into Jules, killing him.
After this, you manage to escape from the Doppelsieg facility. Sean happens to be traveling the same route that the Nazis are on their way to invading France, and he manages to speed through all the invaders and reach France. At this stage, the farmhouse that the family reside in is being torched by the Germans. Sean stops them being killed and rescues them from the blaze. However, when he reveals that Jules died, Veronique grows hysterical. Sean then vows to kill Dierker.
After this, the game cuts to three months after the ill-fated race. Sean is drinking in a bar, when he is contacted by a man named Luc. Luc is a member of the resistance, and he wants Sean’s assistance in fighting the Nazis. At first Sean treats him with hostility. However, after Luc says that the Nazis are all around him, and they will continue to be unstoppable until people rise against them, Sean reluctantly accepts the offer. Luc directs Sean to follow him out of the building and get in his car. In the car, Luc tells him his plans to bomb a German fuel depot. However, he needs Sean’s expertise and skills with explosive weaponry to succeed. The mission goes ahead, and is a success. Sean is thanked by Luc and is told that he will be in contact again. At this stage, Sean can freely to explore Paris.
Missions in The Saboteur are structured in a manner similar to that of Grand Theft Auto. As Sean completes missions, he will meet more contacts, and these contacts will request you to fulfill objectives for them as well. After completing some of these missions you will eventually move on to story critical missions. After working with the Resistance for some time, the German soldiers attack the warehouse being used as a base of operations. When Sean arrives, he is ambushed and drugged by special agents. However, these agents are not German. They are working for the British, and Skylar is one of their operatives. Initially Sean dislikes her for capturing him, but he begins to be more relaxed about this fact when he realizes with the British there to help, he could inflict major damage to the Third Reich.
After some time, Skylar gets in contact with Sean and instructs him to meet her in the French countryside. She wants him to bomb a freight train from the Germans that will be supplying vital armaments to the Nazi forces. To do this, Sean has to plant explosives at weak points in the structure of the bridge.
Skylar then orders Sean to help destroy a Zeppelin airship before it leaves France. However, when Sean arrives it is already preparing to take off. This means breaking onto the Zeppelin, destroying it, and then escaping it. As the ship detonates, you leap into the ocean below. This ocean happens to be near a German harbor, and the Kriegsmarine investigate.
Before too long, you are forced into hiding in the Paris catacombs. Unfortunately, the leader of the Black Market dealers made an agreement that he would be spared if he sold out your position to the German military. The Germans are hell-bent on killing any resistance, and send in their Terror Squad, which are the elite soldiers of the game. These men are armed with special weapons, such as the Terror Squad MP60. In these catacombs, Luc is trapped under a collapsing piece of rock, where he demands that his fellow rebels kill him, as he feels the Germans would interrogate him, and he would give up information. Sean hesitates to kill him, and Veronique fires a single round from her rifle into Luc’s head. Veronique was Luc’s protégé, and she killed him, despite the fact she was a good friend to him. She feels that his death is a tragedy, but the death of them all would be more of a tragedy. She says Luc would have felt the same way.
After completing the majority of story missions, you are contacted. The 1940 Paris Grand Prix is starting. Dierker will be racing in the event, and Vittore has a plan. However, his plan means that he will be killed: he plans to wire his car with explosives, and rather than overtake Dierker, he aims to detonate himself beside his enemy. Sean tells him that he will enter the race, but that the only person who will be dying is Kurt. This race means having to drive a sports car neatly through the streets of Paris without setting off the bomb. After completing this race, Sean puts the car into its highest gear, aims it directly at Dierker as he celebrates victory, and leaps from it. While the car explodes, and destroys the pride of Team Doppelsieg, it does not kill the target. This event terrifies Kurt, and he begins to lose his mind. The Nazis retaliate and fight hard against the resistance, covering all of Paris in black-and-white once more.
The final mission of the game involves heading to the Eiffel Tower, where Kurt is making his stand. Upon arrival, you discover that Dierker has completely gone insane and turned on his own men, slaughtering them for imaginary insubordination. He stands at the top of the tower, where he executes a helpless Nazi just as Devlin arrives. Dierker soon realizes he used his last bullet to murder his own man, and finds himself helpless before Sean. He asks, ‘Are we to die here, Irishman?’, to which Sean replies ‘No. You will. I won’t,’ before pulling the trigger. Dierker's lifeless body falls from the tower, and as it hits the ground, the symbolic gesture of killing the German commander restores colour to the entire city. Veronique finds Sean as he descends the tower, asking him if it is finally over. However, Sean is aware that while his personal revenge has been fulfilled, the Germans still control most of France and pose a threat to the entire world. Setting the game up for a sequel, he replies
"No. We're just getting started."
