Video Review - Tooth and Tail
Tooth and Tail takes the least enjoyable sections of Brutal Legend and mixes them with the strife of revolutionary Russia. The player controls a single commander unit who, while not participating in battles directly, can rally troops or build structures. Its a relatively simple control scheme but one that doesn't lend itself easily to micro-management. The game's campaign switches between each of the Russian political animal analogs, showcasing different units and mechanics while doing a decent job of weaving a pretty mature narrative with weighty themes. Unfortunately the campaign is completely undermined by an abysmal random map generation system. This system causes mission difficultly to swing wildly and destroys any notions of planning ahead based on a prior mission attempt. The multiplayer fares far better and is the real saving grace of the game. Maps are still generated but in a more even and symmetric manner with consistent objectives. Its just a shame that its a glass half full situation instead of a complete package. For more information, check out the VIDEO REVIEW.