52n365 - 2019 Edition
52n365 - 2019 Edition
Now for the sixth year running , my own way of tracking the games I beat.
The goal of this list is to make backlog blasting fun while still allowing myself to play more current things. Encourage positive thinking in myself and to discourage game hopping (I always like to finish things that I like), overspending and "paralysis by analysis".
Inspired by Resetera's- 52 games/1 year annual thread https://www.resetera.com/threads/52-games-1-year-2018.13773/
Discussion on 2018's results-
2018 definitely didn't work out and was inarguably one of the least successful years I've ever had in clearing in the ole backlog. However there were some definite positives, I played a lot of great games, I didn't feel discouraged from playing long games (which had been a problem in prior years), Got a lot more platinums than I have in ages I managed to actually clear a massive game off 2017's backlog (Divinity: Original Sin 2) and I had fun. There are worse problems to be had. All told I still ended up with about ~60 points (scoring to be determined if I end up platinuming VC4, gonna give credit to 2018 calendar for that). So by the scoring system I did more than I intended to do.
That being said I only finished 26 games and I had several key large titles I didn't finish for one reason or another (probably 200 hours spent between some real beefy games (Yakuza 0, Persona 5, Dragon Quest Xi, Marvel's Spiderman, Dark Rose Valkyrie and more). Eventhough I wouldn't have come close to 52 credit rolls if I had finished those, I think I would have felt satisfied if I had finished them. Also I didn't finish enough titles to where I felt I could make an appropriate GotY list for 2018, I'd like to fix that for 2019.
So went wrong there? First off PUBG really disrupted me there, Beyond losing months of gaming time to it in multiplayer I ended up doing a pretty hard solo ladder push too. I basically lost the first 2 months of gaming to it, maybe 3-4 altogether. I don't want to limit playing with friends at all, because I feel that's a mercurial thing that should be appreciated that could vanish at any time but I do think I'm going to cut down on playing solo PUBG a lot.
Then the bigger, harder to solve likely personal failing, issue is game abandonment. I seem to just lose connection with a game if I don't complete in 2 weeks no matter how much I like it. If I get away from the game for multiple days due to irl commitments or trips etc, it's even worse. So I'm going to up the points for backlog blasting, try to incentivize myself more to stick with these games or better yet come back to ones I really liked but set down. I don't mind moving on from a mediocre game, but when I like a game as much as I liked Persona 5, I should finish that. Cutting down on Game hopping is a core goal of this method.
Also am going to up the reward slightly for staying current, so I can hopefully do a GotY list in 2019
As noted last year, Perhaps the bigger more structural change I need to make is factoring in intake (and being more selective), since intake is the main source of my backlog problems. I lost my work on that last year, so I need to reboot my tracking system there. Will try to restrain myself from buying anything until I got a tracking method up, but already off to a better start there as I bought far fewer titles in the Steam sales. Will incorporate if I complete that and feel it's appropriate.
2019 Scoring System (italics indicates changes)
Game Length Points | |
-Credit Roll (00-20 hrs) | +1 |
-Credit Roll (20-40 hrs) | +2 |
-Credit Roll (40-80 hrs) | +3 |
-Credit Roll (80+ hrs) | +4 |
-DLC Under 5 Hours | +0.25 |
-Single Episode of uncompleted Season of Episodic Game | +0.25 |
Bonus Points | |
-Backlog Bonus, Game owned longer than 1 year | +1 |
-Backlog Bonus, Old System. Game owned longer than 1 year + non-current system | +2 |
-Load my Last Save Bonus, Finishing any game that I've not played for more than 2 weeks | +3 |
-Achievement Bonus, 100% single player achievements completion or 100% collectibles | +0.5 |
-ZeitGeist Bonus, Any current release eligible for GotY | +0.5 |
-Bucket List Bonus - Beating a game off the Holes in my Resume list | +0.5 |
Threshold Goal Bonuses | |
- 1 point per threshold goal met | 1 |
- Expansions are treated as separate Game title (i.e. Brood War is a unique game from StarCraft)
- If an entire season of an Episodic game is completed, score according to time played using previously stated rules.
- Old games that are "new to me" Such as GoG.com DOSbox games, Virtual Console do not qualify for Backlog bonus points.
- Current Systems for 2019 are considered to be PC, PS4, 3DS/DS, WiiU, PSTV. Anything that is currently hooked up is considered personally current whether it truly is in gaming society or isn't.
Secondary Threshold Goals | Target | Current |
---|---|---|
3DS/DS Games | 5 | 6 |
PSTV/Vita | 2 | 1 |
PS3/PSN | 3 | 0 |
Wii | 3 | 8 |
WiiU | 3 | 3 |
PC | 20 | 20 |
PS4 | 10 | 7 |
Platformers | 10 | 8 |
Adventure | 5 | |
Action-Adventure | 10 | |
Open World | 5 | |
RPG | 5 | |
FPS | 5 | 5 |
Fighting Games | 5 | 2 |
AAA (Modern) | 15 | 14 |
Retro | 5 | 14 |
Indie or AA | 15 | 13 |
S-Ranks | 10 | 15 |
Key Franchises (Final Fantasy, Mario etc) | 5 | 11 |
2015-8 Catchup | 10 | 7 |
2019 Goty Candidates | 15 | 5 |
Previous Years Results - as of 01/07/2019
Year | Credit Rolls | Points | S Ranks | Backlog Chg |
---|---|---|---|---|
2012 | 11 | 21 | ||
2013 | 26 | 38 | ||
2014 | 63 | 67 | 7 | |
2015 | 40 | 47.25 | 10 | |
2016 | 31 | 37 | 5 | |
2017 (2017 rules) | 40 | 59.5 | 13 | |
2018 (2018 rules) | 26 | 60 | 16-17 | |
2019 | 52 | 95 | 19 | |
Totals through 2018 | 237 | 329.75 | 52 | |
Averages through 2018 | 33.86 | 47.10 | 10.4 |