All the collectible cars in the game. Sean obtains cars either by stealing them, car-jacking or by rewards.
| Name | Class | Description | R/P | T.S. | Acc. | S/B |
|---|---|---|---|---|---|---|
| Birgitte | Civilian | "I heard this car’s designer named the ride after his wife. I can only assume she weighed half a ton and belched smoke out her rear end." - Sean Devlin | 20 | 81 | 5 | 4 |
| Civilian | "She takes a while to get up to speed, but once she's moving, it takes a lot to stop her. A good choice when stopping' at checkpoints isn't part of the plan." - Sean Devlin | 20 | 84 | 4 | 5 | |
| Civilian | "Average in every respect. She's reliable but she wont turn any heads." - Sean Devlin | 20 | 67 | 5 | 4 | |
| Civilian | "Barely beats walking" - Sean Devlin | 20 | 64 | 4 | 4 | |
| Civilian | Some older cars are worth taking home and fixin' up. Then there's this." - Sean Devlin | 20 | 85 | 7 | 4 | |
| Civilian | Hotter than you might expect. She's got the heart of a racer in the body of a street car" - Sean Devlin | 20 | 85 | 7 | 4 | |
| Civlian | "Not a bad choice if you're planning to pop down to market and pick up some groceries. If you're lookin' for a getaway car, look elsewhere." - Sean Devlin | 20 | 61 | 3 | 3 | |
| Civilian | "A posh ride for posh wankers with more money than sense." - Sean Devlin | 20 | 66 | 4 | 3 | |
| Civilian | "Combines speed and sophisticated sense of style. Perfect for a lady's man on the go." - Sean Devlin | 50 | 111 | 7 | 3 | |
| Civilian | "Speed, grace, and luxury. She's got it all, if you can afford the mile-high price. 'Course, you could always steal one." - Sean Devlin | 20 | 93 | 8 | 3 | |
| Civilian | "Bishop drives around in the back o' one these, slurpin' caviar and champagne. rumor has it that the design was handcrafted by Gütmann himself." - Sean Devlin | 20 | 87 | 6 | 7 | |
| Civilian | "The sort of lass you'd expect to find at the Belle - Expensive, frilly and big around the curves." - Sean Devlin | 20 | 92 | 6 | 6 | |
| Civilian | "Big and fast. A good choice for running down krauts in the crosswalk." - Sean Devlin | 20 | 114 | 5 | 5 | |
| Civilian | "Anybody driving one o' these should expect a citation for littering the highway" - Sean Devlin | 5 | 82 | 7 | 3 | |
| Civilian | "I'm fairly sure my grandmother drives this car to church on Sunday mornings. Nuff said." - Sean Devlin | 20 | 85 | 7 | 3 | |
| Civilian | "I'll buy one of these just as soon as I'm married with two kids. In the mean time, Ill steer clear." - Sean Devlin | 20 | 94 | 7 | 3 | |
| Civilian | "If I wanted to work on a farm, I never would have left Ireland."- Sean Devlin | 5 | 54 | 3 | 4 | |
| Civilian | "Plant a few sticks o' dynamite under the dashboard and you've got yourself an ideal vehicle for makin' 'special deliveries' " - Sean Devlin | 20 | 85 | 5 | 4 |
*. R/P= Repair price, T.S.= Top Speed, Acc.= Acceleration, S/B= Strength and Body
Vehicles that are captured from the nazis
| Name | Class | Description | R/P | T.S. | Acc. | S/B |
|---|---|---|---|---|---|---|
| Military | "Slow as shite but comes conveniently packed with a machinegun on the rear. Not great if you are trying to escape but at least its got some options in a pinch." - Sean Devlin | 20 | 82 | 5 | 6 | |
| Military | "These Gestapo patrol cars have muscle, wieght, and firepower, an essential addition to any car collection." - Sean Devlin | 20 | 88 | 9 | 4 | |
