839: Weird Bird Prison
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Official U.S. PlayStation Magazine Issue 67
Demo Derby
8-4 Play 5/3/2024: GOING GOLD(EN)
8-4 Play
The Community Spotlight 2024.05.04
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Game » consists of 0 releases. Released Jan 19, 2015
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Climbing is a common tradition in games, particularly platformers. There is often a particular type of surface that can be climbed, and it has a recognizably different look than other surfaces in the game. Climbing ladders or stairs doesn't count.
A visual effect where color channels are deliberately misaligned.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
When characters shed tears - often due to extreme sadness.
The head of a group of devout people who follow their crazy beliefs. Can often be dangerous.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Someone who investigates unsolved crimes and other mysterious happenings, either for a living, as a hobby, or simply by chance.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Games with characters known for wearing hoods over their heads, whether they be cloaked cultists, assassins, or just guys that keep their hoodies in the upright-and-locked position.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Set of actions, that are part of a religion or traditions.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Valve's counterpart to Microsoft's popular achievement system.
Steam Trading Cards is a built in feature in the Steam client. It lets users collect cards from certain games and trade them and receive rewards for complete sets.
The option to display dialog and other information with text on screen.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
WASD, or WADS, is the most common and often the default setting to move the player character in computer games with a first or third person perspective.
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