This was lightly discussed on the Bombcast, but looks like I have double confirmation now.
At the end of the day, even though I haven't finished the game yet I can absolutely see how the "journey along the way" really is the sweetest and most satisfying part of the whole process. Which would be very apt for a Jonathan Blow game, as he tends to try to embed interpretive themes inside the actual gameplay itself and the story and setting elements either act as a red herring or simply add layers to the possible interpretations of the narrative.
Without a doubt The Witness has provided more genuinely exhilarating moments of epiphany and discovery than any game I can think of, and on a consistent basis, as well. So even if the ending is just the screen literally going to black and credits, I still would probably feel fantastic about the gaming experience as a whole.
Did I mention I fucking love this game??
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