| Military | "The first choice of Nazi street patrols and an all too common sight in my rear view mirror. The MG42 gives this hound a bite to go with its bark." - Sean Devlin | 20 | 89 | 10 | 1 | |
| Military | "Standard kraut transport. Usually carries an infantry squad in back. can take a beating." - Sean Devlin | 10 | 90 | 5 | 6 | |
| Military | "Think of it as a gigantic bomb on wheel. has lots of nasty uses, most of them involving giant balls of fire. Don't try runnin' from the krauts in this deathtrap." - Sean Devlin | 10 | 90 | 5 | 6 | |
| Military | "This Gestapo pursuit beast is even meaner than the bastards driving her. A reinforces chassis and linked machineguns make her the toughest bitch on the block." - Sean Devlin | 50 | 115 | 6 | 6 | |
| Military | "One of the few Nazi vehicles that the jackboots haven't strapped a cannon. More of a collectors item than a practical addition." - Sean Devlin | 20 | 76 | 5 | 3 | |
| Military | "Leave it to the krauts to design a limousine for a warzone." - Sean Devlin | 20 | 71 | 5 | 5 | |
| Military | "The champagne cooler is a nice touch, but the bulletproof glass is what really sets this one apart from your typical luxury car." - Sean Devlin | 50 | 79 | 5 | 5/BP | |
| Military | "And of course, the convertible model. Perfect for victory parades through the capitol cities of conquered nation." - Sean Devlin | 20 | 84 | 5 | 5 | |
| Military | "The car of choice for Nazi in France. Seats four jackboots comfortably, or one saboteur trying to look inconspicuous." - Sean Devlin | 10 | 86 | 9 | 4 | |
| Military | "The Nazi bikes are quick and small enough to slip down an alleyway. Just don't run into anything." - Sean Devlin | 10 | 99 | 9 | 1 |
*. R/P= Repair price, T.S.= Top Speed, Acc.= Acceleration, S/B= Strength and Body
Tanks and APCs can be found around Paris unattended. If Sean get the perk "Wheelman" he can store tanks and APCs in the garages. The Wheelman perk you have to collect all cars in the game or just buy at weapons dealer
| Name | Class | Description | R/P | T.S. | Acc. | S/B |
|---|---|---|---|---|---|---|
| Tank/APC | "The ugly little bugger is a common sight on the streets of paris. Don't be fooled by her looks, this baby can cause some serious mayhem in the wrong hands." - Sean Devlin | 50 | 62 | 4 | 7 BP | |
| Tank/APC | "The stuff of nightmares—a Nazi tank fitted with multiple flamethrowers. If ya see one comin’ at ya, run the other way." - Sean Devlin | 50 | 32 | 2 | 7 BP | |
| Tank/APC | "A few of these old French tanks survived the invasion. If you can find one, drive it to a museum." - Sean Devlin | 50 | 30 | 2 | 6 BP | |
| Tank/APC | "The party wagon of the Third Reich, winging the good-time boys around for a go. Fits about six, a gunner, and lots of space for a tossed grenade if you’ve got thearm for it." - Sean Devlin | 20 | 55 | 3 | 7 BP | |
| Tank/APC | "Medium tank. These are the beasts that conquered most of Europe." - Sean Devlin | 75 | 34 | 2 | 8 BP | |
| Tank/APC | "Superheavy tank. Rumor has it, this monster is some kind of experimental prototype." - Sean Devlin | 100 | 40 | 3 | 10 BP |
*. R/P= Repair price, T.S.= Top Speed, Acc.= Acceleration, S/B= Strength and Body
Race cars can be stolen or acquired through completing per challenges. The racing perks Lead Foot, Speed Demon and Godspeed, they all give you a race care in the garage.
| Name | Class | Description | R/P | T.S. | Acc. | S/B |
|---|---|---|---|---|---|---|
| Racing | "A top speed that rivals the Aurora, matched with smooth cornering, has earned this car the nickname “The Flying Eagle.” - Sean Devlin | 50 | 101 | 9 | 2 | |
| Racing | "The pride and joy of Morini Autos, the car that rightfully won the Saarbrücken Grand Prix. We're making the next one with bulletproof tires." - Sean Devlin | 75 | 121 | 10 | 2 | |
| Racing | "Reminds me of a hot little Italian bird I once knew. Just the thing for a ride in the countryside." - Sean Devlin | 50 | 96 | 10 | 2 | |
| Racing | "To hear Vittore tell it, he drew up this design years ago and had it stolen from him. Right, and I prototyped the aeroplane." - Sean Devlin | 50 | 115 | 10 | 2 | |
| Racing | "The poor man's score points for classic styling, but she's not got the muscle to keep up with top shelf race cars." - Sean Devlin | 50 | 91 | 9 | 2 | |
| Racing | "Skylar's car is a lot like her original owner. Great body. Fairly reliable..." - Sean Devlin | 75 | 118 | 8 | 3 | |
| Racing | "The latest Doppelsieg prototype. Somewhere between a race car and a rocketship." - Sean Devlin | 75 | 111 | 9 | 2 | |
| Racing | "Dierker's Car. Not a bad ride if you're a bloody cheating shite." - Sean Devlin | 100 | 111 | 10 | 2 | |
| Racing | "Fast on the straightaway, but handles like a kayak. Made famous by winning races all over Europe in the 1920's." - Sean Devlin |
*. R/P= Repair price, T.S.= Top Speed, Acc.= Acceleration, S/B= Strength and Body
Weapons are used through the whole game, even that you technically can use your fists to win missions. Here follows a list of the different weapons you can obtain. Some weapons wont be available without finishing some challenge perks to lock them up at the Black Market weapon dealers and smugglers. Other weapons will not be available until you progress in the game and finishing some story missions.
You cant buy weapons until you have finish the "The Black Market". This mission is obtainable in Act 1. It is the third mission.
This are the pistols you can use through the game. There is a total of 5 different pistols available.
| Name and image | Black Market Information | DAM. | RAN. | ROF | ACC. | Item Price | Ammo price |
|---|---|---|---|---|---|---|---|
| "One round from this Yankee cannon'll turn a Kraut's insides into shepard pie. Just watch your ammo, cause' she's a bitch to reload." - Sean Devlin Unlocked by Completing “War on Terror” Perk | 9 | 7 | 5 | 7 | Free | 10 | |
| "Signature weapon of the English assassin. Perfect for a silent headshot on a snoozing Kraut sentry." - Sean Devlin | 5 | 3 | 4 | 5 | 500 | 20 | |
| "Light and compact, the Kruger is an excellent accessory for any German disguise.She doesn't pack much punch, so make sure you aim for the head." - Sean Devlin | 4 | 6 | 4 | 5 | Free | 10 | |
"The big dog of German pistols- bark as loud as hell and bite to match. Unlike the Kruger pistol there's no need to go for the headshot." - Sean Devlin Unlocked at the Beginning of the “Buried Secrets” Mission | 5 | 4 | 4 | 7 | 600 | 10 | |
| "Kurt Dierker may have been motherless asshole, but he packed one mean motherfucker of a gun.A very useful souvenir." - Sean Devlin | 9 | 7 | 9 | 8 | Free | 10 |
*. DAM=Damage, RAN.=Range, ROF=Rate of Fire, ACC.=Accuracy
This are the rifles you can use through the game.
| Name and image | Black Market Information | DAM. | RAN. | ROF | ACC. | Item Price | Ammo price |
|---|---|---|---|---|---|---|---|
| "Suitable for huntin' birds and such, but if it's a Nazi's head your lookin' to mount on the wall, look for a long gun with more punch." - Sean Devlin | 5 | 8 | 1 | 8 | Free | 10 | |
| "Standard kraut infantry rifle. She's got a long reach, but she's not much use in close up fights." - Sean Devlin | 5 | 9 | 4 | 9 | 200 | 10 | |
| "She's semi-automatic and steady, but one shot is all she needs. Perfect for shooting from rooftops." - Sean Devlin Unlocked at the Beginning of the “Buried Secrets” Mission | 7 | 8 | 4 | 8 | 500 | 10 |
*. DAM=Damage, RAN.=Range, ROF=Rate of Fire, ACC.=Accuracy
This are the shotguns you can use through the game.
| Name and image | Black Market Information | DAM. | RAN. | ROF | ACC. | Item Price | Ammo price |
|---|---|---|---|---|---|---|---|
| "Weapon of choice for farmers who want to make me marry their daughters. Short range and slow to reload, but enough fire power to blow any unlucky bachelor out of his socks." - Sean Devlin | 7 | 2 | 2 | 3 | Free | 10 | |
| "When the fighting is door-to-door, the trenchgun is a Saboteur's best friend. Just don’t shoot until you see the whites of their beady blue eyes." - Sean Devlin | 6 | 3 | 3 | 3 | 200 | 10 | |
"First time I found myself on the wrong end o' this monster, I nearly pissed me pants. The sound alone is enough to send hard men running for their lives. A true tide-turner." - Sean Devlin Unlocked by Completing the “Boiling Point” Mission | 10 | 4 | 8 | 6 | 2500 | 30 |
*. DAM=Damage, RAN.=Range, ROF=Rate of Fire, ACC.=Accuracy
This are the sniper rifles you can use through the game.
| Name and image | Black Market Information | DAM. | RAN. | ROF | ACC. | Item Price | Ammo price |
|---|---|---|---|---|---|---|---|
| "Nothin' like the sight of kraut general's smirking face through the scope of a high powered rifle. Zoom in when you are ready to take the shot.
" - Sean Devlin Unlocked at the Beginning of the “Buried Secrets” Mission | 8 | 10 | 2 | 10 | 800 | 20 | |
| "An impressive combination of speed and precision. The semi-auto Scoped Steiner can put more lead on target then the Scoped Carbine." - Sean Devlin Unlocked after Completing the “Papiere Bitte” Save Point | 9 | 10 | 4 | 10 | 1300 | 20 | |
| "The perfect tool for long range murder.
Set up on a high rooftop, keep your head
down, and let the games begin, So easy, it almost feels like cheatin'." - Sean Devlin Unlocked by Completing the “Longshot” Perk | 10 | 10 | 10 | 9 | Free | 30 |
*. DAM=Damage, RAN.=Range, ROF=Rate of Fire, ACC.=Accuracy
This are the machine guns you can use through the game.
| Name and image | Black Market Information | DAM. | RAN. | ROF | ACC. | Item Price | Ammo price |
|---|---|---|---|---|---|---|---|
| "As common as hookers in the streets of Paris, and sees as much about action. An efficient weapon in close range, but a poor choice for long range work." - Sean Devlin | 2 | 5 | 6 | 4 | Free | 10 | |
| "A nasty piece o' German engineering. An efficient weapon. Standard among jackbooted Nazi fuckers." - Sean Devlin | 6 | 7 | 7 | 7 | 300 | 10 | |
| "She'll clear a room faster then a fart in a dinner party.
Best American invention since Rita Haywood" - Sean Devlin Unlocked after Completing the “Papiere Bitte” Save Point | 7 | 6 | 7 | 7 | 1200 | 10 | |
| "One of my personal favorites. She's quiet as a ghost, and quick enough to stop a kraut's heart before he can reach that whistle. A must for any serious collector. " - Sean Devlin | 7 | 6 | 7 | 8 | 2000 | 20 | |
| "Ya gotta have brass balls just to pick up one of these monsters up. Kick's like mule, but she'll cut a jackboot into kraut confetti in two seconds. " - Sean Devlin | 9 | 7 | 10 | 7 | 2000 | 20 |
*. DAM=Damage, RAN.=Range, ROF=Rate of Fire, ACC.=Accuracy
Obtainable by completing special challenges. Makes Sean better at different game play styles. There are ten Perk categories, each with three slots for Bronze, Silver and Gold levels.
| Category | Perk Name | Objective | Rewards |
|---|---|---|---|
| Fightin’ Irish | Knock out 2 Nazis. | Unlock Haymaker attack. | |
| Sucker Punch | Execute 10 stealth kills from behind. | Unlock Sucker Punch attack. | |
| Grim Reaper | Stealth kill 5 generals. | Unlock Touch of Death attack. | |
| Gunslinger | Kill 5 Nazis using bullets. | Reduced recoil for automatic weapons. | |
| War on Terror | Kill 5 Terror Squad Nazis. | Unlock .44 Pistol in shop. | |
| Paint the Town Red | Destroy a zeppelin and a Wulf tank during the same alarm. | Unlock Panzershrek in the shop. | |
| Marksman | Kill 5 Nazis using a sniper scope. | Reduced drift while using a scoped rifle. | |
| Eagle Eye Score | Score 15 head shots using a sniper scope. | Reduced drift while using a scoped rifle. | |
| Longshot | Score 10 “Double Kills” | Unlock Terror Scoped Rifle in the shop. | |
| Cheap Thrill | Kill 10 Nazis using grenades. | Carry additional grenades. | |
| More Bang for Your Buck | Kill 5 Nazis in one explosion. | All explosives half price. | |
| A Real Hellion | Kill 10 Nazis in 10 seconds with RDX or dynamite. | No knockdown from explosions. | |
| A Nasty Surprise | Blow up 3 Nazi vehicles using dynamite. | Unlock trap functionality for dynamite. | |
| Mad Bomber | Destroy 5 Nazi vehicles with dynamite in 300 seconds. | Unlock RDX in the shop. | |
| Block Buster | Destroy 3 Wulf tanks using RDX or dynamite. | Unlock Super RDX upgrade. | |
| Short Fuse | Destroy 2 Nazi installations | Improved planting speed for explosives. | |
| I Fell Towers | Destroy 10 Nazi towers. | Carry additional explosives. | |
| Urban Renewal | Destroy 4 Nazi train bridges. | Planting explosives while disguised is not suspicious. | |
| Throwing a Party | Throw 5 Nazis to their death. | Unlock Crowd Clearer throw. | |
| Road Rage | Run over 20 Nazis with a vehicle. | Unlock Aurora nitrous upgrade. | |
| The Right of Way | Destroy 20 Nazi vehicles with one vehicle. | Unlock Aurora machine gun. | |
| Lead Foot | Win the time trial. | Unlock Silver Dart in the garage. | |
| Speed Demon | Win Country Race 1. | Unlock Skylar’s Drake Custom in the garage. | |
| Godspeed | Win Country Race 2. | Unlock Silver Dart 2 in the garage. | |
| Joy Rider | Collect 5 different civilian vehicles. | Unlock a race car in the garage. | |
| Hijacker | Collect all 12 Nazi vehicles. | Free vehicle repairs in the garage. | |
| Wheelman | Collect and store all civilian, race, and military vehicles. | Garages can collect and store APCs and tanks. | |
| Fugitive | Escape from a Level 2 Alarm 5 times. | Unlock Getaway Strike. | |
| Escape Artist | Escape from a Level 3 Alarm. | Gain the ability to select getaway car at any garage. | |
| Europe’s Most Wanted | Escape from a Level 5 Alarm. | You can use hiding spots at Alarm Levels 4 and 5. |
| Nr | Misson Name | Type | Description | Contact | Reward |
|---|---|---|---|---|---|
| 1 | Spark One Up | Sabotage | Sean meets a stranger named Luc. The two them decides to work together to blow up a Nazi fuel depot. | Luc | None |
| 2 | Better Days | Transportation | Sean and Jules drive into Germany with the race-car Aurora. Vittore’s waiting for them at the Red Ox. | Vittore | None |
| 3 | Old Friends, | Combat | A argument with Dierker and his friends leads to a full-out brawl. Sean, Jules, Veronique, and Vittore must escape the german soldiers. | Vittore | None |
| 4 | La Femme St. Claire | Evasion | While escaping the bar with Jules, Sean runs into his old friend Skylar. The three of them must escape the Nazi reinforcements and return to their hotel in Saarbrücken for the night. | Skylar | None |
| 5 | Pole Position | Racing | Sean must win the race against his new enemy Dierker | None | None |
| 6 | A Sunday Drive | Tailing | Sean and Jules tail Dierker and to trash his car. | Jules | None |
| 7 | The Darkest Night | Evasion and combat. | Sean must escape from the inside of Doppelsieg, and cross the border alive. | None | None |
| 8 | Out of the Frying Pan | Evasion | Sean must goto the farm quickly to find out what has happened to Vittore and Veronique. | None | None |
| 9 | Into the Fire | Evasion and combat. | Sean must rescue Vittore and Veronique and tell something to Jules Parents. | None |
| Nr | Misson Name | Type | Description | Contact | Reward |
|---|---|---|---|---|---|
| 1 | Slaughterhouse | Rescue | Sean needs rescue Vittore and other captives. All them hides in the basement. | Luc | Disguse HQ unlocked at La Vilette |
| 2 | Bottle Shock | Theft | Sean will have to steal a bottle of champagne for Santos, then Santos will give medicine for Luc. | Santos | Contraband |
| 3 | The Black Market | Sabotage, assassination | To open up the black market Sean will have to do some errands for Santos. | Santos | Unlocks black market |
| 4 | Grand Theft Limo | Theft | Steal Nazi generals limo for Santos. | Santos | Contraband Shop: Garage at the Belle Shop: Garage at La Villette |
| 5 | Thirty Pieces of Lead | Assassination | Kill a traitor. | Vittore | Contraband |
| 6 | Liberty or Death | Rescue | Free Le Crochet from the Nazi holding area. | Luc | Contraband, Backup Strike |
| 7 | Special Delivery | Transportation | Drive Veronique to deliver a bomb to a Nazi HQ. | Veroniquw | Contraband |
| 8 | Buried Secrets | Theft | Sean and Skylar needs to recover a mysterious crate in the cemetery | Skylar | Resistance Fight Back zones |
| 9 | A Trip Up the Coast | Transportation | Drive Skylar up the coast to Le Havre. | Skylar | None |
| 10 | Vive Le Vengeance | Evasion | Sean need to go onboard a zeppelin in hunt for vengeance on Dierker. | Skylar, Bishop | Contraband |
| Nr | Misson Name | Type | Description | Contact | Reward |
|---|---|---|---|---|---|
| 1 | A Whisper or a Roar | Assassination | Santos agrees that he will give Sean the Area 2.papers in return for blowing up a group of German supply trucks. | Santos | Area 2 papers |
| 2 | Jailbreak | Rescue | Margot gives Sean a mission to free one of their resistance members, Bryman. | Margot | Contraband |
| 3 | The Big Gun | Sabotage | Bryman gives Sean a mission to destroy a cannon being aimed at civilians in the city. | Luc | Contraband |
| 4 | Rolling Thunder | Rescue | Skylar leads Sean on a mission to sabotage a bridge. To blow up a train in order to free a defecting German scientist, Kessler. | Skylar | Contraband |
| 5 | South of the Seine | Transportation and Combat | Luc tells Sean to drive them to a meeting with Margot and another rebel leader, Duval, to the south of the city. | Luc | Unlock Catacombs |
| 6 | Repo Man | Theft | Sean recovers his Aurora from the occupied chateau. | Vittore | Contraband |
| 7 | Boiling Point | Recue | Sean rescues Maria from the Gestapo HQ. | Bryman | Contraband |
| 8 | Lambs for the slaughter | Combat | The Nazis attack the La Villette slaughterhouse HQ. | None | La Villette closed |
| 9 | Dark Reign | Sabotage | Sean needs toplant seven wiretaps on the German communication lines to monitor their communications. | Bryman | Contraband |
| 10 | Needs of the | Rescue | Sean need to rescue Veronique with the aid of Bryman. | Bryman | None |
| 11 | From the Ashes | Racing | Sean will race for Paris vs. Dierker and then blows up the grandstands to kill prime targets. | None | None |
Electronic Arts reward players who buy their games new with codes to download $10 of DLC for free. In the case of The Saboteur, this DLC is the ‘Midnight Show’. Inside the game box, there is a card insert designed to look like a WWII era ticket. This ticket contains the redeem code for the downloadable content. The Midnight Show grants access to the Belle de Nuit's exclusive basement, adding the ability to play a knife-throwing minigame (in which the player can win the Palomino car) and watch exclusive lapdance animations. Also added are several hiding spots, mostly brothels around the city, and an option to add toplessness to the game.
The Saboteur was released with the one box art design globally. The design shows Sean Devlin in black and white, with a red Eiffel Tower on a dirty white colored base in the background. The tagline running along the back of the box is “Viva la Vengeance!”.
For an unknown reason, the German release of the game is simply called "Saboteur". The word "the" was dropped from the title, and there are no confirmed reasons as to why this is. Had the game received the same title, it would have been "Der Saboteur".
The title is not the only thing that was changed in the German release. Swastikas and other symbols linking to national socialism have been cut out, as well as two audio excerpts from speeches given by Adolf Hitler. If the box is turned upside down, it is possible to see Sean's fist clenched in a manner similar to that of the 'raised fist' design. This is normally a symbol of resistance, and fits with the game itself, though this is of course a coincidence.
| Game Name | The Saboteur |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres |
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| Themes |
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| Original US Release |
Dec. 8, 2009
need a fuzzy date? |
| Original US Release | December Q4 2009 know the real date? |
| Aliases | |
| OFLC |
OFLC: MA15+
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| BBFC |
BBFC: 15
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| ESRB |
ESRB: M
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The Saboteur : Acheivements, S-Ranking and making the most of it.
This guide isn't a walkthrough of the individual missions, in my review I made some criticisms about the Saboteur which can be addressed by playing in a certain way. If you want to S-Rank this game, or complete the achievements, there is a better way than the way I did it. If you want to access all the content in Saboteur there is a better way to go about it than I did. This should help people who want to S-rank the game particularly if they read it before they to the endgame. |